//Anything above this #include will be ignored by the compiler #include "../qcommon/exe_headers.h" #include "server.h" // TTimo: unused, commenting out to make gcc happy #if 1 /* ============== SV_Netchan_Encode // first four bytes of the data are always: long reliableAcknowledge; ============== */ static void SV_Netchan_Encode( client_t *client, msg_t *msg ) { #ifdef _XBOX return; #endif long reliableAcknowledge, i, index; byte key, *string; int srdc, sbit, soob; if ( msg->cursize < SV_ENCODE_START ) { return; } srdc = msg->readcount; sbit = msg->bit; soob = msg->oob; msg->bit = 0; msg->readcount = 0; msg->oob = (qboolean)0; reliableAcknowledge = MSG_ReadLong(msg); msg->oob = (qboolean)soob; msg->bit = sbit; msg->readcount = srdc; string = (byte *)client->lastClientCommandString; index = 0; // xor the client challenge with the netchan sequence number key = client->challenge ^ client->netchan.outgoingSequence; for (i = SV_ENCODE_START; i < msg->cursize; i++) { // modify the key with the last received and with this message acknowledged client command if (!string[index]) index = 0; if (/*string[index] > 127 ||*/ // eurofix: remove this so we can chat in european languages... -ste string[index] == '%') { key ^= '.' << (i & 1); } else { key ^= string[index] << (i & 1); } index++; // encode the data with this key *(msg->data + i) = *(msg->data + i) ^ key; } } /* ============== SV_Netchan_Decode // first 12 bytes of the data are always: long serverId; long messageAcknowledge; long reliableAcknowledge; ============== */ static void SV_Netchan_Decode( client_t *client, msg_t *msg ) { #ifdef _XBOX return; #endif int serverId, messageAcknowledge, reliableAcknowledge; int i, index, srdc, sbit, soob; byte key, *string; srdc = msg->readcount; sbit = msg->bit; soob = msg->oob; msg->oob = (qboolean)0; serverId = MSG_ReadLong(msg); messageAcknowledge = MSG_ReadLong(msg); reliableAcknowledge = MSG_ReadLong(msg); msg->oob = (qboolean)soob; msg->bit = sbit; msg->readcount = srdc; string = (byte *)client->reliableCommands[ reliableAcknowledge & (MAX_RELIABLE_COMMANDS-1) ]; index = 0; // key = client->challenge ^ serverId ^ messageAcknowledge; for (i = msg->readcount + SV_DECODE_START; i < msg->cursize; i++) { // modify the key with the last sent and acknowledged server command if (!string[index]) index = 0; if (/*string[index] > 127 || */ // eurofix: remove this so we can chat in european languages... -ste string[index] == '%') { key ^= '.' << (i & 1); } else { key ^= string[index] << (i & 1); } index++; // decode the data with this key *(msg->data + i) = *(msg->data + i) ^ key; } } #endif /* ================= SV_Netchan_TransmitNextFragment ================= */ void SV_Netchan_TransmitNextFragment( netchan_t *chan ) { Netchan_TransmitNextFragment( chan ); } /* =============== SV_Netchan_Transmit ================ */ //extern byte chksum[65536]; void SV_Netchan_Transmit( client_t *client, msg_t *msg) { //int length, const byte *data ) { // int i; MSG_WriteByte( msg, svc_EOF ); // for(i=SV_ENCODE_START;icursize;i++) { // chksum[i-SV_ENCODE_START] = msg->data[i]; // } // Huff_Compress( msg, SV_ENCODE_START ); SV_Netchan_Encode( client, msg ); Netchan_Transmit( &client->netchan, msg->cursize, msg->data ); } /* ================= Netchan_SV_Process ================= */ qboolean SV_Netchan_Process( client_t *client, msg_t *msg ) { int ret; // int i; ret = Netchan_Process( &client->netchan, msg ); if (!ret) return qfalse; SV_Netchan_Decode( client, msg ); // Huff_Decompress( msg, SV_DECODE_START ); // for(i=SV_DECODE_START+msg->readcount;icursize;i++) { // if (msg->data[i] != chksum[i-(SV_DECODE_START+msg->readcount)]) { // Com_Error(ERR_DROP,"bad\n"); // } // } return qtrue; }