quake4-sdk/source/idlib/containers/Stack.h

60 lines
1.2 KiB
C++

#ifndef __STACK_H__
#define __STACK_H__
/*
===============================================================================
Stack template
===============================================================================
*/
#define idStack( type, next ) idStackTemplate<type, (int)&(((type*)NULL)->next)>
template< class type, int nextOffset >
class idStackTemplate {
public:
idStackTemplate( void );
void Add( type *element );
type * Get( void );
private:
type * top;
type * bottom;
};
#define STACK_NEXT_PTR( element ) (*(type**)(((byte*)element)+nextOffset))
template< class type, int nextOffset >
idStackTemplate<type,nextOffset>::idStackTemplate( void ) {
top = bottom = NULL;
}
template< class type, int nextOffset >
void idStackTemplate<type,nextOffset>::Add( type *element ) {
STACK_NEXT_PTR(element) = top;
top = element;
if ( !bottom ) {
bottom = element;
}
}
template< class type, int nextOffset >
type *idStackTemplate<type,nextOffset>::Get( void ) {
type *element;
element = top;
if ( element ) {
top = STACK_NEXT_PTR(top);
if ( bottom == element ) {
bottom = NULL;
}
STACK_NEXT_PTR(element) = NULL;
}
return element;
}
#endif /* !__STACK_H__ */