jedioutcast/utils/Radiant/texturelayout.cpp

60 lines
1.3 KiB
C++
Raw Normal View History

2013-04-04 18:02:27 +00:00
// TextureLayout.cpp : implementation file
//
#include "stdafx.h"
#include "Radiant.h"
#include "TextureLayout.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTextureLayout dialog
CTextureLayout::CTextureLayout(CWnd* pParent /*=NULL*/)
: CDialog(CTextureLayout::IDD, pParent)
{
//{{AFX_DATA_INIT(CTextureLayout)
m_fX = 4.0f;
m_fY = 4.0f;
//}}AFX_DATA_INIT
}
void CTextureLayout::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTextureLayout)
DDX_Text(pDX, IDC_EDIT_X, m_fX);
DDX_Text(pDX, IDC_EDIT_Y, m_fY);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTextureLayout, CDialog)
//{{AFX_MSG_MAP(CTextureLayout)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTextureLayout message handlers
void CTextureLayout::OnOK()
{
CDialog::OnOK();
}
BOOL CTextureLayout::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}