EXE = todd3d AFLAGS = /mx CFLAGS = /g /t /d2 /O3 /znoansi LFLAGS = /g /t OBJS = todd3d.obj \ r_public.obj \ r_spans.obj \ r_conten.obj \ r_plane.obj \ r_render.obj \ r_walls.obj \ ra_draw.obj \ blitbuf.obj \ d_disk.obj \ d_ints.obj \ d_misc.obj \ d_video.obj $(EXE): $(OBJS) $(CC) $(LFLAGS) /m /e $(EXE) *.obj mouse.lib .c.obj: $(CC) /c $(CFLAGS) /o $(.TARGET) $(.NEWER) .asm.obj: tasm $(AFLAGS) $(.NEWER),$(.TARGET)