jedioutcast/utils/Assimilate/Module.h

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2013-04-04 18:02:27 +00:00
// CModule.h
#ifndef USES_MODULES
#define USES_MODULES
#include <windows.h>
class CModule;
class CErrHandler
{
public:
CErrHandler();
virtual ~CErrHandler();
void SetModule(CModule* module);
virtual void Error(int theError, LPCTSTR errString) {};
protected:
virtual void Init();
CModule* m_module;
CErrHandler* m_oldHandler;
};
class CModule
{
public:
CModule();
virtual ~CModule();
void SetErrHandler(CErrHandler* errHandler);
void ReportError(int theError, LPCTSTR errString);
int GetLastError(BOOL reset = TRUE);
char* GetLastErrorMessage();
friend class CErrHandler;
protected:
CErrHandler* InstallErrHandler(CErrHandler* errHandler);
CErrHandler* m_errHandler;
int m_lastError;
char* m_lastErrMsg;
};
#endif // USES_MODULES