jedioutcast/code/cgame/common_headers.h
2013-04-04 09:52:42 -05:00

10 lines
502 B
C

// this line must stay at top so the whole PCH thing works...
#include "cg_headers.h"
// I am a dummy header file that takes the place of the PCH files in SoF2. This is done so that we can easily
// transport fx files amongst CHC, SoF2, and the effects editor...( If you are looking at this and have a better
// idea, just let me know what the better solution is. )
// The files can't be shared directly through Source Safe since the projects reside in different SS databases.
//
// - JD