{
	\\ INGAME TEAM MENU

	menuDef 
	{
    	name			"ingame_identity_red"
    	visible			0
    	fullScreen		0
		rect			0 0 640 480
		focusColor		1 .75 0 1
		disablecolor	.12 .14 .08 .5

		onOpen
		{
		}

		onESC
		{
			close	ingame_identity_red;
			open	ingame_team;
		}

		itemDef
		{
			style		WINDOW_STYLE_FILLED
			type		ITEM_TYPE_BUTTON
			rect		0 0 640 480
			backcolor	0 0 0 .75
			visible		0
			decoration
		}

		////////////////////////////////////////////////////////////////////////
		//  Dialog frame
		////////////////////////////////////////////////////////////////////////

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		130 70 380 350
			background	"gfx/menus/ingame/background.png"
			backcolor	1 1 1 1
			visible		1
			decoration
		}

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		124 65 8 8
			background	"gfx/menus/ingame/frame_topleft.png"
			visible		1
			decoration
		}

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		130 65 380 8
			background	"gfx/menus/ingame/frame_top.png"
			visible		1
			decoration
		}

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		510 65 8 8
			background	"gfx/menus/ingame/frame_topright.png"
			visible		1
			decoration
		}

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		124 420 8 8
			background	"gfx/menus/ingame/frame_bottomleft.png"
			visible		1
			decoration
		}

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		130 420 380 8
			background	"gfx/menus/ingame/frame_bottom.png"
			visible		1
			decoration
		}

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		510 420 8 8
			background	"gfx/menus/ingame/frame_bottomright.png"
			visible		1
			decoration
		}

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		510 70 8 350
			background	"gfx/menus/ingame/frame_right.png"
			visible		1
			decoration
		}

		itemDef
		{
			name		window
			style		WINDOW_STYLE_SHADER
			rect		124 70 8 350
			background	"gfx/menus/ingame/frame_left.png"
			visible		1
			decoration
		}

		////////////////////////////////////////////////////////////////////////
		//  Title
		////////////////////////////////////////////////////////////////////////
		itemDef
		{
			style		WINDOW_STYLE_FILLED
			rect		130 70 378 30
			forecolor	0 0 0 1
			backcolor	0 0 0 .25
			visible		1
			border		1
			bordercolor	0 0 0 1

			textalignx	190
			textaligny	5
			textalign	1
			textfont	"hud"
			textscale	.53
			text		"SELECT IDENTITY"
		}

		itemDef
		{
			name		window
			rect		150 110 340 160
			textfont	"hud"
			textscale	.6
			forecolor	0 0 0 1
			visible		1			

			text		"Red Team"

			decoration
		}

		///////////////////////////////////////////////////////////////////////
		// HELP TEXT
		///////////////////////////////////////////////////////////////////////
		itemDef
		{
			rect				150 135 340 15
			text				"Select the identity you would like to use.  Keep in mind that the"
			textfont			"hud"
			textscale			.35
			forecolor			0 0 0 1
			visible				1
			decoration
		}

		itemDef
		{
			rect				150 150 340 15
			text				"below identities will be your teammates when playing.  Your identity"
			textfont			"hud"
			textscale			.35
			forecolor			0 0 0 1
			visible				1
			decoration
		}

		itemDef
		{
			rect				150 165 340 15
			text				"can be changed later by either rejoining the team or in the"
			textfont			"hud"
			textscale			.35
			forecolor			0 0 0 1
			visible				1
			decoration
		}

		itemDef
		{
			rect				150 180 340 15
			text				"player options menu."
			textfont			"hud"
			textscale			.35
			forecolor			0 0 0 1
			visible				1
			decoration
		}

		////////////////////////////////////////////////////////////////////////
		//  RED TEAM
		////////////////////////////////////////////////////////////////////////

		itemDef
		{
			name			redteam1_glow
			type			ITEM_TYPE_BUTTON
			style			WINDOW_STYLE_FILLED
			rect			144 205 62 120
			visible			1
			border			1
			bordercolor		0 0 0 1

			hotkey			"1"

			textfont		"hud"
			textscale		.33
			textaligny		2
			textalignx		2
							
			forecolor		0 0 0 1
			backcolor		0 0 0 0

			mouseEnter
			{
				play "sound/misc/menus/hilite1.wav" ; 

				setitemcolor redteam1_glow  backcolor .12 .14 .08 1;
				setitemcolor redteam1_glow  forecolor .49 .56 .27 1;
			}

			mouseExit
			{
				setitemcolor redteam1_glow backcolor	0 0 0 0 ;
				setitemcolor redteam1_glow forecolor	0 0 0 1 ;
			}

			action
			{
				play	 "sound/misc/menus/select.wav" ; 			
				uiScript JoinTeam red 0;
				close	 ingame_identity_red;
				exec	"ui_outfitting";
			}
		}


		itemDef
		{
			rect			145 206 62 120
			visible			1
			ownerdraw		UI_REDTEAM_IDENTITY
			ownerdrawparam	0
			decoration
		}

		itemDef
		{
			name			redteam2_glow
			type			ITEM_TYPE_BUTTON
			style			WINDOW_STYLE_FILLED
			rect			216 205 62 120
			visible			1
			border			1
			bordercolor		0 0 0 1

			hotkey			"2"
						
			forecolor		0 0 0 1
			backcolor		0 0 0 0

			mouseEnter
			{
				play "sound/misc/menus/hilite1.wav" ; 

				setitemcolor redteam2_glow  backcolor .12 .14 .08 1;
				setitemcolor redteam2_glow  forecolor .49 .56 .27 1;
			}

			mouseExit
			{
				setitemcolor redteam2_glow backcolor	0 0 0 0 ;
				setitemcolor redteam2_glow forecolor	0 0 0 1 ;
			}

			action
			{
				play	 "sound/misc/menus/select.wav" ; 			
				uiScript JoinTeam red 1;
				close	 ingame_identity_red;
				exec	"ui_outfitting";
			}
		}

		itemDef
		{
			rect			217 206 62 120
			visible			1
			ownerdraw		UI_REDTEAM_IDENTITY
			ownerdrawparam	1
			decoration
		}

		itemDef
		{
			name			redteam3_glow
			type			ITEM_TYPE_BUTTON
			style			WINDOW_STYLE_FILLED
			rect			288 205 62 120
			visible			1
			border			1
			bordercolor		0 0 0 1

			hotkey			"3"
						
			forecolor		0 0 0 1
			backcolor		0 0 0 0

			mouseEnter
			{
				play "sound/misc/menus/hilite1.wav" ; 

				setitemcolor redteam3_glow  backcolor .12 .14 .08 1;
				setitemcolor redteam3_glow  forecolor .49 .56 .27 1;
			}

			mouseExit
			{
				setitemcolor redteam3_glow backcolor	0 0 0 0 ;
				setitemcolor redteam3_glow forecolor	0 0 0 1 ;
			}

			action
			{
				play	 "sound/misc/menus/select.wav" ; 			
				uiScript JoinTeam red 2;
				close	 ingame_identity_red;
				exec	"ui_outfitting";
			}
		}

		itemDef
		{
			rect			289 206 62 120
			visible			1
			ownerdraw		UI_REDTEAM_IDENTITY
			ownerdrawparam	2
			decoration
		}

		itemDef
		{
			name			redteam4_glow
			type			ITEM_TYPE_BUTTON
			style			WINDOW_STYLE_FILLED
			rect			360 205 62 120
			visible			1
			border			1
			bordercolor		0 0 0 1

			hotkey			"4"
						
			forecolor		0 0 0 1
			backcolor		0 0 0 0

			mouseEnter
			{
				play "sound/misc/menus/hilite1.wav" ; 

				setitemcolor redteam4_glow  backcolor .12 .14 .08 1;
				setitemcolor redteam4_glow  forecolor .49 .56 .27 1;
			}

			mouseExit
			{
				setitemcolor redteam4_glow backcolor	0 0 0 0 ;
				setitemcolor redteam4_glow forecolor	0 0 0 1 ;
			}

			action
			{
				play		"sound/misc/menus/select.wav" ; 			
				uiScript	JoinTeam red 3;
				close		ingame_identity_red;
				exec		"ui_outfitting";
			}
		}

		itemDef
		{
			rect			361 206 62 120
			visible			1
			ownerdraw		UI_REDTEAM_IDENTITY
			ownerdrawparam	3
			decoration
		}

		itemDef
		{
			name			redteam5_glow
			type			ITEM_TYPE_BUTTON
			style			WINDOW_STYLE_FILLED
			rect			432 205 62 120
			visible			1
			border			1
			bordercolor		0 0 0 1

			hotkey			"5"
						
			forecolor		0 0 0 1
			backcolor		0 0 0 0

			mouseEnter
			{
				play "sound/misc/menus/hilite1.wav" ; 

				setitemcolor redteam5_glow  backcolor .12 .14 .08 1;
				setitemcolor redteam5_glow  forecolor .49 .56 .27 1;
			}

			mouseExit
			{
				setitemcolor redteam5_glow backcolor	0 0 0 0 ;
				setitemcolor redteam5_glow forecolor	0 0 0 1 ;
			}

			action
			{
				play		"sound/misc/menus/select.wav" ; 			
				uiScript	JoinTeam red 4;
				close		ingame_identity_red;
				exec	"ui_outfitting";
			}
		}

		itemDef
		{
			rect			433 206 62 120
			visible			1
			ownerdraw		UI_REDTEAM_IDENTITY
			ownerdrawparam	4
			decoration
		}

		///////////////////////////////////////////////////////////////////////
		// BUTTONS
		///////////////////////////////////////////////////////////////////////

		itemDef 
		{
			name		spec_button
			text		"Cancel"
			type		1
			textfont	"hud"
			textscale	.53
			type		ITEM_TYPE_BUTTON
			style		WINDOW_STYLE_FILLED
			rect		270 360 100 26
			textalignx	25
			textaligny	4
			forecolor	0 0 0 1
			backcolor	0 0 0 0
			border		1
			bordercolor	0 0 0 1
			visible		1
			
			action 
			{ 
				play		"sound/misc/menus/select.wav" ; 
				close		"ingame_identity_red" ;
				open		"ingame_team" ;
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor spec_button backcolor .12 .14 .08 1
				setitemcolor spec_button forecolor .49 .56 .27 1
			}				 
			mouseExit 
			{ 
				setitemcolor spec_button backcolor 0 0 0 0
				setitemcolor spec_button forecolor 0 0 0 1
			}
		}
	}
}
