//Star Wars /* defaults and explanations of fields: aggression 3 How likely they are to attack (from 1 (least) to 5 (most)) aim 3 How good their aim is (from 1 (worst) to 5 (best)) earshot 1024 How far in map units they can hear, in map units evasion 3 How likely they are to take cover or defensive maneuvers (from 1 (least) to 5 (most)) hfov 45 Horizontal field of view, in angles intelligence 3 How smart they are, in general (from 1 (least) to 5 (most)) move 3 How complex their moves are when evading or in combat (from 1 (least) to 5 (most)) reactions 3 How quickly they react (from 1 (worst) to 5 (best)) shootDistance 0 Overrides current weapon's max range vfov 34 Vertical field of view, in angles vigilance 0.1 How likely they are to notice something (from 0 (never) to 1 (always)) visrange 2048 How far away they can see something, in map units race none human, borg, parasite, klingon, malon, hirogen, stasis, species8472, dreadnought, harvester, reaver, avatar, vulcan playerTeam none player, enemy, neutral enemyTeam none player, enemy, neutral health 100 Health of entity (if not supplied by designer) moveType "runjump" Which movetype they can be (other choices are "static", "walk" and "flyswim" yawSpeed 50 How quickly they can turn walkSpeed 150 How fast they walk runSpeed 300 How fast they run acceleration 15 Acceleration (accel x 20fps = speed up per second, so accel of 15 means they can go from 0 to 300 in one second) Accel of 0 means don't accel/decel - just start/stop (good if you're a slow mover anyway and/or robotic - like a Borg) scaleX 100 X (horiz) scale, 100 is normal 100% scale scaleY 100 Y (horiz) scale, 100 is normal 100% scale scaleZ 100 Z (vert) scale, 100 is normal 100% scale scale 100 Sets all above 3 to what you specify headModel "hazard" model directory/skin name torsoModel "hazard" model directory/skin name legsModel "hazard" model directory/skin name headYawRangeLeft 70 How far left you can turn your head (angles) headYawRangeRight 70 How far right you can turn your head (angles) headPitchRangeUp 60 How far up you can tilt your head (angles) headPitchRangeDown 60 How far down you can tilt your head (angles) torsoYawRangeLeft 60 How far left you can turn your torso (angles) torsoYawRangeRight 60 How far right you can turn your torso (angles) torsoPitchRangeUp 30 How far up you can tilt your torso (angles) torsoPitchRangeDown 70 How far down you can tilt your torso (angles) snd "munro" subdirectory of sound/player from which to get custom sounds (pain, death, jump, etc.) dismemberProbHead 0 probability of head being dismembered ( from 0 (never) to 100 (always) ) dismemberProbArms 0 probability of arms being dismembered ( from 0 (never) to 100 (always) ) dismemberProbHands 0 probability of hands being dismembered ( from 0 (never) to 100 (always) ) dismemberProbLegs 0 probability of legs being dismembered ( from 0 (never) to 100 (always) ) dismemberProbWaist 0 probability of waist being dismembered ( from 0 (never) to 100 (always) ) */ //Characters munro { fullName "Katarn, Kyle" playerModel kyle saberColor blue reactions 4 aim 5 move 3 aggression 5 evasion 5 intelligence 5 playerTeam player // race human class kyle snd munro } Kyle { fullName "Katarn, Kyle" playerModel kyle saberColor blue reactions 4 aim 5 move 3 aggression 5 evasion 5 intelligence 5 playerTeam player // race human class kyle snd kyle sndcombat kyle sndjedi kyle dismemberProbHead 1 dismemberProbArms 1 dismemberProbHands 20 dismemberProbLegs 1 dismemberProbWaist 1 } Tavion { playerModel tavion rank commander saberColor red reactions 3 aim 3 move 5 aggression 3 evasion 4 intelligence 5 hfov 160 vfov 160 playerTeam enemy enemyTeam player // race human class tavion snd tavion sndcombat tavion sndjedi tavion yawSpeed 120 walkSpeed 55 runSpeed 200 health 300 dismemberProbHead 10 dismemberProbArms 35 dismemberProbLegs 10 dismemberProbHands 50 dismemberProbWaist 10 } Lando { fullName "Calrissian, Lando" playerModel lando snd lando reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam player enemyTeam enemy // race human class lando snd lando sndcombat lando sndextra lando sndjedi lando walkSpeed 55 runSpeed 200 yawspeed 120 dismemberProbHead 0 dismemberProbArms 0 dismemberProbHands 0 dismemberProbLegs 0 dismemberProbWaist 0 } Reelo { fullName "Baruk, Reelo" playerModel reelo snd reelo reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam enemy enemyTeam player // race klingon class reelo snd reelo sndcombat reelo sndextra reelo yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 5 dismemberProbArms 1 dismemberProbHands 20 dismemberProbLegs 1 dismemberProbWaist 0 } Jan { fullName "Ors, Jan" playerModel jan rank lt reactions 3 aim 5 move 3 aggression 3 evasion 3 intelligence 3 playerTeam player enemyTeam enemy class jan snd jan sndcombat jan sndextra jan yawSpeed 140 walkSpeed 55 runSpeed 200 // race human snd jan dismemberProbHead 0 dismemberProbArms 0 dismemberProbHands 1 dismemberProbLegs 0 dismemberProbWaist 0 } Galak { fullName "Fyyar, Galak" playerModel galak snd galak reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank captain playerTeam enemy enemyTeam player // race klingon class imperial yawspeed 90 walkSpeed 55 runSpeed 200 } Galak_Mech { fullName "Fyyar, Galak" playerModel galak_mech health 1000 width 20 height 88 crouchheight 88 snd galak_mech reactions 3 aim 5 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam enemy enemyTeam player // race klingon class galak_mech snd galak sndcombat galak sndextra galak yawSpeed 50 walkSpeed 45 runSpeed 150 dismemberProbHead 0 dismemberProbArms 0 dismemberProbHands 0 dismemberProbLegs 0 dismemberProbWaist 0 headPitchRangeUp 60 headPitchRangeDown 60 torsoPitchRangeUp 60 torsoPitchRangeDown 60 } Desann { fullName "Desann" playerModel desann saberColor red rank captain reactions 3 aim 3 move 5 aggression 3 evasion 5 intelligence 5 hfov 160 vfov 160 scale 135 height 78 crouchheight 42 width 18 playerTeam enemy enemyTeam player // race human class desann yawSpeed 120 walkSpeed 55 runSpeed 200 snd desann sndcombat desann sndjedi desann health 500 dismemberProbHead 10 dismemberProbArms 35 dismemberProbLegs 10 dismemberProbHands 50 dismemberProbWaist 10 } Luke { fullName "Skywalker, Luke" playerModel luke saberColor green rank captain reactions 3 aim 3 move 3 aggression 3 evasion 5 intelligence 3 playerTeam player enemyTeam enemy class luke yawSpeed 140 walkSpeed 55 runSpeed 200 // race human snd luke sndcombat luke sndjedi luke health 200 dismemberProbHead 0 dismemberProbArms 0 dismemberProbLegs 0 dismemberProbHands 0 dismemberProbWaist 0 } MonMothma { fullName "Mon Mothma" playerModel monmothma snd monmothma reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam player enemyTeam enemy // race human class monmotha walkSpeed 55 runSpeed 200 yawspeed 90 dismemberProbHead 0 dismemberProbArms 0 dismemberProbLegs 0 dismemberProbHands 0 dismemberProbWaist 0 } Bartender { fullName "Bartender" playerModel chiss snd bartender reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam neutral enemyTeam neutral // race human class bartender walkSpeed 55 runSpeed 200 yawspeed 90 dismemberProbHead 0 dismemberProbArms 0 dismemberProbLegs 0 dismemberProbHands 0 dismemberProbWaist 0 } MorganKatarn { fullName "MorganKatarn" playerModel morgan snd morgan reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam neutral enemyTeam neutral // race human class morgan walkSpeed 55 runSpeed 200 yawspeed 90 dismemberProbHead 0 dismemberProbArms 0 dismemberProbLegs 0 dismemberProbHands 0 dismemberProbWaist 0 } Prisoner { playerModel prisoner snd prisoner reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam player enemyTeam enemy class prisoner snd prisoner1 sndcombat prisoner1 sndextra prisoner1 walkSpeed 55 runSpeed 200 yawspeed 110 dismemberProbHead 0 dismemberProbArms 5 dismemberProbLegs 0 dismemberProbHands 10 dismemberProbWaist 0 } Prisoner2 { playerModel prisoner snd prisoner surfOff "head head_face" surfOn "head_off head_face_off" reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam player enemyTeam enemy class prisoner snd prisoner2 sndcombat prisoner2 sndextra prisoner2 walkSpeed 55 runSpeed 200 yawspeed 110 dismemberProbHead 0 dismemberProbArms 5 dismemberProbLegs 0 dismemberProbHands 10 dismemberProbWaist 0 } //NPC Humanoids Jedi { playerModel jedi saberColor yellow rank lt reactions 3 aim 3 move 3 aggression 3 evasion 2 intelligence 3 playerTeam player enemyTeam enemy class jedi yawSpeed 140 walkSpeed 55 runSpeed 200 snd jedi1 sndcombat jedi1 sndjedi jedi1 health 200 dismemberProbHead 0 dismemberProbArms 5 dismemberProbLegs 0 dismemberProbHands 10 dismemberProbWaist 0 } Jedi2 { playerModel jedi saberColor orange rank lt customSkin j2 surfOff "head head_face" surfOn "head_off head_face_off" reactions 3 aim 3 move 3 aggression 3 evasion 2 intelligence 3 playerTeam player enemyTeam enemy class jedi yawSpeed 140 walkSpeed 55 runSpeed 200 snd jedi2 sndcombat jedi2 sndjedi jedi2 health 200 dismemberProbHead 0 dismemberProbArms 5 dismemberProbLegs 0 dismemberProbHands 10 dismemberProbWaist 0 } JediF { playerModel jan surfOff "torso_vest hips_chaps torso_computer head_goggles torso_comp hips_belt" surfOn "torso_augment_off hips_augment_off hips_torso_off" saberColor random rank lt reactions 3 aim 3 move 3 aggression 3 evasion 2 intelligence 3 playerTeam player enemyTeam enemy class jedi yawSpeed 140 walkSpeed 55 runSpeed 200 snd jan sndcombat jan sndjedi jan health 200 dismemberProbHead 0 dismemberProbArms 5 dismemberProbLegs 0 dismemberProbHands 10 dismemberProbWaist 0 } JediTrainer { playerModel jeditrainer saberColor purple rank commander reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 playerTeam player enemyTeam enemy class jedi yawSpeed 140 walkSpeed 55 runSpeed 200 snd jedi1 sndcombat jedi1 sndjedi jedi1 health 400 dismemberProbHead 0 dismemberProbArms 5 dismemberProbLegs 0 dismemberProbHands 10 dismemberProbWaist 0 } Rebel { playerModel rebel reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam player enemyTeam enemy // race human class rebel snd rebel1 sndcombat rebel1 sndextra rebel1 yawspeed 120 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } Rebel2 { playerModel rebel reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam player enemyTeam enemy // race human class rebel snd rebel2 sndcombat rebel2 sndextra rebel2 yawspeed 120 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } BespinCop { playerModel bespin_cop health 40 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam player enemyTeam enemy walkSpeed 55 runSpeed 200 yawspeed 120 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 // race bespincop class bespin_cop snd bespincop1 sndcombat bespincop1 sndextra bespincop1 } BespinCop2 { playerModel bespin_cop health 40 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam player enemyTeam enemy walkSpeed 55 runSpeed 200 yawspeed 120 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 // race bespincop class bespin_cop snd bespincop2 sndcombat bespincop2 sndextra bespincop2 } Ugnaught { playerModel ugnaught scale 75 health 10 snd ugnaught reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam neutral enemyTeam player // race klingon class ugnaught yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Ugnaught2 { playerModel ugnaught surfOff "l_hand_purse" surfOn "r_hand_tool_off" scale 75 health 10 snd ugnaught reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam neutral enemyTeam player // race klingon class ugnaught yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Gran { playerModel gran reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman health 30 playerTeam enemy enemyTeam player // race klingon class gran snd gran1 sndcombat gran1 sndextra gran1 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Gran2 { playerModel gran reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman health 30 playerTeam enemy enemyTeam player // race klingon class gran snd gran2 sndcombat gran2 sndextra gran2 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } GranShooter { playerModel gran surfOff "l_leg_kneeguard" reactions 3 aim 5 move 3 aggression 3 evasion 1 intelligence 5 health 40 rank crewman playerTeam enemy enemyTeam player // race klingon class gran snd gran1 sndcombat gran1 sndextra gran1 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } GranBoxer { playerModel gran surfOff "l_leg_kneeguard r_leg_kneeguard" reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 health 50 rank crewman playerTeam enemy enemyTeam player // race klingon class gran snd gran2 sndcombat gran2 sndextra gran2 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Rodian { playerModel rodian reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 health 25 rank crewman playerTeam enemy enemyTeam player // race klingon class rodian snd rodian1 sndcombat rodian1 sndextra rodian1 yawspeed 90 walkSpeed 55 runSpeed 200 visrange 8192 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Rodian2 { playerModel rodian surfOff "hips_belt torso_vest" surfOn "torso_augment_off" reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 health 20 rank crewman playerTeam enemy enemyTeam player // race klingon class rodian snd rodian2 sndcombat rodian2 sndextra rodian2 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Weequay { playerModel weequay //FIXME: randomize these somehow, also belt... surfOff "hips_lowerarmor" surfOn "hips_torso_augment_off" reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 health 30 rank crewman playerTeam enemy enemyTeam player // race klingon class weequay snd weequay sndcombat weequay sndextra weequay yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Weequay2 { playerModel weequay surfOff "head_l_hairback hips_r_strap hips_r_packsmall" surfOn "head_r_hairshoulder_off hips_l_packsmall_off hips_l_strap_off" reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 health 30 rank crewman playerTeam enemy enemyTeam player class weequay snd weequay sndcombat weequay sndextra weequay yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Weequay3 { playerModel weequay surfOff "head_l_hairback hips_l_packlarge hips_l_packwide hips_r_strap hips_r_packsmall" surfOn "head_r_hairback_off hips_l_packsmall_off hips_l_strap_off hips_r_packlarge_off hips_r_packwide_off" reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 health 30 rank crewman playerTeam enemy enemyTeam player class weequay snd weequay sndcombat weequay sndextra weequay yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Weequay4 { playerModel weequay surfOff "head_l_hairback hips_l_packlarge hips_l_packwide" surfOn "head_l_hairshoulder_off hips_r_packlarge_off hips_r_packwide_off" reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 health 30 rank crewman playerTeam enemy enemyTeam player // race klingon class weequay snd weequay sndcombat weequay sndextra weequay yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } Trandoshan { playerModel trandoshan reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 health 40 rank crewman playerTeam enemy enemyTeam player // race klingon class trandoshan snd trandoshan1 sndcombat trandoshan1 sndextra trandoshan1 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 1 dismemberProbHands 20 dismemberProbWaist 0 } StormTrooper { playerModel stormtrooper surfOff torso_pauldron_off surfOn "torso_armor_neck_augment torso_body_neck_augment" health 30 headPitchRangeDown 30 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam enemy enemyTeam player // race klingon class stormtrooper height 64 crouchheight 48 walkSpeed 51 runSpeed 200 snd st1 sndcombat st1 sndextra st1 yawspeed 70 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } StormTrooper2 { playerModel stormtrooper surfOff torso_pauldron_off surfOn "torso_armor_neck_augment torso_body_neck_augment" health 30 headPitchRangeDown 30 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam enemy enemyTeam player // race klingon class stormtrooper height 64 crouchheight 48 walkSpeed 51 runSpeed 200 snd st2 sndcombat st2 sndextra st2 yawspeed 70 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } STOfficer { playerModel stormtrooper surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" health 60 headPitchRangeDown 30 reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 rank ensign scale 105 playerTeam enemy enemyTeam player // race klingon class stormtrooper height 68 crouchheight 52 walkSpeed 51 runSpeed 200 snd stofficer1 sndcombat stofficer1 sndextra stofficer1 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } StormPilot { playerModel stormpilot health 30 headPitchRangeDown 30 reactions 3 aim 5 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam enemy enemyTeam player class stormtrooper height 64 crouchheight 48 walkSpeed 51 runSpeed 200 snd st3 sndcombat st3 sndextra st3 yawspeed 80 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } STOfficerAlt { playerModel stormtrooper surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" health 60 headPitchRangeDown 30 reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 rank ensign scale 105 playerTeam enemy enemyTeam player // race klingon class stormtrooper height 68 crouchheight 52 walkSpeed 51 runSpeed 200 snd stofficer2 sndcombat stofficer2 sndextra stofficer2 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } STCommander { playerModel stormtrooper surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" health 60 headPitchRangeDown 30 reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 rank ensign scale 105 playerTeam enemy enemyTeam player // race klingon class stormtrooper height 68 crouchheight 52 walkSpeed 51 runSpeed 200 snd stofficer2 sndcombat stofficer2 sndextra stofficer2 yawspeed 110 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } SwampTrooper { playerModel swamptrooper headPitchRangeDown 30 health 70 reactions 3 aim 3 move 3 aggression 3 evasion 3 intelligence 3 scale 110 playerTeam enemy enemyTeam player // race klingon class swamptrooper height 68 crouchheight 52 snd swamp1 sndcombat swamp1 sndextra swamp1 yawspeed 100 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } SwampTrooper2 { playerModel swamptrooper headPitchRangeDown 30 health 70 reactions 3 aim 3 move 3 aggression 3 evasion 3 intelligence 3 scale 110 playerTeam enemy enemyTeam player // race klingon class swamptrooper height 68 crouchheight 52 snd swamp2 sndcombat swamp2 sndextra swamp2 yawspeed 100 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } RocketTrooper { playerModel stormtrooper surfOn torso_pauldron_off surfOff "torso_armor_neck_augment torso_body_neck_augment" health 60 headPitchRangeDown 30 reactions 5 aim 5 move 5 aggression 5 evasion 5 intelligence 5 rank ensign scale 110 playerTeam enemy enemyTeam player // race klingon class stormtrooper height 68 crouchheight 52 walkSpeed 51 runSpeed 200 snd st3 sndcombat st3 sndextra st3 yawspeed 100 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } Imperial { playerModel imperial surfOff l_arm_key health 20 reactions 2 aim 2 move 2 aggression 2 evasion 2 intelligence 2 rank lt playerTeam enemy enemyTeam player // race klingon class imperial snd io2 sndcombat io2 sndextra io2 yawspeed 110 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } ImpOfficer { playerModel imperial surfOff l_arm_key customSkin officer health 40 reactions 3 aim 3 move 3 aggression 3 evasion 3 intelligence 3 rank ltcomm playerTeam enemy enemyTeam player // race klingon class imperial snd io1 sndcombat io1 sndextra io1 yawspeed 110 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } ImpCommander { playerModel imperial surfOff l_arm_key customSkin commander health 80 reactions 4 aim 4 move 4 aggression 4 evasion 4 intelligence 4 rank commander playerTeam enemy enemyTeam player // race klingon class imperial // snd io3 // sndcombat io3 // sndextra io3 snd io1 sndcombat io1 sndextra io1 yawspeed 110 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } ImpWorker { playerModel imperial_worker headPitchRangeDown 30 health 30 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam enemy enemyTeam player // race imperial class impworker height 64 crouchheight 48 walkSpeed 51 runSpeed 200 snd worker1 sndcombat worker1 sndextra worker1 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } ImpWorker2 { playerModel imperial_worker headPitchRangeDown 30 health 30 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam enemy enemyTeam player // race imperial class impworker height 64 crouchheight 48 walkSpeed 51 runSpeed 200 snd worker2 sndcombat worker2 sndextra worker2 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } ImpWorker3 { playerModel imperial_worker headPitchRangeDown 30 health 30 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 rank crewman playerTeam enemy enemyTeam player // race imperial class impworker height 64 crouchheight 48 walkSpeed 51 runSpeed 200 snd worker3 sndcombat worker3 sndextra worker3 yawspeed 90 walkSpeed 55 runSpeed 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 0 } RebornAcrobat { playerModel reborn customSkin acrobat saberColor red rank crewman reactions 3 aim 3 move 5 aggression 3 evasion 3 intelligence 5 hfov 160 vfov 160 scale 96 playerTeam enemy enemyTeam player // race human class reborn snd reborn1 sndcombat reborn1 sndjedi reborn1 yawSpeed 140 walkSpeed 55 runSpeed 200 health 100 dismemberProbHead 0 dismemberProbArms 20 dismemberProbLegs 0 dismemberProbHands 30 dismemberProbWaist 0 } Reborn { playerModel reborn saberColor red reactions 1 aim 1 move 1 aggression 1 evasion 1 intelligence 1 hfov 120 vfov 120 scale 94 playerTeam enemy enemyTeam player // race human class reborn snd reborn1 sndcombat reborn1 sndjedi reborn1 yawSpeed 60 walkSpeed 45 runSpeed 180 health 40 dismemberProbHead 0 dismemberProbArms 20 dismemberProbLegs 0 dismemberProbHands 30 dismemberProbWaist 0 } RebornForceUser { playerModel reborn customSkin forceuser saberColor red rank ensign reactions 3 aim 3 move 5 aggression 2 evasion 2 intelligence 5 hfov 160 vfov 160 scale 96 playerTeam enemy enemyTeam player // race human class reborn snd reborn2 sndcombat reborn2 sndjedi reborn2 yawSpeed 80 walkSpeed 55 runSpeed 200 health 100 dismemberProbHead 0 dismemberProbArms 20 dismemberProbLegs 0 dismemberProbHands 30 dismemberProbWaist 0 } RebornFencer { playerModel reborn customSkin fencer saberColor red rank ltjg reactions 3 aim 3 move 5 aggression 4 evasion 2 intelligence 5 hfov 160 vfov 160 scale 96 playerTeam enemy enemyTeam player // race human class reborn snd reborn2 sndcombat reborn2 sndjedi reborn2 yawSpeed 140 walkSpeed 55 runSpeed 200 health 100 dismemberProbHead 0 dismemberProbArms 20 dismemberProbLegs 0 dismemberProbHands 30 dismemberProbWaist 0 } RebornBoss { playerModel reborn customSkin boss saberColor red rank lt reactions 3 aim 3 move 5 aggression 4 evasion 3 intelligence 5 hfov 160 vfov 160 playerTeam enemy enemyTeam player // race human class reborn snd reborn3 sndcombat reborn3 sndjedi reborn3 yawSpeed 140 walkSpeed 55 runSpeed 200 health 150 dismemberProbHead 0 dismemberProbArms 20 dismemberProbLegs 0 dismemberProbHands 30 dismemberProbWaist 0 } ShadowTrooper { playerModel shadowtrooper saberColor red rank ltcomm reactions 5 aim 5 move 5 aggression 5 evasion 4 intelligence 5 hfov 160 vfov 160 playerTeam enemy enemyTeam player // race human class shadowtrooper snd shadow1 sndcombat shadow1 yawSpeed 140 walkSpeed 55 runSpeed 200 health 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 1 } ShadowTrooper2 { playerModel shadowtrooper saberColor red rank lt reactions 5 aim 5 move 5 aggression 5 evasion 4 intelligence 5 hfov 160 vfov 160 playerTeam enemy enemyTeam player // race human class shadowtrooper snd shadow2 sndcombat shadow2 yawSpeed 140 walkSpeed 55 runSpeed 200 health 200 dismemberProbHead 0 dismemberProbArms 10 dismemberProbLegs 0 dismemberProbHands 20 dismemberProbWaist 1 } //NPC Monsters Howler { playerModel howler reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam enemy enemyTeam player class howler yawSpeed 60 runSpeed 150 walkSpeed 50 hFOV 120 vfov 45 snd howler health 60 } Minemonster { playerModel minemonster reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam enemy enemyTeam player class minemonster snd mine yawSpeed 160 runSpeed 210 walkSpeed 50 hFOV 120 vfov 45 height 30 width 9 snd mine health 40 } Glider { playerModel glider reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race harvester class glider yawSpeed 60 runSpeed 150 walkSpeed 50 hFOV 120 vfov 45 snd glider } //NPC Droids protocol { playerModel protocol reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race bot class protocol snd protocol yawSpeed 60 runSpeed 150 walkSpeed 50 height 48 width 12 hFOV 120 vfov 45 snd protocol } protocol_imp { playerModel protocol surfOn head_off surfOff head customSkin imp reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race bot class protocol snd protocol yawSpeed 60 runSpeed 150 walkSpeed 50 height 48 width 12 hFOV 120 vfov 45 snd protocol } r2d2 { playermodel r2d2 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race bot class r2d2 yawSpeed 120 runSpeed 150 walkSpeed 50 height 40 width 12 hFOV 120 vfov 45 snd r2d2 } r2d2_imp { playermodel r2d2 customSkin imp headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race bot class r2d2 yawSpeed 120 runSpeed 150 walkSpeed 50 height 40 width 12 hFOV 120 vfov 45 snd r2d2 } r5d2 { playerModel r5d2 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race bot class r5d2 yawSpeed 60 runSpeed 150 walkSpeed 50 height 40 width 12 hFOV 120 vfov 45 snd r5d2 } r5d2_imp { playerModel r5d2 customSkin imp headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race bot class r5d2 yawSpeed 60 runSpeed 150 walkSpeed 50 height 40 width 12 hFOV 120 vfov 45 snd r5d2 } gonk { playerModel gonk reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race bot class gonk yawSpeed 60 runSpeed 40 walkSpeed 30 height 32 width 12 hFOV 120 vfov 45 snd gonk } mouse { headmodel none torsomodel none legsmodel mouse reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam neutral enemyTeam neutral // race bot class mouse yawSpeed 120 runSpeed 500 walkSpeed 150 height 16 width 8 hFOV 120 vfov 45 snd mouse } seeker { headmodel none torsomodel none legsmodel remote reactions 3 aim 1 move 3 aggression 3 evasion 3 intelligence 5 playerTeam player enemyTeam enemy // race bot class seeker yawSpeed 120 runSpeed 500 walkSpeed 150 height 32 width 8 hFOV 160 vfov 45 snd remote moveType "flyswim" } remote { headmodel none torsomodel none legsmodel remote reactions 3 aim 1 move 3 aggression 3 evasion 3 intelligence 5 playerTeam enemy enemyTeam player // race bot class remote yawSpeed 120 runSpeed 500 walkSpeed 150 height 32 width 8 hFOV 160 vfov 45 snd remote moveType "flyswim" } sentry { playermodel sentry health 100 reactions 3 aim 3 move 3 aggression 3 evasion 1 intelligence 5 playerTeam enemy enemyTeam player // race bot class sentry health 150 yawSpeed 120 runSpeed 400 walkSpeed 250 height 48 width 24 hFOV 120 vfov 160 snd sentry } interrogator { playermodel interrogator health 100 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam enemy enemyTeam player // race bot class interrogator yawSpeed 120 runSpeed 150 walkSpeed 50 height 24 width 12 hFOV 120 vfov 45 snd interrogator } probe { playerModel probe health 200 headYawRangeLeft 180 headYawRangeRight 180 headPitchRangeUp 0 headPitchRangeDown 0 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 10 torsoPitchRangeDown 10 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam enemy enemyTeam player // race bot class probe yawSpeed 60 runSpeed 150 walkSpeed 50 height 110 width 24 hFOV 120 vfov 45 snd probe moveType "flyswim" } mark1 { playerModel mark1 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 height 120 width 36 playerTeam enemy enemyTeam player health 300 // race bot class mark1 yawSpeed 60 runSpeed 150 walkSpeed 70 hFOV 120 vfov 45 snd mark1 } mark2 { playerModel mark2 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam enemy enemyTeam player // race bot class mark2 yawSpeed 60 runSpeed 150 walkSpeed 75 hFOV 120 vfov 45 snd mark2 } atst { playerModel atst // headModel atst //torsoModel atst //legsModel atst headYawRangeLeft 80 headYawRangeRight 80 headPitchRangeUp 30 headPitchRangeDown 30 torsoYawRangeLeft 0 torsoYawRangeRight 0 torsoPitchRangeUp 0 torsoPitchRangeDown 0 health 200 reactions 3 aim 1 move 3 aggression 3 evasion 1 intelligence 5 playerTeam enemy enemyTeam player height 272 width 80 // race bot class atst yawSpeed 60 runSpeed 150 walkSpeed 150 hFOV 120 vfov 45 snd atst } test { playerModel test playerTeam player enemyTeam neutral class kyle }