#if !defined(AFX_ENTITYLISTDLG_H__C241B9A3_819F_11D1_B548_00AA00A410FC__INCLUDED_) #define AFX_ENTITYLISTDLG_H__C241B9A3_819F_11D1_B548_00AA00A410FC__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // EntityListDlg.h : header file // ///////////////////////////////////////////////////////////////////////////// // CEntityListDlg dialog class CEntityListDlg : public CDialog { // Construction public: CEntityListDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CEntityListDlg) enum { IDD = IDD_DLG_ENTITYLIST }; CListCtrl m_lstEntity; CTreeCtrl m_treeEntity; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEntityListDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CEntityListDlg) afx_msg void OnSelect(); virtual BOOL OnInitDialog(); afx_msg void OnSelchangedTreeEntity(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnDblclkListInfo(); afx_msg void OnDblclkTreeEntity(NMHDR* pNMHDR, LRESULT* pResult); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ENTITYLISTDLG_H__C241B9A3_819F_11D1_B548_00AA00A410FC__INCLUDED_)