22 lines
453 B
Text
22 lines
453 B
Text
|
#include "../common/header.ds"
|
||
|
output "p:/base/ds/tsr1"
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
local entity sabre1 // skinhead boss who will shoot the hostages
|
||
|
local entity introhostage1 // the hostage to the left of sabre in the intro
|
||
|
|
||
|
|
||
|
sabre1 = find entity with targetname "sabre1"
|
||
|
introhostage1 = find entity with targetname "introhostage1"
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
animate entity sabre1 performing action STD_ERAGESHOOT_N_P_N targeting entity introhostage1 kill nulltarget HEAD//
|