jedioutcast/utils/Radiant/camera.h

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2013-04-04 18:02:27 +00:00
// window system independent camera view code
typedef enum
{
cd_wire,
cd_solid,
cd_texture,
cd_light,
cd_blend
} camera_draw_mode;
typedef struct
{
int width, height;
qboolean timing;
vec3_t origin;
vec3_t angles;
camera_draw_mode draw_mode;
vec3_t color; // background
vec3_t forward, right, up; // move matrix
vec3_t vup, vpn, vright; // view matrix
} camera_t;