#pragma once #if !defined(CG_LIGHTS_H_INC) #define CG_LIGHTS_H_INC typedef struct { int length; color4ub_t value; color4ub_t map[MAX_QPATH]; } clightstyle_t; void CG_ClearLightStyles (void); void CG_RunLightStyles (void); void CG_SetLightstyle (int i); #endif // CG_LIGHTS_H_INC