{
\\ SETUP MENU \\

	menuDef 
	{
    	name				"setup_controls_menu"
		visible				0
		fullscreen			0
		rect				50 110 432 254
		focusColor			.49 .56 .27 1

		tooltipbackcolor	.49 .56 .27 1
		tooltipforecolor	.12 .14 .08 1
		tooltipfont			"hud"
		tooltipscale		.43
		tooltipdelay		500

		onClose 
		{
			uiScript saveControls
		}
		
		onOpen 
		{ 
			hide misc_group;
			hide chat_group;
			hide weapon_group;
			hide move_group;
			hide default_group;
			hide mouse_group;
			show look_group;

			uiScript loadControls 
		}

		itemDef 
		{
      		name		look_button
      		text		"Look"
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
      		rect		10 15 64 20
      		textfont	"hud"
			textscale	.43
			textalign	0
      		textalignx	5
      		textaligny	1
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1 
			border		1
			bordercolor	0 0 0 1

      		action 
			{
				play "sound/misc/menus/select.wav" ; 

				hide chat_group;
				hide misc_group;
				hide weapon_group;
				hide move_group;
				hide default_group;
				hide mouse_group;
				show look_group;
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor look_button backcolor .12 .14 .08 1
				setitemcolor look_button forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor look_button forecolor .12 .14 .08 1
				setitemcolor look_button backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		move_button
      		text		"Move"
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
      		rect		10 45 64 20
      		textfont	"hud"
			textscale	.43
			textalign	0
      		textalignx	5
      		textaligny	1
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1 
			border		1
			bordercolor	0 0 0 1

      		action 
			{
				play "sound/misc/menus/select.wav" ; 

				hide look_group;
				hide weapon_group;
				hide chat_group;
				hide misc_group;
				hide default_group;
				hide mouse_group;
				show move_group;
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor move_button backcolor .12 .14 .08 1
				setitemcolor move_button forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor move_button forecolor .12 .14 .08 1
				setitemcolor move_button backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		weapon_button
      		text		"Weapon"
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
      		rect		10 75 64 20
      		textfont	"hud"
			textscale	.43
			textalign	0
      		textalignx	5
      		textaligny	1
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1 
			border		1
			bordercolor	0 0 0 1

      		action 
			{
				play "sound/misc/menus/select.wav" ; 

				hide look_group;
				hide move_group;
				hide misc_group;
				hide chat_group;
				hide default_group;
				hide mouse_group;

				show weapon_group;
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapon_button backcolor .12 .14 .08 1
				setitemcolor weapon_button forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapon_button forecolor .12 .14 .08 1
				setitemcolor weapon_button backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		misc_button
      		text		"Misc"
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
      		rect		10 105 64 20
      		textfont	"hud"
			textscale	.43
			textalign	0
      		textalignx	5
      		textaligny	1
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1 
			border		1
			bordercolor	0 0 0 1

      		action 
			{
				play "sound/misc/menus/select.wav" ; 

				hide look_group;
				hide move_group;
				hide chat_group;
				hide weapon_group;
				hide default_group;
				hide mouse_group;
				show misc_group;
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor misc_button backcolor .12 .14 .08 1
				setitemcolor misc_button forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor misc_button forecolor .12 .14 .08 1
				setitemcolor misc_button backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		chat_button
      		text		"Chat"
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
      		rect		10 135 64 20
      		textfont	"hud"
			textscale	.43
			textalign	0
      		textalignx	5
      		textaligny	1
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1 
			border		1
			bordercolor	0 0 0 1

      		action 
			{
				play "sound/misc/menus/select.wav" ; 

				hide look_group;
				hide move_group;
				hide weapon_group;
				hide misc_group;
				hide default_group;
				hide mouse_group;
				show chat_group;
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor chat_button backcolor .12 .14 .08 1
				setitemcolor chat_button forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor chat_button forecolor .12 .14 .08 1
				setitemcolor chat_button backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		mouse_button
      		text		"Mouse"
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
      		rect		10 165 64 20
      		textfont	"hud"
			textscale	.43
			textalign	0
      		textalignx	5
      		textaligny	1
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1 
			border		1
			bordercolor	0 0 0 1

      		action 
			{
				play "sound/misc/menus/select.wav" ; 

				hide look_group;
				hide move_group;
				hide weapon_group;
				hide misc_group;
				hide chat_group;
				hide default_group;
				show mouse_group;
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor mouse_button backcolor .12 .14 .08 1
				setitemcolor mouse_button forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor mouse_button forecolor .12 .14 .08 1
				setitemcolor mouse_button backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		default_button
      		text		"Defaults"
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
      		rect		10 195 64 20
      		textfont	"hud"
			textscale	.43
			textalign	0
      		textalignx	5
      		textaligny	1
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1 
			border		1
			bordercolor	0 0 0 1

      		action 
			{
				play "sound/misc/menus/select.wav" ; 

				hide look_group;
				hide move_group;
				hide weapon_group;
				hide misc_group;
				hide chat_group;
				hide mouse_group;
				show default_group;
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor default_button backcolor .12 .14 .08 1
				setitemcolor default_button forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor default_button forecolor .12 .14 .08 1
				setitemcolor default_button backcolor 0 0 0 0
			}
		}

		////////////////////////////////////////////////////////////////////////
		//	LOOK CONTROLS
		////////////////////////////////////////////////////////////////////////

		itemDef 
		{
      		name		lookup_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Look Up:"
			cvar		"+lookup"
			rect		90 19 330 15 
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120 
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor lookup_bind backcolor .12 .14 .08 1
				setitemcolor lookup_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor lookup_bind forecolor .12 .14 .08 1
				setitemcolor lookup_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		lookdown_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Look Down:"
			cvar		"+lookdown"
			rect		90 34 330 15 
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120 
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor lookdown_bind backcolor .12 .14 .08 1
				setitemcolor lookdown_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor lookdown_bind forecolor .12 .14 .08 1
				setitemcolor lookdown_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		mouselook_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Mouse Look:"
			cvar		"+mlook"
			rect		90 49 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 
		
			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor mouselook_bind backcolor .12 .14 .08 1
				setitemcolor mouselook_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor mouselook_bind forecolor .12 .14 .08 1
				setitemcolor mouselook_bind backcolor 0 0 0 0
			}
    	}
	
		itemDef 
		{
      		name		centerview_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Centerview:"
			cvar		"centerview"
			rect		90 64 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor centerview_bind backcolor .12 .14 .08 1
				setitemcolor centerview_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor centerview_bind forecolor .12 .14 .08 1
				setitemcolor centerview_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		lean_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Lean:"
			cvar		"+lean"
			rect		90 89 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor lean_bind backcolor .12 .14 .08 1
				setitemcolor lean_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor lean_bind forecolor .12 .14 .08 1
				setitemcolor lean_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		leanleft_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Lean Left:"
			cvar		"+leanleft"
			rect		90 104 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor leanleft_bind backcolor .12 .14 .08 1
				setitemcolor leanleft_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor leanleft_bind forecolor .12 .14 .08 1
				setitemcolor leanleft_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		leanright_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Lean Right:"
			cvar		"+leanright"
			rect		90 119 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor leanright_bind backcolor .12 .14 .08 1
				setitemcolor leanright_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor leanright_bind forecolor .12 .14 .08 1
				setitemcolor leanright_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		automap_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Automap:"
			cvar		"+automap"
			rect		90 144 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor automap_bind backcolor .12 .14 .08 1
				setitemcolor automap_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor automap_bind forecolor .12 .14 .08 1
				setitemcolor automap_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		venhance_bind
			group		look_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Thermals/NV:"
			cvar		"+goggles"
			rect		90 159 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor venhance_bind backcolor .12 .14 .08 1
				setitemcolor venhance_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor venhance_bind forecolor .12 .14 .08 1
				setitemcolor venhance_bind backcolor 0 0 0 0
			}
    	}

		////////////////////////////////////////////////////////////////////////
		//	MOVE CONTROLS
		////////////////////////////////////////////////////////////////////////

		itemDef 
		{
      		name		alwaysrun_yesno
			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_YESNO
			text		"Always Run:"
			cvar		"cl_run"
			rect		90 19 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120 
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 	

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor alwaysrun_yesno backcolor .12 .14 .08 1
				setitemcolor alwaysrun_yesno forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor alwaysrun_yesno forecolor .12 .14 .08 1
				setitemcolor alwaysrun_yesno backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		runwalk_bind
			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Run / Walk:"
			cvar		"+speed"
			rect		90 34 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120 
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor runwalk_bind backcolor .12 .14 .08 1
				setitemcolor runwalk_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor runwalk_bind forecolor .12 .14 .08 1
				setitemcolor runwalk_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		forward_bind
			group		move_group
			style		WINDOW_STYLE_FILLED
			type		ITEM_TYPE_BIND
			text		"Forward:"
			cvar		"+forward"
			rect		90 49 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor forward_bind backcolor .12 .14 .08 1
				setitemcolor forward_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor forward_bind forecolor .12 .14 .08 1
				setitemcolor forward_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		back_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
     		type		ITEM_TYPE_BIND
			text		"Back:"
			cvar		"+back"
			rect		90 64 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor back_bind backcolor .12 .14 .08 1
				setitemcolor back_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor back_bind forecolor .12 .14 .08 1
				setitemcolor back_bind backcolor 0 0 0 0
			}
    	}
	
		itemDef 
		{
      		name		stepleft_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Step Left:"
			cvar		"+moveleft"
			rect		90 79 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor stepleft_bind backcolor .12 .14 .08 1
				setitemcolor stepleft_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor stepleft_bind forecolor .12 .14 .08 1
				setitemcolor stepleft_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		stepright_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Step Right:"
			cvar		"+moveright"
			rect		90 94 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor stepright_bind backcolor .12 .14 .08 1
				setitemcolor stepright_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor stepright_bind forecolor .12 .14 .08 1
				setitemcolor stepright_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		jump_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Jump:"
			cvar		"+moveup"
			rect		90 109 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor jump_bind backcolor .12 .14 .08 1
				setitemcolor jump_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor jump_bind forecolor .12 .14 .08 1
				setitemcolor jump_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		crouch_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Down / Crouch:"
			cvar		"+movedown"
			rect		90 124 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible 0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor crouch_bind backcolor .12 .14 .08 1
				setitemcolor crouch_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor crouch_bind forecolor .12 .14 .08 1
				setitemcolor crouch_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		turnleft_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Turn Left:"
			cvar		"+left"
			rect		90 139 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor turnleft_bind backcolor .12 .14 .08 1
				setitemcolor turnleft_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor turnleft_bind forecolor .12 .14 .08 1
				setitemcolor turnleft_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		turnright_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Turn Right:"
			cvar		"+right"
			rect		90 154 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor turnright_bind backcolor .12 .14 .08 1
				setitemcolor turnright_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor turnright_bind forecolor .12 .14 .08 1
				setitemcolor turnright_bind backcolor 0 0 0 0
			}
    	}
	
		itemDef 
		{
      		name		strafe_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Strafe:"
			cvar		"+strafe"
			rect		90 169 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible 0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor strafe_bind backcolor .12 .14 .08 1
				setitemcolor strafe_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor strafe_bind forecolor .12 .14 .08 1
				setitemcolor strafe_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		autorun_bind
 			group		move_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Autorun:"
			cvar		"+autorun"
			rect		90 184 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible 0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor autorun_bind backcolor .12 .14 .08 1
				setitemcolor autorun_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor autorun_bind forecolor .12 .14 .08 1
				setitemcolor autorun_bind backcolor 0 0 0 0
			}
    	}

		////////////////////////////////////////////////////////////////////////
		//	WEAPON CONTROLS
		////////////////////////////////////////////////////////////////////////

		itemDef 
		{
      		name		attack_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Attack:"
			cvar		"+attack"
			rect		90 19 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor attack_bind backcolor .12 .14 .08 1
				setitemcolor attack_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor attack_bind forecolor .12 .14 .08 1
				setitemcolor attack_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		altattack_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Alternate Attack:"
			cvar		"+altattack"
			rect		90 34 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor altattack_bind backcolor .12 .14 .08 1
				setitemcolor altattack_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor altattack_bind forecolor .12 .14 .08 1
				setitemcolor altattack_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		prevweap_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Previous Weapon:"
			cvar		"weapprev"
			rect		90 49 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor prevweap_bind backcolor .12 .14 .08 1
				setitemcolor prevweap_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor prevweap_bind forecolor .12 .14 .08 1
				setitemcolor prevweap_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		nextweap_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Next Weapon:"
			cvar		"weapnext"
			rect		90 64 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor nextweap_bind backcolor .12 .14 .08 1
				setitemcolor nextweap_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor nextweap_bind forecolor .12 .14 .08 1
				setitemcolor nextweap_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		lastweap_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Last Weapon:"
			cvar		"weaplast"
			rect		90 79 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor lastweap_bind backcolor .12 .14 .08 1
				setitemcolor lastweap_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor lastweap_bind forecolor .12 .14 .08 1
				setitemcolor lastweap_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		reload_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Reload:"
			cvar		"+reload"
			rect		90 99 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor reload_bind backcolor .12 .14 .08 1
				setitemcolor reload_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor reload_bind forecolor .12 .14 .08 1
				setitemcolor reload_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		mode_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Fire Mode:"
			cvar		"+firemode"
			rect		90 114 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor mode_bind backcolor .12 .14 .08 1
				setitemcolor mode_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor mode_bind forecolor .12 .14 .08 1
				setitemcolor mode_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		zoomin_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Zoom In:"
			cvar		"+zoomin"
			rect		90 129 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor zoomin_bind backcolor .12 .14 .08 1
				setitemcolor zoomin_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor zoomin_bind forecolor .12 .14 .08 1
				setitemcolor zoomin_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		zoomout_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Zoom Out:"
			cvar		"+zoomout"
			rect		90 144 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor zoomout_bind backcolor .12 .14 .08 1
				setitemcolor zoomout_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor zoomout_bind forecolor .12 .14 .08 1
				setitemcolor zoomout_bind backcolor 0 0 0 0
			}
    	}

		itemDef 
		{
      		name		drop_bind
			group		weapon_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_BIND
			text		"Drop Weapon:"
			cvar		"drop"
			rect		90 159 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor drop_bind backcolor .12 .14 .08 1
				setitemcolor drop_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor drop_bind forecolor .12 .14 .08 1
				setitemcolor drop_bind backcolor 0 0 0 0
			}
    	}


		////////////////////////////////////////////////////////////////////////
		//	MISC CONTROLS
		////////////////////////////////////////////////////////////////////////

		itemDef 
		{
      		name		scores_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Show Scores:"
			cvar		"+scores"
			rect		90 19 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor scores_bind backcolor .12 .14 .08 1
				setitemcolor scores_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor scores_bind forecolor .12 .14 .08 1
				setitemcolor scores_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		team_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Select Team:"
			cvar		"ui_team"
			rect		90 34 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor team_bind backcolor .12 .14 .08 1
				setitemcolor team_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor team_bind forecolor .12 .14 .08 1
				setitemcolor team_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		buy_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Outfitting:"
			cvar		"ui_outfitting"
			rect		90 49 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor buy_bind backcolor .12 .14 .08 1
				setitemcolor buy_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor buy_bind forecolor .12 .14 .08 1
				setitemcolor buy_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		objectives_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Objectives:"
			cvar		"ui_objectives"
			rect		90 64 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor objectives_bind backcolor .12 .14 .08 1
				setitemcolor objectives_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor objectives_bind forecolor .12 .14 .08 1
				setitemcolor objectives_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		use_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Use:"
			cvar		"+use"
			rect		90 84 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor use_bind backcolor .12 .14 .08 1
				setitemcolor use_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor use_bind forecolor .12 .14 .08 1
				setitemcolor use_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		dropitem_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Drop Item:"
			cvar		"dropitem"
			rect		90 99 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor dropitem_bind backcolor .12 .14 .08 1
				setitemcolor dropitem_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor dropitem_bind forecolor .12 .14 .08 1
				setitemcolor dropitem_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		weapgroup1_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Inventory Group 1:"
			cvar		"weapon 1"
			rect		90 119 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapgroup1_bind backcolor .12 .14 .08 1
				setitemcolor weapgroup1_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapgroup1_bind forecolor .12 .14 .08 1
				setitemcolor weapgroup1_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		weapgroup2_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Inventory Group 2:"
			cvar		"weapon 2"
			rect		90 132 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapgroup2_bind backcolor .12 .14 .08 1
				setitemcolor weapgroup2_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapgroup2_bind forecolor .12 .14 .08 1
				setitemcolor weapgroup2_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		weapgroup3_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Inventory Group 3:"
			cvar		"weapon 3"
			rect		90 145 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapgroup3_bind backcolor .12 .14 .08 1
				setitemcolor weapgroup3_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapgroup3_bind forecolor .12 .14 .08 1
				setitemcolor weapgroup3_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		weapgroup4_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Inventory Group 4:"
			cvar		"weapon 4"
			rect		90 158 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapgroup4_bind backcolor .12 .14 .08 1
				setitemcolor weapgroup4_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapgroup4_bind forecolor .12 .14 .08 1
				setitemcolor weapgroup4_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		weapgroup5_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Inventory Group 5:"
			cvar		"weapon 5"
			rect		90 171 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapgroup5_bind backcolor .12 .14 .08 1
				setitemcolor weapgroup5_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapgroup5_bind forecolor .12 .14 .08 1
				setitemcolor weapgroup5_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		weapgroup6_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Inventory Group 6:"
			cvar		"weapon 6"
			rect		90 184 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapgroup6_bind backcolor .12 .14 .08 1
				setitemcolor weapgroup6_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapgroup6_bind forecolor .12 .14 .08 1
				setitemcolor weapgroup6_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		weapgroup7_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Inventory Group 7:"
			cvar		"weapon 7"
			rect		90 197 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapgroup7_bind backcolor .12 .14 .08 1
				setitemcolor weapgroup7_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapgroup7_bind forecolor .12 .14 .08 1
				setitemcolor weapgroup7_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		weapgroup8_bind
			group		misc_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Inventory Group 8:"
			cvar		"weapon 8"
			rect		90 210 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weapgroup8_bind backcolor .12 .14 .08 1
				setitemcolor weapgroup8_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weapgroup8_bind forecolor .12 .14 .08 1
				setitemcolor weapgroup8_bind backcolor 0 0 0 0
			}
   		}

		////////////////////////////////////////////////////////////////////////
		//	CHAT CONTROLS
		////////////////////////////////////////////////////////////////////////


		itemDef 
		{
      		name		chat_bind
			group		chat_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Chat:"
			cvar		"messagemode"
			rect		90 19 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor chat_bind backcolor .12 .14 .08 1
				setitemcolor chat_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor chat_bind forecolor .12 .14 .08 1
				setitemcolor chat_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		teamchat_bind
			group		chat_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Team Chat:"
			cvar		"messagemode2"
			rect		90 34 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor teamchat_bind backcolor .12 .14 .08 1
				setitemcolor teamchat_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor teamchat_bind forecolor .12 .14 .08 1
				setitemcolor teamchat_bind backcolor 0 0 0 0
			}
   		}
	
		itemDef 
		{
      		name		targetchat_bind
			group		chat_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Target Chat:"
			cvar		"messagemode3"
			rect		90 49 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor targetchat_bind backcolor .12 .14 .08 1
				setitemcolor targetchat_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor targetchat_bind forecolor .12 .14 .08 1
				setitemcolor targetchat_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		radio_bind
			group		chat_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Radio Message:"
			cvar		"ui_radio"
			rect		90 69 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor radio_bind backcolor .12 .14 .08 1
				setitemcolor radio_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor radio_bind forecolor .12 .14 .08 1
				setitemcolor radio_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		voteyes_bind
			group		chat_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Vote Yes:"
			cvar		"vote yes"
			rect		90 89 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor voteyes_bind backcolor .12 .14 .08 1
				setitemcolor voteyes_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor voteyes_bind forecolor .12 .14 .08 1
				setitemcolor voteyes_bind backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		voteno_bind
			group		chat_group
      		type		ITEM_TYPE_BIND
			style		WINDOW_STYLE_FILLED
			text		"Vote No:"
			cvar		"vote no"
			rect		90 104 330 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	0
      		textfont	"hud"
			textscale	.43
			backcolor	0 0 0 0
			forecolor	.12 .14 .08 1
      		visible		0 

			action
			{
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor voteno_bind backcolor .12 .14 .08 1
				setitemcolor voteno_bind forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor voteno_bind forecolor .12 .14 .08 1
				setitemcolor voteno_bind backcolor 0 0 0 0
			}
   		}

		////////////////////////////////////////////////////////////////////////
		//	DEFAULT CONTROLS
		////////////////////////////////////////////////////////////////////////
		itemDef 
		{
			name		window_text1
			group		default_group
			text		"WARNING!!!"
      		textfont	"hud"
			textscale	.53
			rect		105 30 240 33
			textalign	1
			textalignx	125
			textaligny	8
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 .25
			visible		1
			decoration
		}

		itemDef 
		{
			name		window_text2
			group		default_group
			text		"This will reset ALL options and controls to their default settings."
	      		textfont	"hud"
			textscale	.53
			rect		130 70 200 33
			textaligny	8
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
			visible		1
			decoration

			autowrapped
		}

		itemDef 
		{
			name		continue_button
			group		default_group
			text		"Continue"
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
			rect		186 150 80 26

      		textfont	"hud"
			textscale	.53
			textalign	0
      		textalignx	6
     		textaligny	3
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
			visible		1
			border		1
			bordercolor	0 0 0 1
			
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 

				uiScript resetDefaults ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor continue_button backcolor .12 .14 .08 1
				setitemcolor continue_button forecolor .49 .56 .27 1
			}				 
			mouseExit 
			{ 
				setitemcolor continue_button backcolor 0 0 0 0
				setitemcolor continue_button forecolor .12 .14 .08 1
			}
		}

		////////////////////////////////////////////////////////////////////////
		//	MOUSE CONTROLS
		////////////////////////////////////////////////////////////////////////

		itemDef
		{
			name		sensitivity_slider
			group		mouse_group
			style		WINDOW_STYLE_FILLED
			text		"Mouse Sensitivity"
			rect		130 29 135 15
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
			textaligny	0
			textalignx	10
			textfont	"hud"
			textscale	.43
			visible		1
			decoration
		}

		itemDef 
		{
			group		mouse_group
      		type		ITEM_TYPE_SLIDER
			text		""
			cvarfloat	"sensitivity" 5 1 30
			rect		130 49 128 40
      		visible		1
		
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor sensitivity_slider backcolor .12 .14 .08 1
				setitemcolor sensitivity_slider forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor sensitivity_slider forecolor .12 .14 .08 1
				setitemcolor sensitivity_slider backcolor 0 0 0 0
			}
   		}

		itemDef 
		{
      		name		invertmouse_yesno
			group		mouse_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_YESNO
			text		"Invert Mouse:"
			cvar		"ui_mousePitch"
			rect		90 109 170 20
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	2
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
      		visible		1 

			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
				uiScript update ui_mousePitch 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor invertmouse_yesno backcolor .12 .14 .08 1
				setitemcolor invertmouse_yesno forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor invertmouse_yesno forecolor .12 .14 .08 1
				setitemcolor invertmouse_yesno backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		smoothmouse_yesno
			group		mouse_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_YESNO
			text		"Smooth Mouse:"
			cvar		"m_filter"
			rect		90 129 170 20
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	2
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
      		visible		1 

			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor smoothmouse_yesno backcolor .12 .14 .08 1
				setitemcolor smoothmouse_yesno forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor smoothmouse_yesno forecolor .12 .14 .08 1
				setitemcolor smoothmouse_yesno backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		freelook_yesno
			group		mouse_group
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_YESNO
			text		"Free Look:"
			cvar		"cl_freelook"
			rect		90 149 170 20
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	120
      		textaligny	2
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
      		visible		1 

			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor freelook_yesno backcolor .12 .14 .08 1
				setitemcolor freelook_yesno forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor freelook_yesno forecolor .12 .14 .08 1
				setitemcolor freelook_yesno backcolor 0 0 0 0
			}
		}
	}
}
