jedioutcast/utils/Assimilate/BuildAll.h

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2013-04-04 18:02:27 +00:00
#if !defined(AFX_BUILDALL_H__46894350_463F_4AC6_B84D_5378E3D50E7E__INCLUDED_)
#define AFX_BUILDALL_H__46894350_463F_4AC6_B84D_5378E3D50E7E__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// BuildAll.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CBuildAll dialog
class CBuildAll : public CDialog
{
// Construction
public:
CBuildAll(CString strPath, bool bPreValidate,
CWnd* pParent = NULL); // standard constructor
void GetData(CString& strPath, bool& bPreValidate);
// Dialog Data
//{{AFX_DATA(CBuildAll)
enum { IDD = IDD_BUILD_ALL };
BOOL m_bPreValidateCARs;
CString m_strBuildPath;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CBuildAll)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CBuildAll)
virtual void OnCancel();
virtual void OnOK();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_BUILDALL_H__46894350_463F_4AC6_B84D_5378E3D50E7E__INCLUDED_)