{\rtf1\ansi\ansicpg1252\uc1 \deff0\deflang1033\deflangfe1033{\fonttbl{\f0\froman\fcharset0\fprq2{\*\panose 02020603050405020304}Times New Roman{\*\falt Times New Roman};}{\f75\froman\fcharset238\fprq2 Times New Roman CE{\*\falt Times New Roman};} {\f76\froman\fcharset204\fprq2 Times New Roman Cyr{\*\falt Times New Roman};}{\f78\froman\fcharset161\fprq2 Times New Roman Greek{\*\falt Times New Roman};}{\f79\froman\fcharset162\fprq2 Times New Roman Tur{\*\falt Times New Roman};} {\f80\froman\fcharset177\fprq2 Times New Roman (Hebrew){\*\falt Times New Roman};}{\f81\froman\fcharset178\fprq2 Times New Roman (Arabic){\*\falt Times New Roman};}{\f82\froman\fcharset186\fprq2 Times New Roman Baltic{\*\falt Times New Roman};}} {\colortbl;\red0\green0\blue0;\red0\green0\blue255;\red0\green255\blue255;\red0\green255\blue0;\red255\green0\blue255;\red255\green0\blue0;\red255\green255\blue0;\red255\green255\blue255;\red0\green0\blue128;\red0\green128\blue128;\red0\green128\blue0; \red128\green0\blue128;\red128\green0\blue0;\red128\green128\blue0;\red128\green128\blue128;\red192\green192\blue192;}{\stylesheet{\ql \li0\ri0\widctlpar\aspalpha\aspnum\faauto\adjustright\rin0\lin0\itap0 \fs24\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 \snext0 Normal;}{\s1\ql \li0\ri0\keepn\widctlpar\aspalpha\aspnum\faauto\outlinelevel0\adjustright\rin0\lin0\itap0 \fs36\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 \sbasedon0 \snext0 heading 1;}{\*\cs10 \additive Default Paragraph Font;}{\*\cs15 \additive \ul\cf2 \sbasedon10 Hyperlink;}{\*\cs16 \additive \ul\cf12 \sbasedon10 FollowedHyperlink;}}{\info{\title SoF SDK V1}{\author Rick Johnson}{\operator Rick Johnson} {\creatim\yr2000\mo3\dy28\hr9\min36}{\revtim\yr2000\mo6\dy15\hr14\min29}{\version6}{\edmins43}{\nofpages2}{\nofwords308}{\nofchars1757}{\*\company Raven Software}{\nofcharsws2157}{\vern8247}}\margl720\margr720\margt720\margb720 \widowctrl\ftnbj\aenddoc\noxlattoyen\expshrtn\noultrlspc\dntblnsbdb\nospaceforul\hyphcaps0\formshade\horzdoc\dgmargin\dghspace180\dgvspace180\dghorigin1701\dgvorigin1984\dghshow1\dgvshow1 \jexpand\viewkind4\viewscale100\pgbrdrhead\pgbrdrfoot\splytwnine\ftnlytwnine\htmautsp\nolnhtadjtbl\useltbaln\alntblind\lytcalctblwd\lyttblrtgr\lnbrkrule \fet0\sectd \linex0\endnhere\sectlinegrid360\sectdefaultcl {\*\pnseclvl1 \pnucrm\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl2\pnucltr\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl3\pndec\pnstart1\pnindent720\pnhang{\pntxta .}}{\*\pnseclvl4\pnlcltr\pnstart1\pnindent720\pnhang{\pntxta )}}{\*\pnseclvl5 \pndec\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl6\pnlcltr\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl7\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}{\*\pnseclvl8\pnlcltr\pnstart1\pnindent720\pnhang {\pntxtb (}{\pntxta )}}{\*\pnseclvl9\pnlcrm\pnstart1\pnindent720\pnhang{\pntxtb (}{\pntxta )}}\pard\plain \s1\ql \li0\ri0\keepn\widctlpar\aspalpha\aspnum\faauto\outlinelevel0\adjustright\rin0\lin0\itap0 \fs36\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {SoF SDK V1.1 \par }\pard\plain \ql \li0\ri0\widctlpar\aspalpha\aspnum\faauto\adjustright\rin0\lin0\itap0 \fs24\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {\fs36 June 15, 2000 \par \par }{\fs20 Added to the }{\b\fs20 Bin}{\fs20 directory: \par \tab SoF.QE4\tab \tab \tab - Sample project file for QERadiant \par \par Added to the }{\b\fs20 Docs}{\fs20 directory: \par \tab SoF partial animation list.htm\tab - Animation listing for SoF \par \par Changed the }{\b\fs20 Ghoul}{\fs20 directory to: \par \tab Max2/GHOULExp.dle\tab \tab - the 3DS Max V2.x plugin \par \tab Max3/GHOULExp3.dle\tab \tab - the 3DS Max V3.x plugin \par \par Added the }{\b\fs20 Source}{\fs20 directory: \par \tab It is recommended that you compile the source code using Microsoft Visual C++ V6.0 SP3 \par \par \tab Game\tab \tab \tab \tab - Gamex86.dll source code \par \tab Tools \par \tab \tab SoFData\tab \tab \tab - SoFData source code (with M32 texture format) \par \par \par }\pard\plain \s1\ql \li0\ri0\keepn\widctlpar\aspalpha\aspnum\faauto\outlinelevel0\adjustright\rin0\lin0\itap0 \fs36\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 { \par SoF SDK V1.0 \par }\pard\plain \ql \li0\ri0\widctlpar\aspalpha\aspnum\faauto\adjustright\rin0\lin0\itap0 \fs24\lang1033\langfe1033\cgrid\langnp1033\langfenp1033 {\fs36 March 28, 2000 \par }{ \par }{\fs20 The initial release of the SDK contains programs and information on how to create custom maps, scripts, menus, and ghoul models. Please refer to the }{\b\fs20 Mod Community Board}{\fs20 under the SoF Message Boards at } {\field\flddirty{\*\fldinst {\fs20 HYPERLINK "http://sof.ravensoft.com" }{\fs20 {\*\datafield 00d0c9ea79f9bace118c8200aa004ba90b02000000170000001900000068007400740070003a002f002f0073006f0066002e0072006100760065006e0073006f00660074002e0063006f006d000000e0c9ea79f9bace118c8200aa004ba90b3400000068007400740070003a002f002f0073006f0066002e00720061007600 65006e0073006f00660074002e0063006f006d002f00000000000000}}}{\fldrslt {\cs15\fs20\ul\cf2 http://sof.ravensoft.com}}}{\fs20 for assistance, feedback, and other issues relating to this SDK. \par \par The }{\b\fs20 Bin}{\fs20 directory contains the following programs: \par \tab SoFRadiant \tab \tab - the SoF map editor \par \tab Entities.def\tab \tab - the SoF entity list (for SoFRadiant) \par \tab SoFBSP\tab \tab \tab - to BSP your map \par \tab SoFVis\tab \tab \tab - to Vis your map \par \tab SoFArhgRad\tab \tab - to Light your map \par \tab SoFBSPInfo\tab \tab - to get information about your bsp file \par \tab SoFDS\tab \tab \tab - the designer script compiler \par \tab SoFData\tab \tab \tab - to generate textures \par \par The }{\b\fs20 Ghoul}{\fs20 directory contains the 3DS Max 2.0 or higher plugin for GHOUL model creation: \par \tab pmodels/buddy.gpm\tab - an example of a GHOUL Player Model file for custom player models in deathmatch \par \par The }{\b\fs20 Configs}{\fs20 directory contains config files useful for effect and map creation: \par \tab AI.cfg\tab \tab \tab - Config file to help see various aspects of the AI \par \tab FX.cfg\tab \tab \tab - Config file to assist in the creation of effects \par \par The }{\b\fs20 Docs}{\fs20 directory contains useful documentation: \par \tab Raven Menu Format.doc\tab \tab - Describes the various commands to create a menu \par \tab Scripting Documentation.doc\tab - Describes the various commands for the designer scripting language \par \tab SoF SDK.rtf\tab \tab \tab - This document \par \par The }{\b\fs20 Menus}{\fs20 directory contains examples for creating menus under SoF. \par \par The }{\b\fs20 Sample}{\fs20 directory contains the scripts and original map file for the TSR1 level, which is the New York Subway level (first mission in the game). \par \par \par \par }}