// this line must stay at top so the whole PCH thing works... #include "cg_headers.h" // I am a dummy header file that takes the place of the PCH files in SoF2. This is done so that we can easily // transport fx files amongst CHC, SoF2, and the effects editor...( If you are looking at this and have a better // idea, just let me know what the better solution is. ) // The files can't be shared directly through Source Safe since the projects reside in different SS databases. // // - JD