// AssimilateView.h : interface of the CAssimilateView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_ASSIMILATEVIEW_H__2CCA554C_2AD3_11D3_82E0_0000C0366FF2__INCLUDED_) #define AFX_ASSIMILATEVIEW_H__2CCA554C_2AD3_11D3_82E0_0000C0366FF2__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 enum { ObjID_Folder, ObjID_Unused1, ObjID_Unused2, ObjID_Unused3, ObjID_Unused4, ObjID_Sequence, ObjID_ENUMINVALID, ObjID_OpenFolder, ObjID_Unused6, ObjID_ENUMBOTH, ObjID_ENUMTORSO, ObjID_ENUMLEGS, ObjID_ENUMG2, ObjID_ENUMG2INVALID, ObjID_ENUMG2GLA, ObjID_ENUMG2GLAINVALID }; typedef enum { eMODE_BAD=0, eMODE_SINGLE, eMODE_MULTI } PlayerMode_e; class CAssimilateView : public CTreeView { protected: // create from serialization only CAssimilateView(); DECLARE_DYNCREATE(CAssimilateView) // Attributes public: CAssimilateDoc* GetDocument(); // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAssimilateView) public: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual BOOL PreCreateWindow(CREATESTRUCT& cs); virtual void OnInitialUpdate(); protected: virtual BOOL OnPreparePrinting(CPrintInfo* pInfo); virtual void OnBeginPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnEndPrinting(CDC* pDC, CPrintInfo* pInfo); virtual void OnUpdate(CView* pSender, LPARAM lHint, CObject* pHint); //}}AFX_VIRTUAL // Implementation public: virtual ~CAssimilateView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif CModel *GetCurrentModel(); PlayerMode_e GetSingleOrMultiPlayerMode(); protected: void BuildTree(); void UpdateTree(); void SortTree(); bool DeleteCurrentItem(bool bNoQueryForSequenceDelete = false); void SetFirstModelTitleAndMode(); // Generated message map functions protected: //{{AFX_MSG(CAssimilateView) afx_msg void OnDblclk(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnDestroy(); afx_msg void OnItemexpanded(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnRButtonDblClk(UINT nFlags, CPoint point); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #ifndef _DEBUG // debug version in AssimilateView.cpp inline CAssimilateDoc* CAssimilateView::GetDocument() { return (CAssimilateDoc*)m_pDocument; } #endif ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. extern CAssimilateView* ghAssimilateView; #endif // !defined(AFX_ASSIMILATEVIEW_H__2CCA554C_2AD3_11D3_82E0_0000C0366FF2__INCLUDED_)