sof-sdk/Source/Game/gamecpp/ai_bodynoghoul.cpp
2000-06-15 00:00:00 +00:00

828 lines
76 KiB
C++

#include "g_local.h"
#include "ai_private.h"
// ghoulSeqName velScale minTurn bbox playpos bodyposition
// suggested_action maxTurn actionFlags
mmove_t ScriptReleaseMove[MMOVE_SCRIPT_SIZE]=
{
{"std_istand_n_a_n", ACTCODE_SCRIPTRELEASE, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN}
};
mmove_t MMoves[MMOVE_HUMAN_SIZE]=
{
//0
{"std_istand_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_wnormal_n_pk_a", ACTCODE_MOVE, 1, 30, -30, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_r_n_pk_n", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_f_n_p_2", ACTCODE_ATTACK, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_rgunup_n_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//5
{"std_stoknees_2bk_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_jupto_n_a_a", ACTCODE_JUMP, 0, 0, 0, ACTFLAG_JUMPTOGROUND2|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fattitude_n_p_a", ACTCODE_ATTACK, 1, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wattitude_n_pk_a", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jdrop_n_a_a", ACTCODE_FALL, 1, 5, -5, ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//10
{"std_raim_n_p_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_raim_n_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xcrouch_dwn_pk_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_xcrouch_mid_pk_a", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_f_fwd_p_2", ACTCODE_ATTACK, 0, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//15
{"cch_xcrouch_up_pk_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ilooking_n_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_istretch_n_a_a", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_sblown_2bk_n_n", ACTCODE_DEATH, 1, 0, -0, ACTFLAG_RHANDOPEN|ACTFLAG_LHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_rafraid_n_n_n", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//20
{"cch_a_fwd_p_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_a_fwd_p_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_a_fwd_p_cb", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_f_fwd_p_cb", ACTCODE_ATTACK, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sdance_n_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_RHANDOPEN|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//25
{"std_shead_2frnt_n_n", ACTCODE_DEATH, 1, 0, 0, 0, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"std_f_fwd_p_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_slegrt_2bk_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_sleglt_2bk_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_sshoulder_rt_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_RHANDOPEN|ACTFLAG_LHANDOPEN, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
//30
{"std_sshoulder_lt_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_RHANDOPEN|ACTFLAG_LHANDOPEN, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"lb_pgeneric_n_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_pholdleg_rt_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_pholdleg_lt_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"cch_sdead_2bk_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
//35
{"std_ashuffle_n_p_2", ACTCODE_STAND, 1, 30, -30, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ashuffle_n_p_a", ACTCODE_STAND, 1, 30, -30, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_f_fwd_m_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_a_fwd_ms_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_istand_n_mrs_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
//40
{"std_ilooking_n_mrs_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_istretch_n_mrs_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_wpatrol_n_mrs_2", ACTCODE_MOVE, 1, 30, -30, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_icleangun2_n_pk_n", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_imonitorup_n_a_n", ACTCODE_STAND, 0, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
//45
{"std_italk_n_a_n", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_italkgest1_n_a_n", ACTCODE_STAND, 0, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_italkgest2_n_a_n", ACTCODE_STAND, 0, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_italkgest3_n_a_n", ACTCODE_STAND, 0, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_iwipebrow_n_a_n", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
//50
{"std_xalarmpush_n_a_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xyellpoint_fwd_a_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xyellwave_bk_a_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jdive2prone_n_a_n", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"std_xboomcrouch_n_a_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//55
{"std_xtumble_2frnt_n_n", ACTCODE_DEATH, 1, 0, 0, 0, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"std_wcarry1_n_n_n", ACTCODE_MOVE, 1, 30, -30, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wpatrol_n_mrs_2", ACTCODE_MOVE, 1, 30, -30, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_r_n_mrs_2", ACTCODE_MOVE, 1, 25, -25, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_f_fwd_s_2", ACTCODE_ATTACK, 0, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//60
{"cch_f_fwd_r_2", ACTCODE_ATTACK, 0, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_a_fwd_ms_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_a_fwd_r_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_fcornerpeak_lt_m_2", ACTCODE_ATTACK, 1, 0, 0, ACTFLAG_FIREFROMGUN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fcornerpeak_rt_m_2", ACTCODE_ATTACK, 1, 0, 0, ACTFLAG_FIREFROMGUN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//65
{"std_fcornerpeak_lt_p_a", ACTCODE_ATTACK, 1, 0, 0, ACTFLAG_FIREFROMGUN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fcornerpeak_rt_p_a", ACTCODE_ATTACK, 1, 0, 0, ACTFLAG_FIREFROMGUN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wbcksignal_n_n_n", ACTCODE_MOVE, 1, 30, -30, ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wturn90_lt_pk_n", ACTCODE_MOVE, 1, 1, -2, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_WALKTURN},
{"std_wturn90_rt_pk_n", ACTCODE_MOVE, 1, 2, -1, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_WALKTURN},
//70
{"std_wturn90_lt_mrs_2", ACTCODE_MOVE, 1, 1, -2, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_WALKTURN},
{"std_wturn90_rt_mrs_2", ACTCODE_MOVE, 1, 2, -1, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_WALKTURN},
{"lb_pholdlegto_rt_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_pholdlegto_lt_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_pgenericto_n_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
//75
{"lb_pholdlegdie_rt_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_pholdlegdie_lt_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_pgenericdie_n_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_waimstraf_lt_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_LEFTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_waimstraf_rt_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_RIGHTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
//80
{"std_wbackaim_n_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_w_n_l_2", ACTCODE_MOVE, 1, 30, -30, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xatkpause1_n_mrs_2", ACTCODE_STAND, 0, 30, -30, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xatkpause2_n_mrs_2", ACTCODE_STAND, 0, 30, -30, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xatkpause1_n_pk_n", ACTCODE_STAND, 0, 30, -30, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//85
{"std_xatkpause2_n_pk_n", ACTCODE_STAND, 0, 30, -30, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"lb_sautofire_loop_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_sautofire_end_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"cch_f_fwd_m_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_wturn180_lt_mrs_2", ACTCODE_MOVE, 1, 0, 0, /*ACTFLAG_MATCHABS|*/ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM,BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//90
{"std_f_fwd_s_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xopendoor_n_a_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_f_fwd_r_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_a_fwd_r_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xcrouch_dwn_mrs_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//95
{"cch_xcrouch_up_mrs_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_raimstraf_lt_p_cbn", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_LEFTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_raimstraf_rt_p_cbn", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_RIGHTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_raimstraf_lt_mrs_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_LEFTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_raimstraf_rt_mrs_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_RIGHTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//100
{"std_raim_n_mrs_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ashuffle_n_ms_2", ACTCODE_STAND, 1, 30, -30, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ashuffle_n_r_2", ACTCODE_STAND, 1, 30, -30, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ialert_n_p_n", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_ialertlk_lt_p_n", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
//105
{"std_xroll_rt_a_a", ACTCODE_MOVE, 1, 5, -5, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_xroll_lt_a_a", ACTCODE_MOVE, 1, 5, -5, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_ialerttrn_rt_p_n", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_ialert_n_mrs_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_raimstraf_lt_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_LEFTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//110
{"std_ialertlk_rt_mrs_2", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ialerttrn_lt_mrs_2", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_tgrenade_n_a_n", ACTCODE_ATTACK, 1, 2, -2, ACTFLAG_FULLANIM|ACTFLAG_GRENADE, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sgroin_2side_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
{"std_sthroat_2side_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
//115
{"std_fautosweep_n_m_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_italk_n_mrs_2", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_italkgest1_n_mrs_2", ACTCODE_STAND, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_italkgest2_n_mrs_2", ACTCODE_STAND, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_italkgest3_n_mrs_2", ACTCODE_STAND, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
//120
{"prn_a_n_mrs_2", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"prn_a_n_mrs_2", ACTCODE_ATTACK, 0, 0, 0, ACTFLAG_OPTATTACK, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"lf_sautofire_loop_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"lf_sautofire_end_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"std_xafraidshake_n_n_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_RHANDOPEN|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//125
{"std_sgunfromhand_n_n_n", ACTCODE_PAIN, 0, 10, -10, ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jrun_fwd_a_a", ACTCODE_JUMP, 1, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"RUBBISHWASstd_xjitter_n_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN|ACTFLAG_LOOPANIM, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"RUBBISHWASstd_xjitter2_n_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN|ACTFLAG_LOOPANIM, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"std_r_dwnst_pn_a", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//130
{"std_r_upst_pn_a", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_sonknees_2frnt_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"cch_xonknees_n_n_n", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_iturnvalve_frm_n_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_iturnvalve_n_n_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
//135
{"std_iturnvalve_to_n_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_mkicklow_n_a_a", ACTCODE_STAND, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_mpistolwhip_n_p_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sinback_2frnt_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"ls_xgetkicked_n_n_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
//140
{"si_xbywall_n_n_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_SIT, 0, BODYPOS_UNKNOWN},
{"std_sstumble_2bk_p_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_wpush_n_n_n", ACTCODE_MOVE, 1, 30, -30, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xkickdoor_n_a_a", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xyellatyou_n_a_a", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//145
{"std_ileanlook_frm_pk_n", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_ileanlook_mid_pk_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_ileanlook_to_pk_n", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_jdown_n_a_a", ACTCODE_JUMP, 1, 0, 0, ACTFLAG_JUMPTOGROUND2, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_xcchcower_mid_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//150
{"cch_xcchcower2_mid_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_waimstraf_lt_ms_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_LEFTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_waimstraf_lt_r_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_LEFTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_waimstraf_lt_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_LEFTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_waimstraf_rt_ms_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_RIGHTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
//155
{"std_waimstraf_rt_r_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_RIGHTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_waimstraf_rt_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_RIGHTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_waim_fwd_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_waim_fwd_r_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_waim_fwd_ms_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
//160
{"std_wbackaim_n_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_wbackaim_n_r_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_wbackaim_n_ms_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_sunhurt_fwd_pk_n", ACTCODE_PAIN, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sunhurt_fwd_mrs_2", ACTCODE_PAIN, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//165
{"std_sunhurt_bk_pk_n", ACTCODE_PAIN, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sunhurt_bk_mrs_2", ACTCODE_PAIN, 0, 10, -10, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_pblinded_to_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_BLINDED},
{"std_pblinded_loop_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_BLINDED},
{"std_pblinded_frm_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//170
{"std_ishift_n_a_n", ACTCODE_STAND, 0, 2, -2, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xstartled_n_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_l_n_p_2", ACTCODE_STAND, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_l_n_ms_2", ACTCODE_STAND, 0, 2, -2, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sleg_rt_n_n", ACTCODE_PAIN, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
//175
{"std_sleg_lt_n_n", ACTCODE_PAIN, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_LLEGHURT},
{"std_phop_rt_n_n", ACTCODE_PAIN, 0, 5, -5, 0, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
{"std_phop_lt_n_n", ACTCODE_PAIN, 0, 5, -5, 0, BBOX_PRESET_STAND, 0, BODYPOS_LLEGHURT},
{"std_plimp_rt_n_n", ACTCODE_MOVE, 1, 5, -5, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
{"std_plimp_lt_n_n", ACTCODE_MOVE, 1, 5, -5, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_LLEGHURT},
//180
{"std_l_n_r_2", ACTCODE_STAND, 0, 2, -2, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xcchcower_dwn_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_rbackaim_n_mrs_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_rbackaim_n_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sarm_rt_n_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
//185
{"std_sarm_lt_n_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
{"std_parm_rt_n_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
{"std_parm_lt_n_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
{"std_xdontshoot_n_a_n", ACTCODE_STAND, 0, 5, -5, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xfearwave_n_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//190
{"std_r_dwnst_mrs_2", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_r_upst_mrs_2", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_paim_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_LLEGHURT},
{"std_paim_n_a_n", ACTCODE_ATTACK, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_OPTATTACK, BBOX_PRESET_STAND, 0, BODYPOS_LLEGHURT},
{"cch_xcchcower_up_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//195
{"std_l_n_p_n", ACTCODE_STAND, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sviolent_n_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"prn_xcoverhead_to_a_a", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"prn_xcoverhead_n_a_a", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"std_schest_2frnt_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
//200
{"std_sgut_2side_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
{"std_snervegun_2bck_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_icleangun2_n_mrs_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_imonitorup2_n_a_n", ACTCODE_STAND, 0, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_itouchnuts_n_a_n", ACTCODE_STAND, 0, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
//205
{"std_ismoke_frm_a_n", ACTCODE_STAND, 0, 20, -20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_ismoke_n_a_n", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_ismoke_to_a_n", ACTCODE_STAND, 0, 20, -20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_wjog_n_mrs_2", ACTCODE_MOVE, 1, 30, -30, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wjoggundwn_n_p_2", ACTCODE_MOVE, 1, 30, -30, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//210
{"std_wjoggunup_n_p_a", ACTCODE_MOVE, 1, 30, -30, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wpushcart_n_n_n", ACTCODE_MOVE, 1, 30, -30, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fautosweep_n_pm_a", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fgangbanger_n_m_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fswatstyle_fwd_m_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//215
{"std_fviolent_dwn_m_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_FIREFROMGUN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fviolent_dwn_p_n", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_FIREFROMGUN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_mninjakick_n_a_b", ACTCODE_STAND, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_mriflebutt_n_mrs_2", ACTCODE_STAND, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sfallfwd_2frnt_n_n", ACTCODE_FALL, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
//220
{"std_sstumble_2frnt_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"std_xchoke_n_n_n", ACTCODE_STAND, 0, 10, -10, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xdance_n_n_n", ACTCODE_STAND, 1, 10, -10, ACTFLAG_FULLANIM|ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_xgoprone_n_a_a", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"std_xladder_dwn_a_a", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//225
{"std_xladder_up_a_a", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xrolltocch_fwd_a_a", ACTCODE_MOVE, 1, 5, -5, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_xstumble_n_a_a", ACTCODE_STAND, 1, 10, -10, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"si_isit_n_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_SIT, 0, BODYPOS_IDLE},
{"si_xalertstand_up_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//230
{"prn_xfalling_n_n_n", ACTCODE_FALL, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"prn_xfallland_n_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
{"prn_xtostand_n_a_a", ACTCODE_STAND, 1, 3, -3, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_raim_fwd_mrs_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_raim_fwd_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//235
{"lb_pcrawl_bk_p_n", ACTCODE_MOVE, 1, 5, -5, ACTFLAG_LOOPANIM|ACTFLAG_FULLANIM|ACTFLAG_MATCHANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_xleanupshoot_n_p_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"cch_f_fwd_l_2", ACTCODE_ATTACK, 0, 10, -10, 0, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_raim_n_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_tlobgrenade_n_a_n", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//240
{"a4_cscramble_n_a_n", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"prn_c_n_a_2", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"std_a_up_mrs_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_OPTATTACK|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_a_up_p_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_OPTATTACK, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_a_up_l_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_OPTATTACK, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//245
{"std_sonfire_2bk_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_mslash_n_kp_n", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_mslash_n_kp_n", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0.6f, BODYPOS_UNKNOWN},
{"std_echokeknees_to_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_echokeknees_n_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//250
{"cch_xcrouch_up_l_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_raimstraf_rt_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_RIGHTSTRAFE, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xcrouch_dwn_l_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_r_dwnst_l_2", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_r_upst_l_2", ACTCODE_MOVE, 1, 40, -40, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//255
{"std_raim_n_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_rbackaim_n_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jstraitup_up_l_2", ACTCODE_JUMP, 0, 0, 0, ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0.8f, BODYPOS_UNKNOWN},
{"std_waim_fwd_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_OPTATTACK|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"std_l_n_l_2", ACTCODE_STAND, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//260
{"std_ashuffle_n_l_2", ACTCODE_STAND, 1, 30, -30, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_a_dwn_l_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_OPTATTACK, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_a_fwd_l_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_f_fwd_l_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_echokedeath_n_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
//265
{"std_selectrocute_n_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eoffladder_up_a_n", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_epounddoor_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jstraitup_up_a_a", ACTCODE_JUMP, 0, 0, 0, ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0.8f, BODYPOS_UNKNOWN},
{"cch_a_fwd_l_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//270
{"cch_raim_fwd_mrs_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM|ACTFLAG_REVERSEANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_raim_fwd_p_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM|ACTFLAG_REVERSEANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_ebustglass_n_mrs_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_efliptable_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_epushbuttons_n_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//275
{"std_epushcrate_n_a_n", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_esignalalarm_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_etyping_n_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewall2walk_n_mrs_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewall2walk_n_pk_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//280
{"std_ewallidle_n_mrs_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewallidle_n_pk_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewalllook_lt_mrs_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewalllook_lt_pk_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewalllook_rt_mrs_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//285
{"std_ewalllook_rt_pk_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewrenchh_frm_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewrenchh_n_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewrenchh_to_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewrenchv_frm_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//290
{"std_ewrenchv_n_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewrenchv_to_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ecomehere_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ipiss_n_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_FULLANIM|ACTFLAG_PISS, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_athreat_dwn_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//295
{"std_athreat_fwd_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_athreatyel_dwn_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_athreatyel_fwd_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eexaminewall_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jbackflip_n_p_n", ACTCODE_JUMP, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//300 will this nightmare never end?
{"std_erageshoot_n_p_n", ACTCODE_ATTACK, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_esabremock_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_rtostop_n_pk_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_etalkboth_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_etalk_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
//305
{"std_eheadnod_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eheadshake_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ejumprail_n_a_n", ACTCODE_JUMP, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wtostop_n_pk_a", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_espin180_lt_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//310
{"std_espin180_rt_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_etorun_n_p_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ilean_n_p_n", ACTCODE_STAND, 1, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_etalkright_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_eclimbledg_dwn_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//315
{"std_eclimbledg_mid_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_eclimbledge_up_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_edropgrenade_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_efalldeath_n_n_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_efallimpact_n_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//320
{"std_efrmshadow_n_mrs_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_efrmshadow_n_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ehandtalk_frm_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_ehandtalk_n_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_ehandtalk_to_mrs_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
//325
{"std_ehandtalk_to_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_ehandtalk_frm_mrs_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_eheadset_frm_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eheadset_mid_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eheadset_to_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//330
{"std_esalute_frm_mrs_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_esalute_n_mrs_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_esalute_to_mrs_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_etalkleft_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_etalklklt_frm_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
//335
{"std_etalklklt_mid_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_etalklklt_to_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_etalklkrt_frm_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_etalklkrt_mid_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_etalklkrt_to_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
//340
{"std_etorun_n_mrs_2", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eturn90_lt_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eturn90_rt_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_igunup_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_ronfire_n_n_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_RHANDOPEN|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//345
{"std_ronfiretodth_n_n_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_rtostop_n_mrs_2", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_edropcrouch_n_a_a", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_trun_n_a_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_w_n_pn_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//350
{"std_wcarry2_n_n_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wtalk_lt_mrs_2", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"a4_cscramble_n_a_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_LOOPANIM, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"cch_enodleft_n_a_a", ACTCODE_STAND, 1, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_enodright_n_a_a", ACTCODE_STAND, 1, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//355
{"cch_escantalk_lt_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_escantalk_rt_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_iready_n_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_IDLE},
{"std_echokeshoot_n_a_n", ACTCODE_ATTACK, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_hleanltsht_to_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_PLAYERLEANLEFT},
//360
{"std_hleanltsht_to_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_PLAYERLEANLEFT},
{"std_hleanltsht_mid_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_PLAYERLEANLEFT},
{"std_hleanltsht_mid_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_PLAYERLEANLEFT},
{"std_hleanltsht_frm_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_hleanltsht_frm_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//365
{"std_hleanrtsht_to_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_PLAYERLEANRIGHT},
{"std_hleanrtsht_to_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_PLAYERLEANRIGHT},
{"std_hleanrtsht_mid_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_PLAYERLEANRIGHT},
{"std_hleanrtsht_mid_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_PLAYERLEANRIGHT},
{"std_hleanrtsht_frm_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//370
{"std_hleanrtsht_frm_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_hleanltsht_to_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_PLAYERLEANLEFT},
{"cch_hleanltsht_to_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_PLAYERLEANLEFT},
{"cch_hleanltsht_mid_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_PLAYERLEANLEFT},
{"cch_hleanltsht_mid_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_PLAYERLEANLEFT},
//375
{"cch_hleanltsht_frm_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_hleanltsht_frm_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_hleanrtsht_to_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_PLAYERLEANRIGHT},
{"cch_hleanrtsht_to_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_PLAYERLEANRIGHT},
{"cch_hleanrtsht_mid_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_PLAYERLEANRIGHT},
//380
{"cch_hleanrtsht_mid_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_PLAYERLEANRIGHT},
{"cch_hleanrtsht_frm_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_hleanrtsht_frm_l_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_etalk_frm_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_TALKING},
{"std_etalk_to_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_TALKING},
//385
{"std_mswipe_n_kp_b", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_rswipe_n_k_n", ACTCODE_MOVE, 0, 10, -10, ACTFLAG_FULLANIM|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_rswipe_n_k_n", ACTCODE_MOVE, 0, 10, -10, ACTFLAG_FULLANIM|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_jdrop_to_a_n", ACTCODE_JUMP, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_athreatsht_dwn_p_n", ACTCODE_ATTACK, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//390
{"std_a_dwn_p_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_OPTATTACK|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_a_dwn_mrs_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_OPTATTACK|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"RUBBISHWAS std_xcock_n_s_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_xladderfrm_up_a_a", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_etostand_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//395
{"std_ininja_n_p_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_xhandspring_fwd_a_n", ACTCODE_MOVE, 1, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xcock_n_s_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xcock_n_r_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_xcock_n_s_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//400
//special non-death sblown for armored guys
{"std_sblown_2bk_n_n", ACTCODE_PAIN, 1, 0, -0, ACTFLAG_RHANDOPEN|ACTFLAG_LHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lb_xgetup_n_a_n", ACTCODE_STAND, 1, 3, -3, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_raim_n_l_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM|ACTFLAG_REVERSEANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_r_n_pk_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_r_n_pk_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM|ACTFLAG_REVERSEANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//405
{"std_egangsalute_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_wbackwards_n_a_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ssabredeath_bk_n_n", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_wstealth_n_pk_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jthrowstar_fwd_a_n", ACTCODE_JUMP, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//410
{"prn_a_n_a_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_PRONE, 0, BODYPOS_UNKNOWN},
{"std_eyell_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ialertlk_rt_mrs_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_epushbuttonh_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_rdynamic_n_a_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//415 -- and Dan thought this was ugly at 300...
{"std_ietalkpose_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
{"std_frapidsweep_lt_p_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ialerttrn_lt_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_esuprise90_lt_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fautosweep_up_m_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//420
{"si_ewallidle_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_ALWAYSPRONE|ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"si_ewalltalk_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_ALWAYSPRONE|ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_etoaim_n_p_2", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"si_ewallfear_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_ALWAYSPRONE|ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_esalute_to_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//425
{"std_esalute_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"std_esalute_frm_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_esalutations_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eclimbshaft_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_w_n_a_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//430
{"cch_ewalk2cch_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_etalk_dwn_p_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_italkpose_up_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
{"cch_italkpose_dwn_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_etalk_up_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_IDLE},
//435
{"cch_eheadnod_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_ecch2walk_n_a_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_wfast_n_a_n", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_erageidle_n_p_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ietalkpose_rt_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_TALKING},
//440
{"std_smicro_n_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"std_ebooklook_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ebookscan_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_eheadset_frm_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_eheadset_mid_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//445
{"std_w_n_mrs_2", ACTCODE_MOVE, 1, 20,-20, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_edkraim_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_ehawkknees_n_n_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_edkraimtalk_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_edkrfirelk_rt_a_n", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//450
{"cch_ehawkdeath_n_n_n", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"cch_ehawkkneetlk_n_n_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_ehawkcrouch_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_eheadset_to_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"lb_eslide_n_pk_n", ACTCODE_MOVE, 1, 5, -5, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
//455
{"std_igunuplook_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_frapid_n_p_2", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_edkraimlk_fwd_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_hsignalgo_n_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_hsignalstop_n_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//460
{"std_htaunt_n_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ewhirl_rt_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fsweepup_frm_a_a", ACTCODE_STAND, 0, 10, -10, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_fsweepup_to_a_a", ACTCODE_STAND, 0, 10, -10, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xtakecover_n_a_n", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//465
{"std_tstar_fwd_a_n", ACTCODE_ATTACK, 1, 2, -2, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_sarmunhurt_lt_a_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
{"std_sarmunhurt_rt_a_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
{"std_slegunhurt_lt_a_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
{"std_slegunhurt_rt_a_n", ACTCODE_PAIN, 0, 0, 0, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_RLEGHURT},
//470
{"std_jthrowstar_bk_a_n", ACTCODE_JUMP, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN|ACTFLAG_BACKUP, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_esabrebluff_n_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_eautosweep_n_pm_a", ACTCODE_ATTACK, 0, 10, -10, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_tknife_n_k_a", ACTCODE_ATTACK, 1, 2, -2, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_tgrenade_n_a_n", ACTCODE_ATTACK, 1, 2, -2, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0.9f, BODYPOS_UNKNOWN},
//475
{"cch_a_fwd_p_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_OPTATTACK|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_a_fwd_p_2", ACTCODE_STAND, 0, 20, -20, ACTFLAG_OPTATTACK|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xhandspring_bk_a_n", ACTCODE_MOVE, 1, 2, -2, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_soutwindow_n_a_n", ACTCODE_MOVE, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_xcrouch_dwn_p_2", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//480
{"std_tunder_n_a_n", ACTCODE_ATTACK, 1, 2, -2, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0.9f, BODYPOS_UNKNOWN},
{"std_xcrouch_dwn_p_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_wfire_fwd_ms_2", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_AIMWALK},
{"cch_afire_fwd_ms_2", ACTCODE_ATTACK, 1, 20, -20, ACTFLAG_LHANDOPEN|ACTFLAG_LOOPANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_epushover_n_pk_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//485
{"std_lrun_bk_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrun_fwd_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrunstraf_lt_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrunstraf_rt_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrun_bk_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//490
{"std_lrun_fwd_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrunstraf_lt_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrunstraf_rt_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrun_bk_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrun_fwd_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//495
{"std_lrunstraf_lt_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrunstraf_rt_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrun_bk_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrun_fwd_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lrunstraf_lt_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//500
{"std_lrunstraf_rt_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalk_bk_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalk_fwd_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalkstraf_lt_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalkstraf_rt_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//505
{"std_lwalk_bk_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalk_fwd_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalkstraf_lt_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalkstraf_rt_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalk_bk_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//510
{"std_lwalk_fwd_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalkstraf_lt_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalkstraf_rt_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalk_bk_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalk_fwd_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//515
{"std_lwalkstraf_lt_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_lwalkstraf_rt_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_l_fwd_p_2", ACTCODE_STAND, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_l_fwd_l_2", ACTCODE_STAND, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_l_fwd_ms_2", ACTCODE_STAND, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//520
{"cch_l_fwd_r_2", ACTCODE_STAND, 0, 2, -2, ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_lrun_bk_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_lrun_fwd_p_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_lrun_bk_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_lrun_fwd_l_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
//525
{"cch_lrun_bk_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_lrun_fwd_ms_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_lrun_bk_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"cch_lrun_fwd_r_2", ACTCODE_MOVE, 0, 2, -2, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_FULLANIM, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"std_emerchall_n_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//530
{"std_emerchone_n_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_iemerchant_n_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_emerchwave_rt_a_a", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_emerchtalk_n_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_emerchwave_lt_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_FULLANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//535
{"std_ebeg_n_a_a", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"cch_xcchcower_n_a_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_LHANDOPEN|ACTFLAG_RHANDOPEN, BBOX_PRESET_CROUCH, 0, BODYPOS_UNKNOWN},
{"lb_sautofire_end_n_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
{"lf_sautofire_end_n_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYBACK, 0, BODYPOS_UNKNOWN},
//keep this move at the end of the list please!!! pathcorners will know the list is finished when they hit it!
{"", ACTCODE_STAND, 0, 0, 0, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
};
mmove_t MDogMoves[MMOVE_DOG_SIZE]=
{
//0
{"std_ibark_n", ACTCODE_STAND, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ipant_n", ACTCODE_STAND, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_r_n", ACTCODE_MOVE, 1.1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_stoside_rt", ACTCODE_DEATH, 1, 0, 0, 0, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
{"std_w_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//5
{"unused", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jattack_n", ACTCODE_ATTACK, 1, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wsniff_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_jattack_n", ACTCODE_ATTACK, 1, 20, -20, 0, BBOX_PRESET_STAND, 0.4f, BODYPOS_UNKNOWN},
{"std_stumble_rt", ACTCODE_DEATH, 1.0, 0, 0, 0, BBOX_PRESET_LAYFRONT, 0, BODYPOS_UNKNOWN},
//10
{"sit_i_n", ACTCODE_STAND, 0, 10, -10, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"sit_itostand_n", ACTCODE_STAND, 1.0, 10, -10, 0, BBOX_PRESET_STAND, 0.0f, BODYPOS_UNKNOWN},
{"std_itosit_n", ACTCODE_STAND, 1.0, 10, -10, 0, BBOX_PRESET_STAND, 0.0f, BODYPOS_UNKNOWN},
{"std_wsniff_frm", ACTCODE_MOVE, 1, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wsniff_to", ACTCODE_MOVE, 1, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//15
{"std_wlooklt_frm", ACTCODE_MOVE, 1, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wlooklt_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wlooklt_to", ACTCODE_MOVE, 1, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wlookltrt_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wlookrt_frm", ACTCODE_MOVE, 1, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
//20
{"std_wlookrt_n", ACTCODE_MOVE, 1, 20, -20, ACTFLAG_LOOPANIM|ACTFLAG_MATCHANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_wlookrt_to", ACTCODE_MOVE, 1, 20, -20, 0, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"sid_prdl_rt", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
{"sid_prdl2_rt", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
{"sid_prdl3_rt", ACTCODE_DEATH, 0, 0, 0, ACTFLAG_LOOPANIM|ACTFLAG_ALWAYSPRONE, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
// 25
{"std_sblown_2bk", ACTCODE_DEATH, 1.0, 0, 0, 0, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
};
mmove_t MCowMoves[MMOVE_COW_SIZE]=
{
//0
{"std_i_n", ACTCODE_STAND, 0, 0, 0, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_w_n", ACTCODE_MOVE, 1, 10, -10, ACTFLAG_LOOPANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_s_rt", ACTCODE_DEATH, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_LAYSIDE, 0, BODYPOS_UNKNOWN},
{"std_imoo_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_ilooking_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
{"std_p_n", ACTCODE_STAND, 1, 0, 0, ACTFLAG_FULLANIM, BBOX_PRESET_STAND, 0, BODYPOS_UNKNOWN},
};