#include "stdafx.h" #include "qe3.h" void Curve_Invert (void) { } void Curve_MakeCurvedBrush (qboolean negative, qboolean top, qboolean bottom, qboolean s1, qboolean s2, qboolean s3, qboolean s4) { } void Curve_CameraDraw (brush_t *b) { } void Curve_XYDraw (brush_t *b) { } void Curve_WriteFile (char *name) { } void Curve_StripFakePlanes( brush_t *b ) { } void Curve_AddFakePlanes( brush_t *b ) { } void Patch_BrushToMesh(){}; void Patch_GenericMesh(int nWidth, int nHeight, int nOrientation){}; void Patch_WriteFile (char *name){}; void Patch_Move(int n, const vec3_t vMove){}; void Patch_EditPatch(int n){}; void Patch_Scale(int n, const vec3_t vOrigin, const vec3_t vAmt){}; bool g_bShowPatchBounds; /* bool g_bPatchWireFrame; void Patch_ApplyMatrix(int n, const vec3_t vOrigin, const vec3_t vMatrix[3]){}; void Patch_Deselect(){}; void Patch_Select(int n){}; void Patch_Cleanup(){}; void Patch_Delete(int n){}; void Patch_BuildPoints (brush_t *b){}; void Curve_BuildPoints (brush_t *b) { } void Patch_ReadFile (char *name){}; */