27 lines
978 B
Text
27 lines
978 B
Text
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#include "../common/header.ds"
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output "p:/base/ds/tsr1"
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// the script sets up the swatguys
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local entity swatguyfront // the guy way up front by the second subway
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local entity endtrackguy // the guy at the end of the tracks
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local int sig1
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swatguyfront = find entity with targetname "swatguyfront"
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endtrackguy = find entity with targetname "endtrackguy"
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use entity swatguyfront // spawns the swatguy in
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use entity endtrackguy // spawns the end guy in waiting on the tracks
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play sound "speech/tsr1/swt/mcd-1.adp" for entity swatguyfront at volume 0.9 on channel CHAN_AUTO // Swat guy yelling to drop
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animate entity swatguyfront performing action STD_R_N_PK_N by moving [256, 0, 0] // signaling sig1
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animate entity swatguyfront performing action SCRIPT_RELEASE
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// wait for all clearing sig1
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animate entity endtrackguy performing action STD_F_FWD_P_2 targeting entity swatguyfront kill
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animate entity endtrackguy performing action SCRIPT_RELEASE
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