// Copyright (C) 1999-2000 Id Software, Inc. // // // gameinfo.c // #include "ui_local.h" // // arena and bot info // int ui_numBots; static char *ui_botInfos[MAX_BOTS]; static int ui_numArenas; static char *ui_arenaInfos[MAX_ARENAS]; /* =============== UI_ParseInfos =============== */ int UI_ParseInfos( char *buf, int max, char *infos[] ) { char *token; int count; char key[MAX_TOKEN_CHARS]; char info[MAX_INFO_STRING]; count = 0; while ( 1 ) { token = COM_Parse( (const char **)&buf ); if ( !token[0] ) { break; } if ( strcmp( token, "{" ) ) { Com_Printf( "Missing { in info file\n" ); break; } if ( count == max ) { Com_Printf( "Max infos exceeded\n" ); break; } info[0] = '\0'; while ( 1 ) { token = COM_ParseExt( (const char **)&buf, qtrue ); if ( !token[0] ) { Com_Printf( "Unexpected end of info file\n" ); break; } if ( !strcmp( token, "}" ) ) { break; } Q_strncpyz( key, token, sizeof( key ) ); token = COM_ParseExt( (const char **)&buf, qfalse ); if ( !token[0] ) { strcpy( token, "" ); } Info_SetValueForKey( info, key, token ); } //NOTE: extra space for arena number infos[count] = UI_Alloc(strlen(info) + strlen("\\num\\") + strlen(va("%d", MAX_ARENAS)) + 1); if (infos[count]) { strcpy(infos[count], info); count++; } } return count; } /* =============== UI_LoadArenasFromFile =============== */ static void UI_LoadArenasFromFile( char *filename ) { int len; fileHandle_t f; char buf[MAX_ARENAS_TEXT]; len = trap_FS_FOpenFile( filename, &f, FS_READ ); if ( !f ) { trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) ); return; } if ( len >= MAX_ARENAS_TEXT ) { trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_ARENAS_TEXT ) ); trap_FS_FCloseFile( f ); return; } trap_FS_Read( buf, len, f ); buf[len] = 0; trap_FS_FCloseFile( f ); ui_numArenas += UI_ParseInfos( buf, MAX_ARENAS - ui_numArenas, &ui_arenaInfos[ui_numArenas] ); } /* =============== UI_LoadArenas =============== */ void UI_LoadArenas( void ) { int numdirs; vmCvar_t arenasFile; char filename[128]; char dirlist[1024]; char* dirptr; int i, n; int dirlen; char *type; ui_numArenas = 0; uiInfo.mapCount = 0; trap_Cvar_Register( &arenasFile, "g_arenasFile", "", CVAR_INIT|CVAR_ROM ); if( *arenasFile.string ) { UI_LoadArenasFromFile(arenasFile.string); } else { UI_LoadArenasFromFile("scripts/arenas.txt"); } // get all arenas from .arena files numdirs = trap_FS_GetFileList("scripts", ".arena", dirlist, 1024 ); dirptr = dirlist; for (i = 0; i < numdirs; i++, dirptr += dirlen+1) { dirlen = strlen(dirptr); strcpy(filename, "scripts/"); strcat(filename, dirptr); UI_LoadArenasFromFile(filename); } trap_Print( va( "%i arenas parsed\n", ui_numArenas ) ); if (UI_OutOfMemory()) { trap_Print(S_COLOR_YELLOW"WARNING: not anough memory in pool to load all arenas\n"); } for( n = 0; n < ui_numArenas; n++ ) { // determine type uiInfo.mapList[uiInfo.mapCount].cinematic = -1; uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "map")); uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "longname")); uiInfo.mapList[uiInfo.mapCount].levelShot = -1; uiInfo.mapList[uiInfo.mapCount].imageName = String_Alloc(va("levelshots/%s", uiInfo.mapList[uiInfo.mapCount].mapLoadName)); uiInfo.mapList[uiInfo.mapCount].typeBits = 0; type = Info_ValueForKey( ui_arenaInfos[n], "type" ); // if no type specified, it will be treated as "ffa" if( *type ) { if( strstr( type, "ffa" ) ) { uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_FFA); } if( strstr( type, "holocron" ) ) { uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_HOLOCRON); } if( strstr( type, "jedimaster" ) ) { uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_JEDIMASTER); } if( strstr( type, "duel" ) ) { uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_TOURNAMENT); } if( strstr( type, "saga" ) ) { uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_SAGA); } if( strstr( type, "ctf" ) ) { uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_CTF); } if( strstr( type, "cty" ) ) { uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_CTY); } } else { uiInfo.mapList[uiInfo.mapCount].typeBits |= (1 << GT_FFA); } uiInfo.mapCount++; if (uiInfo.mapCount >= MAX_MAPS) { break; } } } /* =============== UI_LoadBotsFromFile =============== */ static void UI_LoadBotsFromFile( char *filename ) { int len; fileHandle_t f; char buf[MAX_BOTS_TEXT]; char *stopMark; len = trap_FS_FOpenFile( filename, &f, FS_READ ); if ( !f ) { trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) ); return; } if ( len >= MAX_BOTS_TEXT ) { trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_BOTS_TEXT ) ); trap_FS_FCloseFile( f ); return; } trap_FS_Read( buf, len, f ); buf[len] = 0; stopMark = strstr(buf, "@STOPHERE"); //This bot is in place as a mark for modview's bot viewer. //If we hit it just stop and trace back to the beginning of the bot define and cut the string off. //This is only done in the UI and not the game so that "test" bots can be added manually and still //not show up in the menu. if (stopMark) { int startPoint = stopMark - buf; while (buf[startPoint] != '{') { startPoint--; } buf[startPoint] = 0; } trap_FS_FCloseFile( f ); COM_Compress(buf); ui_numBots += UI_ParseInfos( buf, MAX_BOTS - ui_numBots, &ui_botInfos[ui_numBots] ); } /* =============== UI_LoadBots =============== */ void UI_LoadBots( void ) { vmCvar_t botsFile; int numdirs; char filename[128]; char dirlist[1024]; char* dirptr; int i; int dirlen; ui_numBots = 0; trap_Cvar_Register( &botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM ); if( *botsFile.string ) { UI_LoadBotsFromFile(botsFile.string); } else { UI_LoadBotsFromFile("botfiles/bots.txt"); } // get all bots from .bot files numdirs = trap_FS_GetFileList("scripts", ".bot", dirlist, 1024 ); dirptr = dirlist; for (i = 0; i < numdirs; i++, dirptr += dirlen+1) { dirlen = strlen(dirptr); strcpy(filename, "scripts/"); strcat(filename, dirptr); UI_LoadBotsFromFile(filename); } trap_Print( va( "%i bots parsed\n", ui_numBots ) ); } /* =============== UI_GetBotInfoByNumber =============== */ char *UI_GetBotInfoByNumber( int num ) { if( num < 0 || num >= ui_numBots ) { trap_Print( va( S_COLOR_RED "Invalid bot number: %i\n", num ) ); return NULL; } return ui_botInfos[num]; } /* =============== UI_GetBotInfoByName =============== */ char *UI_GetBotInfoByName( const char *name ) { int n; char *value; for ( n = 0; n < ui_numBots ; n++ ) { value = Info_ValueForKey( ui_botInfos[n], "name" ); if ( !Q_stricmp( value, name ) ) { return ui_botInfos[n]; } } return NULL; } int UI_GetNumBots() { return ui_numBots; } char *UI_GetBotNameByNumber( int num ) { char *info = UI_GetBotInfoByNumber(num); if (info) { return Info_ValueForKey( info, "name" ); } return "Kyle"; }