// ICARUS Intance header #ifndef __INSTANCE__ #define __INSTANCE__ #include "blockstream.h" #include "interface.h" #include "taskmanager.h" #include "sequence.h" #include "sequencer.h" class ICARUS_Instance { public: typedef list< CSequence * > sequence_l; typedef list< CSequencer * > sequencer_l; typedef map < string, unsigned char > signal_m; ICARUS_Instance( void ); ~ICARUS_Instance( void ); static ICARUS_Instance *Create( interface_export_t * ); int Delete( void ); CSequencer *GetSequencer( int ); void DeleteSequencer( CSequencer * ); CSequence *GetSequence( void ); CSequence *GetSequence( int id ); void DeleteSequence( CSequence * ); interface_export_t *GetInterface( void ) const { return m_interface; } //These are overriddable for "worst-case" save / loads virtual int Save( void /*FIXME*/ ); virtual int Load( void /*FIXME*/ ); void Signal( const char *identifier ); bool CheckSignal( const char *identifier ); void ClearSignal( const char *identifier ); protected: virtual int SaveSignals( void ); virtual int SaveSequences( void ); virtual int SaveSequenceIDTable( void ); virtual int SaveSequencers( void ); int AllocateSequences( int numSequences, int *idTable ); virtual int LoadSignals( void ); virtual int LoadSequencers( void ); virtual int LoadSequences( void ); virtual int LoadSequence( void ); int Free( void ); interface_export_t *m_interface; int m_GUID; sequence_l m_sequences; sequencer_l m_sequencers; signal_m m_signals; #ifdef _DEBUG int m_DEBUG_NumSequencerAlloc; int m_DEBUG_NumSequencerFreed; int m_DEBUG_NumSequencerResidual; int m_DEBUG_NumSequenceAlloc; int m_DEBUG_NumSequenceFreed; int m_DEBUG_NumSequenceResidual; #endif }; #endif //__INSTANCE__