{
	\\ MISC SETUP 

	menuDef 
	{
    	name		"setup_misc_menu"
		visible		0
		fullscreen	0
		rect		50 110 432 254
		focusColor	.49 .56 .27 1

		itemDef 
		{
   			name		teamscores_multi
			style		WINDOW_STYLE_FILLED
   			type		ITEM_TYPE_MULTI
			text		"Team Scores:"
			cvar		"cg_drawteamscores"
			rect		50 14 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
			
			cvarFloatList
			{ 
				"Off"			0 
				"Bottom Right"	1 
				"Bottom Center"	2 
				"Top Right"		3
				"Right"			4
				"Slim"			5
			}
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor teamscores_multi backcolor .12 .14 .08 1
				setitemcolor teamscores_multi forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor teamscores_multi forecolor .12 .14 .08 1
				setitemcolor teamscores_multi backcolor 0 0 0 0
			}
		}

		itemDef 
		{
   			name		autoswitch_multi
			style		WINDOW_STYLE_FILLED
   			type		ITEM_TYPE_MULTI
			text		"Auto Switch:"
			cvar		"cg_autoswitch"
			rect		50 29 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
			
			cvarFloatList
			{ 
				"None"		0 
				"Always"	1 
				"Safe"		2 
			}
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor autoswitch_multi backcolor .12 .14 .08 1
				setitemcolor autoswitch_multi forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor autoswitch_multi forecolor .12 .14 .08 1
				setitemcolor autoswitch_multi backcolor 0 0 0 0
			}
		}

		itemDef 
		{
   			name		weaponsel_multi
			style		WINDOW_STYLE_FILLED
   			type		ITEM_TYPE_MULTI
			text		"Weapon Selection:"
			cvar		"cg_weaponMenuFast"
			rect		50 44 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
			
			cvarFloatList
			{ 
				"Menu"		0 
				"Fast"		1 
			}
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor weaponsel_multi backcolor .12 .14 .08 1
				setitemcolor weaponsel_multi forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor weaponsel_multi forecolor .12 .14 .08 1
				setitemcolor weaponsel_multi backcolor 0 0 0 0
			}
		}

		itemDef 
		{
   			name		autoreload_yesno
			style		WINDOW_STYLE_FILLED
   			type		ITEM_TYPE_YESNO
			text		"Auto Reload:"
			cvar		"cg_autoReload"
			rect		50 59 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
			
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor autoreload_yesno backcolor .12 .14 .08 1
				setitemcolor autoreload_yesno forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor autoreload_yesno forecolor .12 .14 .08 1
				setitemcolor autoreload_yesno backcolor 0 0 0 0
			}
		}


		itemDef 
		{
   			name		deferplayers_yesno
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_YESNO
			text		"Defer Players:"
			cvar		"cg_deferPlayers"
			rect		50 74 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
		
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor deferplayers_yesno backcolor .12 .14 .08 1
				setitemcolor deferplayers_yesno forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor deferplayers_yesno forecolor .12 .14 .08 1
				setitemcolor deferplayers_yesno backcolor 0 0 0 0
			}
		}

		itemDef 
		{
   			name		drawcrosshairnames_multi
			style		WINDOW_STYLE_FILLED
   			type		ITEM_TYPE_MULTI
			text		"Identify Target:"
			cvar		"cg_drawCrosshairNames"
			rect		50 89 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
			
			cvarFloatList
			{ 
				"Off"			0 
				"Bottom"		1 
				"Center"		2 
			}
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor drawcrosshairnames_multi backcolor .12 .14 .08 1
				setitemcolor drawcrosshairnames_multi forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor drawcrosshairnames_multi forecolor .12 .14 .08 1
				setitemcolor drawcrosshairnames_multi backcolor 0 0 0 0
			}
		}


		itemDef 
		{
   			name		drawfriend_yesno
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_YESNO
			text		"Draw Team Icons:"
			cvar		"cg_drawFriend"
			rect		50 104 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
		
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor drawfriend_yesno backcolor .12 .14 .08 1
				setitemcolor drawfriend_yesno forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor drawfriend_yesno forecolor .12 .14 .08 1
				setitemcolor drawfriend_yesno backcolor 0 0 0 0
			}
		}

		itemDef 
		{
   			name		drawHUDTop_multi
			style		WINDOW_STYLE_FILLED
   			type		ITEM_TYPE_MULTI
			text		"Radar Type:"
			cvar		"cg_drawRadar"
			rect		50 119 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
			
			cvarFloatList
			{ 
				"None"			0 
				"Friends"		1 
				"Friends + Map"	2 
			}
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor drawHUDTop_multi backcolor .12 .14 .08 1
				setitemcolor drawHUDTop_multi forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor drawHUDTop_multi forecolor .12 .14 .08 1
				setitemcolor drawHUDTop_multi backcolor 0 0 0 0
			}
		}

		itemDef 
		{
   			name		drawhudicons_yesno
			style		WINDOW_STYLE_FILLED
      		type		ITEM_TYPE_YESNO
			text		"Draw HUD Icons:"
			cvar		"cg_drawHUDIcons"
			rect		50 134 240 15
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	125
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1
		
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor drawhudicons_yesno backcolor .12 .14 .08 1
				setitemcolor drawhudicons_yesno forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor drawhudicons_yesno forecolor .12 .14 .08 1
				setitemcolor drawhudicons_yesno backcolor 0 0 0 0
			}
		}

		itemDef 
		{
      		name		crosshair
			style		WINDOW_STYLE_FILLED
			text		"Crosshair:"
			rect		50 149 240 30
			ownerdraw	UI_CROSSHAIR
      		textalign	ITEM_ALIGN_RIGHT
      		textalignx	115
      		textaligny	0
			textfont	"hud"
			textscale	.43
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
      		visible		1

			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor crosshair backcolor .12 .14 .08 1
				setitemcolor crosshair forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor crosshair forecolor .12 .14 .08 1
				setitemcolor crosshair backcolor 0 0 0 0
			}
		}


		itemDef
		{
			name		brightness_slider
			style		WINDOW_STYLE_FILLED
			text		"Brightness"
			rect		70 179 140 15
			forecolor	.12 .14 .08 1
			backcolor	0 0 0 0
			textaligny	0
			textalignx	35
			textfont	"hud"
			textscale	.43
			visible		1
			decoration
		}

		itemDef 
		{
      		name		window
      		type		ITEM_TYPE_SLIDER
			text		""
			cvarfloat	"r_gamma" 1 0.5 2
			rect		70 194 128 40
      		visible		1
		
			action 
			{ 
				play "sound/misc/menus/select.wav" ; 
			}
			mouseEnter 
			{ 
				play "sound/misc/menus/hilite1.wav" ; 
				setitemcolor brightness_slider backcolor .12 .14 .08 1
				setitemcolor brightness_slider forecolor .49 .56 .27 1
			}
      		mouseExit 
			{ 
				setitemcolor brightness_slider forecolor .12 .14 .08 1
				setitemcolor brightness_slider backcolor 0 0 0 0
			}
   		}
	}
}