// Filename:- tr_jpeg_interace.cpp // // leave this as first line for PCH reasons... // #include "../server/exe_headers.h" #include "tr_local.h" #include "tr_jpeg_interface.h" /* * Include file for users of JPEG library. * You will need to have included system headers that define at least * the typedefs FILE and size_t before you can include jpeglib.h. * (stdio.h is sufficient on ANSI-conforming systems.) * You may also wish to include "jerror.h". */ #define JPEG_INTERNALS #include "../jpeg-6/jpeglib.h" // JPG decompression now subroutinised so I can call it from the savegame stuff... // // (note, the param "byte* pJPGData" should be a malloc of 4K more than the JPG data because the decompressor will read // up to 4K beyond what's actually presented during decompression). // // This will Z_Malloc the output data buffer that gets fed back into "pic", so Z_Free it yourself later. // void Decompress_JPG( const char *filename, byte *pJPGData, unsigned char **pic, int *width, int *height ) { /* This struct contains the JPEG decompression parameters and pointers to * working space (which is allocated as needed by the JPEG library). */ struct jpeg_decompress_struct cinfo; /* We use our private extension JPEG error handler. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ /* This struct represents a JPEG error handler. It is declared separately * because applications often want to supply a specialized error handler * (see the second half of this file for an example). But here we just * take the easy way out and use the standard error handler, which will * print a message on stderr and call exit() if compression fails. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ struct jpeg_error_mgr jerr; /* More stuff */ JSAMPARRAY buffer; /* Output row buffer */ int row_stride; /* physical row width in output buffer */ unsigned char *out; byte *bbuf; /* Step 1: allocate and initialize JPEG decompression object */ /* We have to set up the error handler first, in case the initialization * step fails. (Unlikely, but it could happen if you are out of memory.) * This routine fills in the contents of struct jerr, and returns jerr's * address which we place into the link field in cinfo. */ cinfo.err = jpeg_std_error(&jerr); /* Now we can initialize the JPEG decompression object. */ jpeg_create_decompress(&cinfo); /* Step 2: specify data source (eg, a file) */ jpeg_stdio_src(&cinfo, pJPGData); /* Step 3: read file parameters with jpeg_read_header() */ (void) jpeg_read_header(&cinfo, TRUE); /* We can ignore the return value from jpeg_read_header since * (a) suspension is not possible with the stdio data source, and * (b) we passed TRUE to reject a tables-only JPEG file as an error. * See libjpeg.doc for more info. */ /* Step 4: set parameters for decompression */ /* In this example, we don't need to change any of the defaults set by * jpeg_read_header(), so we do nothing here. */ /* Step 5: Start decompressor */ (void) jpeg_start_decompress(&cinfo); /* We can ignore the return value since suspension is not possible * with the stdio data source. */ /* We may need to do some setup of our own at this point before reading * the data. After jpeg_start_decompress() we have the correct scaled * output image dimensions available, as well as the output colormap * if we asked for color quantization. * In this example, we need to make an output work buffer of the right size. */ /* JSAMPLEs per row in output buffer */ row_stride = cinfo.output_width * cinfo.output_components; if (cinfo.output_components!=4 && cinfo.output_components!=1 ) { ri.Printf(PRINT_WARNING, "JPG %s is unsupported color depth (%d)\n", filename, cinfo.output_components); } out = (byte *)ri.Malloc(cinfo.output_width*cinfo.output_height*4, TAG_TEMP_WORKSPACE, qfalse ); *pic = out; *width = cinfo.output_width; *height = cinfo.output_height; /* Step 6: while (scan lines remain to be read) */ /* jpeg_read_scanlines(...); */ /* Here we use the library's state variable cinfo.output_scanline as the * loop counter, so that we don't have to keep track ourselves. */ while (cinfo.output_scanline < cinfo.output_height) { /* jpeg_read_scanlines expects an array of pointers to scanlines. * Here the array is only one element long, but you could ask for * more than one scanline at a time if that's more convenient. */ bbuf = ((out+(row_stride*cinfo.output_scanline))); buffer = &bbuf; (void) jpeg_read_scanlines(&cinfo, buffer, 1); } // if we've just loaded a greyscale, then adjust it from 8-bit to 32bit by stretch-copying it over itself... // (this also does the alpha stuff as well) // if (cinfo.output_components == 1) { byte *pbDest = (*pic + (cinfo.output_width * cinfo.output_height * 4))-1; byte *pbSrc = (*pic + (cinfo.output_width * cinfo.output_height ))-1; int iPixels = cinfo.output_width * cinfo.output_height; for (int i=0; idest; dest->pub.next_output_byte = dest->outfile; dest->pub.free_in_buffer = dest->size; } /* * Empty the output buffer --- called whenever buffer fills up. * * In typical applications, this should write the entire output buffer * (ignoring the current state of next_output_byte & free_in_buffer), * reset the pointer & count to the start of the buffer, and return TRUE * indicating that the buffer has been dumped. * * In applications that need to be able to suspend compression due to output * overrun, a FALSE return indicates that the buffer cannot be emptied now. * In this situation, the compressor will return to its caller (possibly with * an indication that it has not accepted all the supplied scanlines). The * application should resume compression after it has made more room in the * output buffer. Note that there are substantial restrictions on the use of * suspension --- see the documentation. * * When suspending, the compressor will back up to a convenient restart point * (typically the start of the current MCU). next_output_byte & free_in_buffer * indicate where the restart point will be if the current call returns FALSE. * Data beyond this point will be regenerated after resumption, so do not * write it out when emptying the buffer externally. */ boolean empty_output_buffer (j_compress_ptr cinfo) { return TRUE; } /* * Compression initialization. * Before calling this, all parameters and a data destination must be set up. * * We require a write_all_tables parameter as a failsafe check when writing * multiple datastreams from the same compression object. Since prior runs * will have left all the tables marked sent_table=TRUE, a subsequent run * would emit an abbreviated stream (no tables) by default. This may be what * is wanted, but for safety's sake it should not be the default behavior: * programmers should have to make a deliberate choice to emit abbreviated * images. Therefore the documentation and examples should encourage people * to pass write_all_tables=TRUE; then it will take active thought to do the * wrong thing. */ GLOBAL void jpeg_start_compress (j_compress_ptr cinfo, boolean write_all_tables) { if (cinfo->global_state != CSTATE_START) ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); if (write_all_tables) jpeg_suppress_tables(cinfo, FALSE); /* mark all tables to be written */ /* (Re)initialize error mgr and destination modules */ (*cinfo->err->reset_error_mgr) ((j_common_ptr) cinfo); (*cinfo->dest->init_destination) (cinfo); /* Perform master selection of active modules */ jinit_compress_master(cinfo); /* Set up for the first pass */ (*cinfo->master->prepare_for_pass) (cinfo); /* Ready for application to drive first pass through jpeg_write_scanlines * or jpeg_write_raw_data. */ cinfo->next_scanline = 0; cinfo->global_state = (cinfo->raw_data_in ? CSTATE_RAW_OK : CSTATE_SCANNING); } /* * Write some scanlines of data to the JPEG compressor. * * The return value will be the number of lines actually written. * This should be less than the supplied num_lines only in case that * the data destination module has requested suspension of the compressor, * or if more than image_height scanlines are passed in. * * Note: we warn about excess calls to jpeg_write_scanlines() since * this likely signals an application programmer error. However, * excess scanlines passed in the last valid call are *silently* ignored, * so that the application need not adjust num_lines for end-of-image * when using a multiple-scanline buffer. */ GLOBAL JDIMENSION jpeg_write_scanlines (j_compress_ptr cinfo, JSAMPARRAY scanlines, JDIMENSION num_lines) { JDIMENSION row_ctr, rows_left; if (cinfo->global_state != CSTATE_SCANNING) ERREXIT1(cinfo, JERR_BAD_STATE, cinfo->global_state); if (cinfo->next_scanline >= cinfo->image_height) WARNMS(cinfo, JWRN_TOO_MUCH_DATA); /* Call progress monitor hook if present */ if (cinfo->progress != NULL) { cinfo->progress->pass_counter = (long) cinfo->next_scanline; cinfo->progress->pass_limit = (long) cinfo->image_height; (*cinfo->progress->progress_monitor) ((j_common_ptr) cinfo); } /* Give master control module another chance if this is first call to * jpeg_write_scanlines. This lets output of the frame/scan headers be * delayed so that application can write COM, etc, markers between * jpeg_start_compress and jpeg_write_scanlines. */ if (cinfo->master->call_pass_startup) (*cinfo->master->pass_startup) (cinfo); /* Ignore any extra scanlines at bottom of image. */ rows_left = cinfo->image_height - cinfo->next_scanline; if (num_lines > rows_left) num_lines = rows_left; row_ctr = 0; (*cinfo->main->process_data) (cinfo, scanlines, &row_ctr, num_lines); cinfo->next_scanline += row_ctr; return row_ctr; } /* * Terminate destination --- called by jpeg_finish_compress * after all data has been written. Usually needs to flush buffer. * * NB: *not* called by jpeg_abort or jpeg_destroy; surrounding * application must deal with any cleanup that should happen even * for error exit. */ static int hackSize; void term_destination (j_compress_ptr cinfo) { my_dest_ptr dest = (my_dest_ptr) cinfo->dest; size_t datacount = dest->size - dest->pub.free_in_buffer; hackSize = datacount; } /* * Prepare for output to a stdio stream. * The caller must have already opened the stream, and is responsible * for closing it after finishing compression. */ void jpegDest (j_compress_ptr cinfo, byte* outfile, int size) { my_dest_ptr dest; /* The destination object is made permanent so that multiple JPEG images * can be written to the same file without re-executing jpeg_stdio_dest. * This makes it dangerous to use this manager and a different destination * manager serially with the same JPEG object, because their private object * sizes may be different. Caveat programmer. */ if (cinfo->dest == NULL) { /* first time for this JPEG object? */ cinfo->dest = (struct jpeg_destination_mgr *) (*cinfo->mem->alloc_small) ((j_common_ptr) cinfo, JPOOL_PERMANENT, sizeof(my_destination_mgr)); } dest = (my_dest_ptr) cinfo->dest; dest->pub.init_destination = init_destination; dest->pub.empty_output_buffer = empty_output_buffer; dest->pub.term_destination = term_destination; dest->outfile = outfile; dest->size = size; } // returns a Z_Malloc'd piece of mem that you should free up yourself // byte *Compress_JPG(int *pOutputSize, int quality, int image_width, int image_height, byte *image_buffer, qboolean bInvertDuringCompression) { /* This struct contains the JPEG compression parameters and pointers to * working space (which is allocated as needed by the JPEG library). * It is possible to have several such structures, representing multiple * compression/decompression processes, in existence at once. We refer * to any one struct (and its associated working data) as a "JPEG object". */ struct jpeg_compress_struct cinfo; /* This struct represents a JPEG error handler. It is declared separately * because applications often want to supply a specialized error handler * (see the second half of this file for an example). But here we just * take the easy way out and use the standard error handler, which will * print a message on stderr and call exit() if compression fails. * Note that this struct must live as long as the main JPEG parameter * struct, to avoid dangling-pointer problems. */ struct jpeg_error_mgr jerr; /* More stuff */ JSAMPROW row_pointer[1]; /* pointer to JSAMPLE row[s] */ int row_stride; /* physical row width in image buffer */ /* Step 1: allocate and initialize JPEG compression object */ /* We have to set up the error handler first, in case the initialization * step fails. (Unlikely, but it could happen if you are out of memory.) * This routine fills in the contents of struct jerr, and returns jerr's * address which we place into the link field in cinfo. */ cinfo.err = jpeg_std_error(&jerr); /* Now we can initialize the JPEG compression object. */ jpeg_create_compress(&cinfo); /* Step 2: specify data destination (eg, a file) */ /* Note: steps 2 and 3 can be done in either order. */ /* Here we use the library-supplied code to send compressed data to a * stdio stream. You can also write your own code to do something else. * VERY IMPORTANT: use "b" option to fopen() if you are on a machine that * requires it in order to write binary files. */ byte *out = // (unsigned char *)ri.Hunk_AllocateTempMemory(image_width*image_height*4); (unsigned char *)Z_Malloc(image_width*image_height*4, TAG_TEMP_WORKSPACE, qfalse); jpegDest(&cinfo, out, image_width*image_height*4); /* Step 3: set parameters for compression */ /* First we supply a description of the input image. * Four fields of the cinfo struct must be filled in: */ cinfo.image_width = image_width; /* image width and height, in pixels */ cinfo.image_height = image_height; cinfo.input_components = 4; /* # of color components per pixel */ cinfo.in_color_space = JCS_RGB; /* colorspace of input image */ /* Now use the library's routine to set default compression parameters. * (You must set at least cinfo.in_color_space before calling this, * since the defaults depend on the source color space.) */ jpeg_set_defaults(&cinfo); /* Now you can set any non-default parameters you wish to. * Here we just illustrate the use of quality (quantization table) scaling: */ jpeg_set_quality(&cinfo, quality, TRUE /* limit to baseline-JPEG values */); /* Step 4: Start compressor */ /* TRUE ensures that we will write a complete interchange-JPEG file. * Pass TRUE unless you are very sure of what you're doing. */ jpeg_start_compress(&cinfo, TRUE); /* Step 5: while (scan lines remain to be written) */ /* jpeg_write_scanlines(...); */ /* Here we use the library's state variable cinfo.next_scanline as the * loop counter, so that we don't have to keep track ourselves. * To keep things simple, we pass one scanline per call; you can pass * more if you wish, though. */ row_stride = image_width * 4; /* JSAMPLEs per row in image_buffer */ while (cinfo.next_scanline < cinfo.image_height) { /* jpeg_write_scanlines expects an array of pointers to scanlines. * Here the array is only one element long, but you could pass * more than one scanline at a time if that's more convenient. */ if (bInvertDuringCompression) { row_pointer[0] = & image_buffer[((cinfo.image_height-1)*row_stride)-cinfo.next_scanline * row_stride]; } else { row_pointer[0] = & image_buffer[ cinfo.next_scanline * row_stride]; } jpeg_write_scanlines(&cinfo, row_pointer, 1); } /* Step 6: Finish compression */ jpeg_finish_compress(&cinfo); /* Step 7: release JPEG compression object */ /* This is an important step since it will release a good deal of memory. */ jpeg_destroy_compress(&cinfo); /* And we're done! */ *pOutputSize = hackSize; return out; } void SaveJPG(const char * filename, int quality, int image_width, int image_height, unsigned char *image_buffer) { int iOutputSize = 0; byte *pbOut = Compress_JPG(&iOutputSize, quality, image_width, image_height, image_buffer, qtrue); ri.FS_WriteFile( filename, pbOut, iOutputSize ); Z_Free(pbOut); } void JPG_ErrorThrow(LPCSTR message) { ri.Error( ERR_FATAL, "JPG: %s\n", message ); } void JPG_MessageOut(LPCSTR message) { ri.Printf(PRINT_ALL, "%s\n", message); } void *JPG_Malloc( int iSize ) { return (void *) ri.Malloc(iSize, TAG_TEMP_WORKSPACE, qfalse ); } void JPG_Free( void *pvObject) { ri.Free(pvObject); } //////////////// eof ////////////