24 lines
536 B
C++
24 lines
536 B
C++
//Anything above this #include will be ignored by the compiler
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#include "../qcommon/exe_headers.h"
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// ICARUS Engine Interface File
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//
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// This file is the only section of the ICARUS systems that
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// is not directly portable from engine to engine.
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//
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// -- jweier
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#include "../game/g_public.h"
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#include "interface.h"
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/*
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void Interface_Init( interface_export_t *pe )
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{
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//TODO: This is where you link up all your functions to the engine
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//Example:
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//
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// pe->I_GetEntityByName = ENGINE_GetEntityByName;
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}
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*/
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