// SurfaceDlg.cpp : implementation file // #include "stdafx.h" #include "Radiant.h" #include "SurfaceDlg.h" #include "PrefsDlg.h" #include "mainfrm.h" #include "TextureLayout.h" #ifdef SOF #include "materials.h" #endif #include "oddbits.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CSurfaceDlg dialog CSurfaceDlg g_dlgSurface; CSurfaceDlg::CSurfaceDlg(CWnd* pParent /*=NULL*/) : CDialog(CSurfaceDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSurfaceDlg) m_nWidth = 1; m_nHeight = 1; //}}AFX_DATA_INIT } void CSurfaceDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSurfaceDlg) DDX_Control(pDX, IDC_SPIN_HEIGHT, m_wndHeight); DDX_Control(pDX, IDC_SPIN_WIDTH, m_wndWidth); DDX_Control(pDX, IDC_SPIN_VSHIFT, m_wndVShift); DDX_Control(pDX, IDC_SPIN_VSCALE, m_wndVScale); DDX_Control(pDX, IDC_SPIN_ROTATE, m_wndRotate); DDX_Control(pDX, IDC_SPIN_HSHIFT, m_wndHShift); DDX_Control(pDX, IDC_SPIN_HSCALE, m_wndHScale); DDX_Text(pDX, IDC_EDIT_WIDTH, m_nWidth); DDV_MinMaxInt(pDX, m_nWidth, 1, 5000); DDX_Text(pDX, IDC_EDIT_HEIGHT, m_nHeight); DDV_MinMaxInt(pDX, m_nHeight, 1, 5000); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSurfaceDlg, CDialog) //{{AFX_MSG_MAP(CSurfaceDlg) ON_WM_HSCROLL() ON_WM_KEYDOWN() ON_WM_VSCROLL() ON_BN_CLICKED(IDAPPLY, OnApply) ON_WM_CLOSE() ON_WM_DESTROY() ON_BN_CLICKED(ID_BTN_CANCEL, OnBtnCancel) ON_BN_CLICKED(IDC_BTN_COLOR, OnBtnColor) ON_WM_CTLCOLOR() ON_WM_CREATE() ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSHIFT, OnDeltaPosSpin) ON_BN_CLICKED(IDC_BTN_PATCHDETAILS, OnBtnPatchdetails) ON_BN_CLICKED(IDC_BTN_PATCHNATURAL, OnBtnPatchnatural) ON_BN_CLICKED(IDC_BTN_PATCHRESET, OnBtnPatchreset) ON_BN_CLICKED(IDC_BTN_PATCHFIT, OnBtnPatchfit) ON_BN_CLICKED(IDC_BTN_AXIAL, OnBtnAxial) ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_HSCALE, OnDeltaPosSpin) ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_ROTATE, OnDeltaPosSpin) ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSCALE, OnDeltaPosSpin) ON_NOTIFY(UDN_DELTAPOS, IDC_SPIN_VSHIFT, OnDeltaPosSpin) ON_BN_CLICKED(IDC_BTN_FACEFIT, OnBtnFacefit) ON_BN_CLICKED(IDC_BTN_FACERESET, OnBtnFaceReset) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CSurfaceDlg message handlers /* =================================================== SURFACE INSPECTOR =================================================== */ texdef_t g_old_texdef; texdef_t g_patch_texdef; HWND g_surfwin = NULL; qboolean g_changed_surface; int g_checkboxes[64] = { IDC_CHECK1, IDC_CHECK2, IDC_CHECK3, IDC_CHECK4, IDC_CHECK5, IDC_CHECK6, IDC_CHECK7, IDC_CHECK8, IDC_CHECK9, IDC_CHECK10, IDC_CHECK11, IDC_CHECK12, IDC_CHECK13, IDC_CHECK14, IDC_CHECK15, IDC_CHECK16, IDC_CHECK17, IDC_CHECK18, IDC_CHECK19, IDC_CHECK20, IDC_CHECK21, IDC_CHECK22, IDC_CHECK23, IDC_CHECK24, IDC_CHECK25, IDC_CHECK26, IDC_CHECK27, IDC_CHECK28, IDC_CHECK29, IDC_CHECK30, IDC_CHECK31, IDC_CHECK32, IDC_CHECK33, IDC_CHECK34, IDC_CHECK35, IDC_CHECK36, IDC_CHECK37, IDC_CHECK38, IDC_CHECK39, IDC_CHECK40, IDC_CHECK41, IDC_CHECK42, IDC_CHECK43, IDC_CHECK44, IDC_CHECK45, IDC_CHECK46, IDC_CHECK47, IDC_CHECK48, IDC_CHECK49, IDC_CHECK50, IDC_CHECK51, IDC_CHECK52, IDC_CHECK53, IDC_CHECK54, IDC_CHECK55, IDC_CHECK56, IDC_CHECK57, IDC_CHECK58, IDC_CHECK59, IDC_CHECK60, IDC_CHECK61, IDC_CHECK62, IDC_CHECK63, IDC_CHECK64 }; #ifdef SOF char *psLightmipStrings[]= // don't add to these 4 unless you update all flag AND bits etc. Basically, leave it. -slc { "default", "low (eg 1/3....1/1)", // this spacing actually matches under final output font "lower (eg 1/6....1/1)", "single pixel", NULL }; #endif /* ============== SetTexMods Set the fields to the current texdef =============== */ bool g_bNewFace = false; bool g_bNewApplyHandling = false; bool g_bGatewayhack = false; void CSurfaceDlg::SetTexMods() { char sz[128]; texdef_t *pt; int i; if (!g_surfwin) return; m_bPatchMode = false; if (OnlyPatchesSelected()) { pt = &g_qeglobals.d_texturewin.texdef; if (QE_SingleBrush()) { strcpy(g_patch_texdef.name, Patch_GetTextureName()); } else { strcpy(g_patch_texdef.name, pt->name); } g_patch_texdef.contents = pt->contents; g_patch_texdef.flags = pt->flags; g_patch_texdef.value = pt->value; pt = &g_patch_texdef; m_bPatchMode = true; } else { if (g_bNewFace && selected_face) pt = &selected_face->texdef; else pt = &g_qeglobals.d_texturewin.texdef; #ifdef SOF // lightmip combo box... // i = (pt->flags >> 22) &3; HWND comboBox = GetDlgItem(IDC_TEXTURE_LIGHTMIP)->GetSafeHwnd(); ::SendMessage(comboBox, CB_RESETCONTENT, 0,0); for (int j=0; psLightmipStrings[j]; j++) { ::SendMessage(comboBox, CB_ADDSTRING, 0, (LPARAM)psLightmipStrings[j]); if (i == j) { ::SendMessage(comboBox, CB_SELECTSTRING, (WPARAM)(-1), (LPARAM)psLightmipStrings[j]); } } // materials combo box... // i = (pt->flags & 0x0FF000000) >> 24; comboBox = GetDlgItem(IDC_TEXTURE_MATERIAL)->GetSafeHwnd(); ::SendMessage(comboBox, CB_RESETCONTENT, 0,0); for (materialtype_t *mat = materialtypes ; mat->name ; mat++) { ::SendMessage(comboBox, CB_ADDSTRING, 0, (LPARAM)mat->name); if (i == mat->value) { ::SendMessage(comboBox, CB_SELECTSTRING, (WPARAM)(-1), (LPARAM)mat->name); } } #endif } SendMessage (WM_SETREDRAW, 0, 0); ::SetWindowText(GetDlgItem(IDC_TEXTURE)->GetSafeHwnd(), pt->name); if (m_bPatchMode) sprintf(sz, "%4.3f", pt->shift[0]); else sprintf(sz, "%d", (int)pt->shift[0]); ::SetWindowText(GetDlgItem(IDC_HSHIFT)->GetSafeHwnd(), sz); if (m_bPatchMode) sprintf(sz, "%4.3f", pt->shift[1]); else sprintf(sz, "%d", (int)pt->shift[1]); ::SetWindowText(GetDlgItem(IDC_VSHIFT)->GetSafeHwnd(), sz); sprintf(sz, m_bPatchMode ? "%4.6f" : "%4.6f", pt->scale[0]); ::SetWindowText(GetDlgItem(IDC_HSCALE)->GetSafeHwnd(), sz); sprintf(sz, m_bPatchMode ? "%4.6f" : "%4.6f", pt->scale[1]); ::SetWindowText(GetDlgItem(IDC_VSCALE)->GetSafeHwnd(), sz); sprintf(sz, "%d", (int)pt->rotate); ::SetWindowText(GetDlgItem(IDC_ROTATE)->GetSafeHwnd(), sz); sprintf(sz, "%d", (int)pt->value); ::SetWindowText(GetDlgItem(IDC_VALUE)->GetSafeHwnd(), sz); #ifdef SOF sprintf(sz, "%f", pt->lighting[0]); ::SetWindowText(GetDlgItem(IDC_LIGHT_RED)->GetSafeHwnd(), sz); sprintf(sz, "%f", pt->lighting[1]); ::SetWindowText(GetDlgItem(IDC_LIGHT_GREEN)->GetSafeHwnd(), sz); sprintf(sz, "%f", pt->lighting[2]); ::SetWindowText(GetDlgItem(IDC_LIGHT_BLUE)->GetSafeHwnd(), sz); sprintf(sz, "%f", pt->lighting[3]); ::SetWindowText(GetDlgItem(IDC_LIGHT_ALPHA)->GetSafeHwnd(), sz); #endif #ifdef SOF for (i=0 ; i<22 ; i++) // top 8 bits are now material, next 2 are lightmip #else for (i=0 ; i<32 ; i++) #endif ::SendMessage(GetDlgItem(g_checkboxes[i])->GetSafeHwnd(), BM_SETCHECK, !!(pt->flags&(1<GetSafeHwnd(), BM_SETCHECK, !!(pt->contents&(1<GetSafeHwnd(), sz, 127); pt->shift[0] = atof(sz); ::GetWindowText (GetDlgItem(IDC_VSHIFT)->GetSafeHwnd(), sz, 127); pt->shift[1] = atof(sz); ::GetWindowText(GetDlgItem(IDC_HSCALE)->GetSafeHwnd(), sz, 127); pt->scale[0] = atof(sz); ::GetWindowText(GetDlgItem(IDC_VSCALE)->GetSafeHwnd(), sz, 127); pt->scale[1] = atof(sz); ::GetWindowText(GetDlgItem(IDC_ROTATE)->GetSafeHwnd(), sz, 127); pt->rotate = atof(sz); ::GetWindowText(GetDlgItem(IDC_VALUE)->GetSafeHwnd(), sz, 127); pt->value = atof(sz); #ifdef SOF // not 100% sure it'll ever get here in SOF mode - no patches? ::GetWindowText(GetDlgItem(IDC_LIGHT_RED)->GetSafeHwnd(), sz, 127); pt->lighting[0] = atof(sz); ::GetWindowText(GetDlgItem(IDC_LIGHT_GREEN)->GetSafeHwnd(), sz, 127); pt->lighting[1] = atof(sz); ::GetWindowText(GetDlgItem(IDC_LIGHT_BLUE)->GetSafeHwnd(), sz, 127); pt->lighting[2] = atof(sz); ::GetWindowText(GetDlgItem(IDC_LIGHT_ALPHA)->GetSafeHwnd(), sz, 127); pt->lighting[3] = atof(sz); #endif pt->flags = 0; #ifdef SOF for (i=0 ; i<22 ; i++) // top 8 bits are now material, next 2 are lightmip #else for (i=0 ; i<32 ; i++) #endif { b = ::SendMessage(GetDlgItem(g_checkboxes[i])->GetSafeHwnd(), BM_GETCHECK, 0, 0); if (b != 1 && b != 0) continue; pt->flags |= b<contents = 0; for (i=0 ; i<32 ; i++) { b = ::SendMessage(GetDlgItem(g_checkboxes[32+i])->GetSafeHwnd(), BM_GETCHECK, 0, 0); if (b != 1 && b != 0) continue; pt->contents |= b<texdef; else pt = &g_qeglobals.d_texturewin.texdef; } ::GetWindowText (GetDlgItem(IDC_TEXTURE)->GetSafeHwnd(), sz, 127); sz[127]=0; CString str(sz); str.TrimLeft(); str.TrimRight(); strcpy(sz,(LPCSTR)str); strncpy (pt->name, sz, sizeof(pt->name)-1); if (pt->name[0] <= ' ') { strcpy (pt->name, "none"); ::SetWindowText(GetDlgItem(IDC_TEXTURE)->GetSafeHwnd(), pt->name); } ::GetWindowText (GetDlgItem(IDC_HSHIFT)->GetSafeHwnd(), sz, 127); pt->shift[0] = atof(sz); ::GetWindowText (GetDlgItem(IDC_VSHIFT)->GetSafeHwnd(), sz, 127); pt->shift[1] = atof(sz); ::GetWindowText(GetDlgItem(IDC_HSCALE)->GetSafeHwnd(), sz, 127); pt->scale[0] = atof(sz); ::GetWindowText(GetDlgItem(IDC_VSCALE)->GetSafeHwnd(), sz, 127); pt->scale[1] = atof(sz); ::GetWindowText(GetDlgItem(IDC_ROTATE)->GetSafeHwnd(), sz, 127); pt->rotate = atof(sz); ::GetWindowText(GetDlgItem(IDC_VALUE)->GetSafeHwnd(), sz, 127); pt->value = atof(sz); #ifdef SOF ::GetWindowText(GetDlgItem(IDC_LIGHT_RED)->GetSafeHwnd(), sz, 127); pt->lighting[0] = atof(sz); ::GetWindowText(GetDlgItem(IDC_LIGHT_GREEN)->GetSafeHwnd(), sz, 127); pt->lighting[1] = atof(sz); ::GetWindowText(GetDlgItem(IDC_LIGHT_BLUE)->GetSafeHwnd(), sz, 127); pt->lighting[2] = atof(sz); ::GetWindowText(GetDlgItem(IDC_LIGHT_ALPHA)->GetSafeHwnd(), sz, 127); pt->lighting[3] = atof(sz); #endif pt->flags = 0; #ifdef SOF for (i=0 ; i<22 ; i++) // top 8 bits are now material, next 2 are lightmip #else for (i=0 ; i<32 ; i++) #endif { b = ::SendMessage(GetDlgItem(g_checkboxes[i])->GetSafeHwnd(), BM_GETCHECK, 0, 0); if (b != 1 && b != 0) continue; pt->flags |= b<contents = 0; for (i=0 ; i<32 ; i++) { b = ::SendMessage(GetDlgItem(g_checkboxes[32+i])->GetSafeHwnd(), BM_GETCHECK, 0, 0); if (b != 1 && b != 0) continue; pt->contents |= b<GetSafeHwnd(); ::GetWindowText(comboBox, sz, 127); for (int j=0; psLightmipStrings[j]; j++) { if (!strcmp(psLightmipStrings[j], sz)) { // assumes SURF_LIGHTMIP is in bits 22,23 (top 8 bits (minus 2)) pt->flags = (pt->flags & ~(0x03<<22)) | (j << 22); break; } } // read bits from MATERIALS combo box... comboBox = GetDlgItem(IDC_TEXTURE_MATERIAL)->GetSafeHwnd(); ::GetWindowText(comboBox, sz, 127); for (materialtype_t *mat=materialtypes ; mat->name ; mat++) { if (!strcmp(mat->name, sz)) { // assumes SURF_MATERIAL is in top 8 bits pt->flags = (pt->flags & 0x0FFFFFF) | (mat->value << 24); break; } } #endif g_changed_surface = true; Select_SetTexture(pt); //if (m_bPatchMode) //{ // Patch_SetTextureInfo(pt); //} } /* ================= UpdateSpinners ================= */ void CSurfaceDlg::UpdateSpinners(bool bUp, int nID) { texdef_t *pt; texdef_t td; if (m_bPatchMode) { td.rotate = 0.0; td.scale[0] = td.scale[1] = 0.0; td.shift[0] = td.shift[1] = 0.0; GrabPatchMods(); pt = &g_patch_texdef; td.contents = pt->contents; td.flags = pt->flags; td.value = pt->value; if (nID == IDC_SPIN_ROTATE) { if (bUp) td.rotate = pt->rotate; else td.rotate = -pt->rotate; } else if (nID == IDC_SPIN_HSCALE) { if (bUp) td.scale[0] = 1-pt->scale[0]; else td.scale[0] = 1+pt->scale[0]; } else if (nID == IDC_SPIN_VSCALE) { if (bUp) td.scale[1] = 1-pt->scale[1]; else td.scale[1] = 1+pt->scale[1]; } else if (nID == IDC_SPIN_HSHIFT) { if (bUp) td.shift[0] = pt->shift[0]; else td.shift[0] = -pt->shift[0]; } else if (nID == IDC_SPIN_VSHIFT) { if (bUp) td.shift[1] = pt->shift[1]; else td.shift[1] = -pt->shift[1]; } pt = &g_qeglobals.d_texturewin.texdef; Patch_SetTextureInfo(&td); } else { GetTexMods (); if (g_bNewFace && selected_face) pt = &selected_face->texdef; else pt = &g_qeglobals.d_texturewin.texdef; if (nID == IDC_SPIN_ROTATE) { if (bUp) pt->rotate += 45; else pt->rotate -= 45; if (pt->rotate < 0) pt->rotate += 360; if (pt->rotate >= 360) pt->rotate -= 360; } else if (nID == IDC_SPIN_HSCALE) { if (bUp) pt->scale[0] += 0.1; else pt->scale[0] -= 0.1; } else if (nID == IDC_SPIN_VSCALE) { if (bUp) pt->scale[1] += 0.1; else pt->scale[1] -= 0.1; } else if (nID == IDC_SPIN_HSHIFT) { if (bUp) pt->shift[0] += 8; else pt->shift[0] -= 8; } else if (nID == IDC_SPIN_VSHIFT) { if (bUp) pt->shift[1] += 8; else pt->shift[1] -= 8; } } SetTexMods(); g_changed_surface = true; Select_SetTexture(pt); } void CSurfaceDlg::UpdateSpinners(int nScrollCode, int nPos, CScrollBar* pBar) { texdef_t *pt; GetTexMods (); if (g_bNewFace && selected_face) pt = &selected_face->texdef; else pt = &g_qeglobals.d_texturewin.texdef; if ((nScrollCode != SB_LINEUP) && (nScrollCode != SB_LINEDOWN)) return; if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_ROTATEA)) { if (nScrollCode == SB_LINEUP) pt->rotate += 45; else pt->rotate -= 45; if (pt->rotate < 0) pt->rotate += 360; if (pt->rotate >= 360) pt->rotate -= 360; } else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_HSCALEA)) { if (nScrollCode == SB_LINEDOWN) pt->scale[0] -= 0.1; else pt->scale[0] += 0.1; } else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_VSCALEA)) { if (nScrollCode == SB_LINEUP) pt->scale[1] += 0.1; else pt->scale[1] -= 0.1; } else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_HSHIFTA)) { if (nScrollCode == SB_LINEDOWN) pt->shift[0] -= 8; else pt->shift[0] += 8; } else if (pBar->GetSafeHwnd() == ::GetDlgItem(GetSafeHwnd(), IDC_VSHIFTA)) { if (nScrollCode == SB_LINEUP) pt->shift[1] += 8; else pt->shift[1] -= 8; } SetTexMods(); g_changed_surface = true; Select_SetTexture(pt); } void UpdateSurfaceDialog() { if (g_surfwin) g_dlgSurface.SetTexMods(); g_pParentWnd->UpdateTextureBar(); } bool ByeByeSurfaceDialog(); void DoSurface (void) { g_bNewFace = g_PrefsDlg.m_bFace; g_bNewApplyHandling = g_PrefsDlg.m_bNewApplyHandling; g_bGatewayhack = g_PrefsDlg.m_bGatewayHack; // save current state for cancel g_old_texdef = g_qeglobals.d_texturewin.texdef; g_changed_surface = false; if (g_surfwin == NULL && g_dlgSurface.GetSafeHwnd() == NULL) { g_patch_texdef.scale[0] = 0.05; g_patch_texdef.scale[1] = 0.05; g_patch_texdef.shift[0] = 0.05; g_patch_texdef.shift[1] = 0.05; g_patch_texdef.rotate = 45; g_dlgSurface.Create(IDD_SURFACE); CRect rct; LONG lSize = sizeof(rct); if (LoadRegistryInfo("Radiant::SurfaceWindow", &rct, &lSize)) g_dlgSurface.SetWindowPos(NULL, rct.left, rct.top, 0,0, SWP_NOSIZE | SWP_SHOWWINDOW); Sys_UpdateWindows(W_ALL); } else { g_surfwin = g_dlgSurface.GetSafeHwnd(); g_dlgSurface.SetTexMods (); g_dlgSurface.ShowWindow(SW_SHOW); } } bool ByeByeSurfaceDialog() { if (g_surfwin) { if (g_bGatewayhack) PostMessage(g_surfwin, WM_COMMAND, IDAPPLY, 0); else PostMessage(g_surfwin, WM_COMMAND, IDCANCEL, 0); return true; } else return false; } BOOL CSurfaceDlg::OnInitDialog() { CDialog::OnInitDialog(); g_surfwin = GetSafeHwnd(); SetTexMods (); // enable whichever one of these you think looks best... // //#define LOSE_MENU_ITEM(item) GetDlgItem(item)->EnableWindow(false); // grey the item #define LOSE_MENU_ITEM(item) GetDlgItem(item)->DestroyWindow(); // remove it #ifdef QUAKE3 GetDlgItem(IDC_CHECK32)->SetWindowText("Curve"); GetDlgItem(IDC_CHECK63)->SetWindowText("Inverted"); RECT Rect,Rect2; GetWindowRect(&Rect); GetDlgItem(IDC_STATIC_PATCHTEXTURING)->GetWindowRect(&Rect2); SetWindowPos(&wndTopMost, Rect.left, Rect.top, 2*(Rect2.left-Rect.left) + (Rect2.right-Rect2.left), (Rect.bottom-Rect.top), SWP_NOCOPYBITS|SWP_NOMOVE); #endif m_wndHScale.SetRange(0, 1000); m_wndVScale.SetRange(0, 1000); m_wndHShift.SetRange(0, 1000); m_wndVShift.SetRange(0, 1000); m_wndRotate.SetRange(0, 1000); m_wndWidth.SetRange(1, 5000); m_wndHeight.SetRange(1, 5000); LPVOID lpv = g_pParentWnd->GetPlugInMgr().GetSurfaceFlags(); if (lpv != NULL) { int i = 0; char* p = reinterpret_cast(lpv); char* pBuff = new char[strlen(p)+1]; strcpy(pBuff, p); char* pToken = strtok(pBuff, ";\0"); while (pToken != NULL) { GetDlgItem(g_checkboxes[i++])->SetWindowText(pToken); pToken = strtok(NULL, ";\0"); } } return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CSurfaceDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { CDialog::OnHScroll(nSBCode, nPos, pScrollBar); UpdateSpinners(nSBCode, nPos, pScrollBar); Sys_UpdateWindows(W_CAMERA); } void CSurfaceDlg::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { CDialog::OnKeyDown(nChar, nRepCnt, nFlags); } void CSurfaceDlg::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { CDialog::OnVScroll(nSBCode, nPos, pScrollBar); UpdateSpinners(nSBCode, nPos, pScrollBar); Sys_UpdateWindows(W_CAMERA); } void CSurfaceDlg::OnApply() { GetTexMods (); Sys_UpdateWindows(W_CAMERA); if (g_bNewApplyHandling) OnOK(); } void CSurfaceDlg::OnOK() { GetTexMods(); g_surfwin = NULL; CDialog::OnOK(); Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnClose() { g_surfwin = NULL; CDialog::OnClose(); } void CSurfaceDlg::OnCancel() { if (g_bGatewayhack) OnOK(); else OnBtnCancel(); } void CSurfaceDlg::OnDestroy() { if (GetSafeHwnd()) { CRect rct; GetWindowRect(rct); SaveRegistryInfo("Radiant::SurfaceWindow", &rct, sizeof(rct)); } CDialog::OnDestroy(); g_surfwin = NULL; Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnCancel() { g_qeglobals.d_texturewin.texdef = g_old_texdef; if (g_changed_surface) Select_SetTexture(&g_qeglobals.d_texturewin.texdef); g_surfwin = NULL; DestroyWindow(); } void CSurfaceDlg::OnBtnColor() { } HBRUSH CSurfaceDlg::OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor) { HBRUSH hbr = CDialog::OnCtlColor(pDC, pWnd, nCtlColor); return hbr; } int CSurfaceDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CDialog::OnCreate(lpCreateStruct) == -1) return -1; return 0; } BOOL CSurfaceDlg::PreCreateWindow(CREATESTRUCT& cs) { // TODO: Add your specialized code here and/or call the base class return CDialog::PreCreateWindow(cs); } void CSurfaceDlg::OnDeltaPosSpin(NMHDR* pNMHDR, LRESULT* pResult) { NM_UPDOWN* pNMUpDown = (NM_UPDOWN*)pNMHDR; UpdateSpinners((pNMUpDown->iDelta > 0), pNMUpDown->hdr.idFrom); *pResult = 0; } void CSurfaceDlg::OnBtnPatchdetails() { Patch_NaturalizeSelected(true); Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnPatchnatural() { Patch_NaturalizeSelected(); Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnPatchreset() { CTextureLayout dlg; if (dlg.DoModal() == IDOK) { Patch_ResetTexturing(dlg.m_fX, dlg.m_fY); } Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnPatchfit() { Patch_FitTexturing(); Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnAxial() { Select_SetTexture (&g_qeglobals.d_texturewin.texdef, true); g_changed_surface = true; SetTexMods(); Sys_UpdateWindows(W_ALL); } void FaceFit_Actual(int iWidth, int iHeight) { /* if (1)//selected_face == NULL) { brush_t *b; for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next) { selected_face_brush = b; for (face_t* pFace = b->brush_faces; pFace; pFace = pFace->next) { selected_face = pFace; Select_FitTexture(m_nHeight, m_nWidth); SetTexMods(); } } // selected_face = NULL; } // else */ Select_FitTexture(iHeight, iWidth); } // this is fucking crap. I can't use the ID version because their's doesn't work properly either, it seems to, but it // has some bad side effects, so for now... // void CSurfaceDlg::OnBtnFacefit() { UpdateData(TRUE); if (!selected_face) { ErrorBox("This only works when a face is selected, not a whole brush"); return; } FaceFit_Actual(m_nWidth, m_nHeight); SetTexMods(); g_changed_surface = true; Sys_UpdateWindows(W_ALL); } // so we can call the functionality of the FIT button from a hotkey without the dialog being up... // void FaceFit(void) { FaceFit_Actual(g_dlgSurface.m_nWidth, g_dlgSurface.m_nHeight); g_dlgSurface.SetTexMods(); Sys_UpdateWindows(W_ALL); } void CSurfaceDlg::OnBtnFaceReset() { UpdateData(TRUE); if (!selected_face) { ErrorBox("This only works when a face is selected, not a whole brush"); return; } /* if (selected_face == NULL) { brush_t *b; for (b=selected_brushes.next ; b != &selected_brushes ; b=b->next) { selected_face_brush = b; for (face_t* pFace = b->brush_faces; pFace; pFace = pFace->next) { selected_face = pFace; pFace->texdef.shift[0] = pFace->texdef.shift[1] = 0.0f; pFace->texdef.rotate = 0.0f; pFace->texdef.scale[0] = pFace->texdef.scale[1] = (g_PrefsDlg.m_bHiColorTextures) ? 0.5 : 1; SetTexMods(); } } // selected_face = NULL; } // else */ if (selected_face) { face_t* pFace = selected_face; pFace->texdef.shift[0] = pFace->texdef.shift[1] = 0.0f; pFace->texdef.rotate = 0.0f; pFace->texdef.scale[0] = pFace->texdef.scale[1] = (g_PrefsDlg.m_bHiColorTextures) ? fTEXTURE_SCALE : 1; SetTexMods(); } g_changed_surface = true; OnApply(); }