sof-sdk/Sample/ds/tsr1/raidspwn.ds
2000-06-15 00:00:00 +00:00

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#include "../common/header.ds"
output "p:/base/ds/tsr1"
/////////////////////////////////////////
// spawns in actors for the RAID script
/////////////////////////////////////////
local entity rswat1 // the first swat guy
local entity rswat2 // the second swatguy
local entity rbadguy1 // first bad skinhead
local entity rbadguy2 // the second bad skinhead
rswat1 = find entity with targetname "rswat1"
rswat2 = find entity with targetname "rswat2"
rbadguy1 = find entity with targetname "rbadguy1"
rbadguy2 = find entity with targetname "rbadguy2"
//spawns in swat guards
use entity rswat1
use entity rswat2
//spawns in skinheads
use entity rbadguy1
use entity rbadguy2
animate entity rbadguy2 performing action STD_XAFRAIDSHAKE_N_N_N holding for 999.0 // him laying there on the ground PRN_A_N_A_2