#ifndef _WIN32 # error You should not be including this file on this platform #endif #ifndef __GLW_WIN_H__ #define __GLW_WIN_H__ #include typedef struct { WNDPROC wndproc; HDC hDC; // handle to device context HGLRC hGLRC; // handle to GL rendering context HINSTANCE hinstOpenGL; // HINSTANCE for the OpenGL library qboolean allowdisplaydepthchange; qboolean pixelFormatSet; int desktopBitsPixel; int desktopWidth, desktopHeight; qboolean cdsFullscreen; FILE *log_fp; } glwstate_t; extern glwstate_t glw_state; bool GL_CheckForExtension(const char *ext); #endif