#ifndef _AL_H_ #define _AL_H_ /** * OpenAL cross platform audio library * Copyright (C) 1999-2000 by authors. * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. * Or go to http://www.gnu.org/copyleft/lgpl.html */ #include "altypes.h" #ifdef _XBOX #define ALAPI #define ALAPIENTRY #define AL_CALLBACK #else #ifdef __cplusplus extern "C" { #endif #ifdef _WIN32 #ifdef _OPENAL32LIB #define ALAPI __declspec(dllexport) #else #define ALAPI __declspec(dllimport) #endif #define ALAPIENTRY __cdecl #define AL_CALLBACK #else #ifdef TARGET_OS_MAC #if TARGET_OS_MAC #pragma export on #endif #endif #define ALAPI #define ALAPIENTRY __cdecl #define AL_CALLBACK #endif #endif #define OPENAL #ifndef AL_NO_PROTOTYPES /** * OpenAL Maintenance Functions * Initialization and exiting. * State Management and Query. * Error Handling. * Extension Support. */ /** State management. */ ALAPI ALvoid ALAPIENTRY alEnable( ALenum capability ); ALAPI ALvoid ALAPIENTRY alDisable( ALenum capability ); ALAPI ALboolean ALAPIENTRY alIsEnabled( ALenum capability ); /** Application preferences for driver performance choices. */ ALAPI ALvoid ALAPIENTRY alHint( ALenum target, ALenum mode ); /** State retrieval. */ ALAPI ALboolean ALAPIENTRY alGetBoolean( ALenum param ); ALAPI ALint ALAPIENTRY alGetInteger( ALenum param ); ALAPI ALfloat ALAPIENTRY alGetFloat( ALenum param ); ALAPI ALdouble ALAPIENTRY alGetDouble( ALenum param ); ALAPI ALvoid ALAPIENTRY alGetBooleanv( ALenum param, ALboolean* data ); ALAPI ALvoid ALAPIENTRY alGetIntegerv( ALenum param, ALint* data ); ALAPI ALvoid ALAPIENTRY alGetFloatv( ALenum param, ALfloat* data ); ALAPI ALvoid ALAPIENTRY alGetDoublev( ALenum param, ALdouble* data ); ALAPI ALubyte* ALAPIENTRY alGetString( ALenum param ); /** * Error support. * Obtain the most recent error generated in the AL state machine. */ ALAPI ALenum ALAPIENTRY alGetError( ALvoid ); #ifdef _XBOX /** * Update cycle. */ ALAPI ALvoid ALAPIENTRY alUpdate( ALvoid ); /** * Returns a global state parameter. */ ALAPI ALvoid ALAPIENTRY alGeti( ALenum param, ALint* value ); /** * Adjust the size of the sound buffer pool. */ ALAPI ALvoid ALAPIENTRY alResizePool( ALuint size ); #endif /** * Extension support. * Obtain the address of a function (usually an extension) * with the name fname. All addresses are context-independent. */ ALAPI ALboolean ALAPIENTRY alIsExtensionPresent( ALubyte* fname ); /** * Extension support. * Obtain the address of a function (usually an extension) * with the name fname. All addresses are context-independent. */ ALAPI ALvoid* ALAPIENTRY alGetProcAddress( ALubyte* fname ); /** * Extension support. * Obtain the integer value of an enumeration (usually an extension) with the name ename. */ ALAPI ALenum ALAPIENTRY alGetEnumValue( ALubyte* ename ); /** * LISTENER * Listener is the sample position for a given context. * The multi-channel (usually stereo) output stream generated * by the mixer is parametrized by this Listener object: * its position and velocity relative to Sources, within * occluder and reflector geometry. */ #ifdef _XBOX /** * Listener create and delete */ ALAPI ALvoid ALAPIENTRY alGenListeners( ALsizei n, ALuint* listeners ); ALAPI ALvoid ALAPIENTRY alDeleteListeners( ALsizei n, ALuint* listeners ); #endif // VV's Console version of openAL includes multiple listener support, // as an extra first arg to the alListener functions. We wrap that up // in a macro here, to make the following more concise. #ifdef _XBOX #define AL_VV_LISTENER ALuint listener, #else #define AL_VV_LISTENER #endif /** * * Listener Environment: default 0. */ ALAPI ALvoid ALAPIENTRY alListeneri( AL_VV_LISTENER ALenum param, ALint value ); /** * * Listener Gain: default 1.0f. */ ALAPI ALvoid ALAPIENTRY alListenerf( AL_VV_LISTENER ALenum param, ALfloat value ); /** * * Listener Position. * Listener Velocity. */ ALAPI ALvoid ALAPIENTRY alListener3f( AL_VV_LISTENER ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); /** * * Listener Position: ALfloat[3] * Listener Velocity: ALfloat[3] * Listener Orientation: ALfloat[6] (forward and up vector). */ ALAPI ALvoid ALAPIENTRY alListenerfv( AL_VV_LISTENER ALenum param, ALfloat* values ); ALAPI ALvoid ALAPIENTRY alGetListeneri( AL_VV_LISTENER ALenum param, ALint* value ); ALAPI ALvoid ALAPIENTRY alGetListenerf( AL_VV_LISTENER ALenum param, ALfloat* value ); ALAPI ALvoid ALAPIENTRY alGetListener3f( AL_VV_LISTENER ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); ALAPI ALvoid ALAPIENTRY alGetListenerfv( AL_VV_LISTENER ALenum param, ALfloat* values ); /** * SOURCE * Source objects are by default localized. Sources * take the PCM data provided in the specified Buffer, * apply Source-specific modifications, and then * submit them to be mixed according to spatial * arrangement etc. */ /** Create Source objects. */ #ifdef _XBOX ALAPI ALvoid ALAPIENTRY alGenSources2D( ALsizei n, ALuint* sources ); ALAPI ALvoid ALAPIENTRY alGenSources3D( ALsizei n, ALuint* sources ); #else ALAPI ALvoid ALAPIENTRY alGenSources( ALsizei n, ALuint* sources ); #endif /** Delete Source objects. */ ALAPI ALvoid ALAPIENTRY alDeleteSources( ALsizei n, ALuint* sources ); /** Verify a handle is a valid Source. */ ALAPI ALboolean ALAPIENTRY alIsSource( ALuint id ); /** Set an integer parameter for a Source object. */ ALAPI ALvoid ALAPIENTRY alSourcei( ALuint source, ALenum param, ALint value ); ALAPI ALvoid ALAPIENTRY alSourcef( ALuint source, ALenum param, ALfloat value ); ALAPI ALvoid ALAPIENTRY alSource3f( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); ALAPI ALvoid ALAPIENTRY alSourcefv( ALuint source, ALenum param, ALfloat* values ); /** Get an integer parameter for a Source object. */ ALAPI ALvoid ALAPIENTRY alGetSourcei( ALuint source, ALenum param, ALint* value ); ALAPI ALvoid ALAPIENTRY alGetSourcef( ALuint source, ALenum param, ALfloat* value ); ALAPI ALvoid ALAPIENTRY alGetSource3f( ALuint source, ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); ALAPI ALvoid ALAPIENTRY alGetSourcefv( ALuint source, ALenum param, ALfloat* values ); ALAPI ALvoid ALAPIENTRY alSourcePlayv( ALsizei n, ALuint *sources ); ALAPI ALvoid ALAPIENTRY alSourcePausev( ALsizei n, ALuint *sources ); ALAPI ALvoid ALAPIENTRY alSourceStopv( ALsizei n, ALuint *sources ); ALAPI ALvoid ALAPIENTRY alSourceRewindv(ALsizei n,ALuint *sources); /** Activate a source, start replay. */ ALAPI ALvoid ALAPIENTRY alSourcePlay( ALuint source ); /** * Pause a source, * temporarily remove it from the mixer list. */ ALAPI ALvoid ALAPIENTRY alSourcePause( ALuint source ); /** * Stop a source, * temporarily remove it from the mixer list, * and reset its internal state to pre-Play. * To remove a Source completely, it has to be * deleted following Stop, or before Play. */ ALAPI ALvoid ALAPIENTRY alSourceStop( ALuint source ); /** * Rewinds a source, * temporarily remove it from the mixer list, * and reset its internal state to pre-Play. */ ALAPI ALvoid ALAPIENTRY alSourceRewind( ALuint source ); /** * BUFFER * Buffer objects are storage space for sample data. * Buffers are referred to by Sources. There can be more than * one Source using the same Buffer data. If Buffers have * to be duplicated on a per-Source basis, the driver has to * take care of allocation, copying, and deallocation as well * as propagating buffer data changes. */ /** Buffer object generation. */ ALAPI ALvoid ALAPIENTRY alGenBuffers( ALsizei n, ALuint* buffers ); ALAPI ALvoid ALAPIENTRY alDeleteBuffers( ALsizei n, ALuint* buffers ); ALAPI ALboolean ALAPIENTRY alIsBuffer( ALuint buffer ); /** * Specify the data to be filled into a buffer. */ ALAPI ALvoid ALAPIENTRY alBufferData( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq ); ALAPI ALvoid ALAPIENTRY alGetBufferi( ALuint buffer, ALenum param, ALint* value ); ALAPI ALvoid ALAPIENTRY alGetBufferf( ALuint buffer, ALenum param, ALfloat* value ); /** * Queue stuff */ ALAPI ALvoid ALAPIENTRY alSourceQueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); ALAPI ALvoid ALAPIENTRY alSourceUnqueueBuffers( ALuint source, ALsizei n, ALuint* buffers ); #ifdef _XBOX /** * STREAM * Stream objects encapsulate traditional sound stream and * act as both sources and buffers. They emit sound and * manage sound data. */ ALAPI ALvoid ALAPIENTRY alGenStream( ALvoid ); ALAPI ALvoid ALAPIENTRY alDeleteStream( ALvoid ); ALAPI ALvoid ALAPIENTRY alStreamStop( ALvoid ); ALAPI ALvoid ALAPIENTRY alStreamPlay( ALsizei offset, ALint file, ALint loop ); ALAPI ALvoid ALAPIENTRY alStreamf( ALenum param, ALfloat value ); ALAPI ALvoid ALAPIENTRY alGetStreamf( ALenum param, ALfloat* value ); ALAPI ALvoid ALAPIENTRY alGetStreami( ALenum param, ALint* value ); #endif /** * Knobs and dials */ ALAPI ALvoid ALAPIENTRY alDistanceModel( ALenum value ); ALAPI ALvoid ALAPIENTRY alDopplerFactor( ALfloat value ); ALAPI ALvoid ALAPIENTRY alDopplerVelocity( ALfloat value ); #ifdef _XBOX ALAPI ALvoid ALAPIENTRY alGain( ALfloat value ); #endif #else /* AL_NO_PROTOTYPES */ /** * OpenAL Maintenance Functions * Initialization and exiting. * State Management and Query. * Error Handling. * Extension Support. */ /** State management. */ ALAPI ALvoid ALAPIENTRY (*alEnable)( ALenum capability ); ALAPI ALvoid ALAPIENTRY (*alDisable)( ALenum capability ); ALAPI ALboolean ALAPIENTRY (*alIsEnabled)( ALenum capability ); /** Application preferences for driver performance choices. */ ALAPI ALvoid ALAPIENTRY (*alHint)( ALenum target, ALenum mode ); /** State retrieval. */ ALAPI ALboolean ALAPIENTRY (*alGetBoolean)( ALenum param ); ALAPI ALint ALAPIENTRY (*alGetInteger)( ALenum param ); ALAPI ALfloat ALAPIENTRY (*alGetFloat)( ALenum param ); ALAPI ALdouble ALAPIENTRY (*alGetDouble)( ALenum param ); ALAPI ALvoid ALAPIENTRY (*alGetBooleanv)( ALenum param, ALboolean* data ); ALAPI ALvoid ALAPIENTRY (*alGetIntegerv)( ALenum param, ALint* data ); ALAPI ALvoid ALAPIENTRY (*alGetFloatv)( ALenum param, ALfloat* data ); ALAPI ALvoid ALAPIENTRY (*alGetDoublev)( ALenum param, ALdouble* data ); ALAPI ALubyte* ALAPIENTRY (*alGetString)( ALenum param ); /** * Error support. * Obtain the most recent error generated in the AL state machine. */ ALAPI ALenum ALAPIENTRY (*alGetError)( ALvoid ); /** * Extension support. * Obtain the address of a function (usually an extension) * with the name fname. All addresses are context-independent. */ ALAPI ALboolean ALAPIENTRY (*alIsExtensionPresent)( ALubyte* fname ); /** * Extension support. * Obtain the address of a function (usually an extension) * with the name fname. All addresses are context-independent. */ ALAPI ALvoid* ALAPIENTRY (*alGetProcAddress)( ALubyte* fname ); /** * Extension support. * Obtain the integer value of an enumeration (usually an extension) with the name ename. */ ALAPI ALenum ALAPIENTRY (*alGetEnumValue)( ALubyte* ename ); /** * LISTENER * Listener is the sample position for a given context. * The multi-channel (usually stereo) output stream generated * by the mixer is parametrized by this Listener object: * its position and velocity relative to Sources, within * occluder and reflector geometry. */ /** * * Listener Environment: default 0. */ ALAPI ALvoid ALAPIENTRY (*alListeneri)( ALenum param, ALint value ); /** * * Listener Gain: default 1.0f. */ ALAPI ALvoid ALAPIENTRY (*alListenerf)( ALenum param, ALfloat value ); /** * * Listener Position. * Listener Velocity. */ ALAPI ALvoid ALAPIENTRY (*alListener3f)( ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); /** * * Listener Position: ALfloat[3] * Listener Velocity: ALfloat[3] * Listener Orientation: ALfloat[6] (forward and up vector). */ ALAPI ALvoid ALAPIENTRY (*alListenerfv)( ALenum param, ALfloat* values ); ALAPI ALvoid ALAPIENTRY (*alGetListeneri)( ALenum param, ALint* value ); ALAPI ALvoid ALAPIENTRY (*alGetListenerf)( ALenum param, ALfloat* value ); ALAPI ALvoid ALAPIENTRY (*alGetListener3f)( ALenum param, ALfloat* v1, ALfloat* v2, ALfloat* v3 ); ALAPI ALvoid ALAPIENTRY (*alGetListenerfv)( ALenum param, ALfloat* values ); /** * SOURCE * Source objects are by default localized. Sources * take the PCM data provided in the specified Buffer, * apply Source-specific modifications, and then * submit them to be mixed according to spatial * arrangement etc. */ /** Create Source objects. */ ALAPI ALvoid ALAPIENTRY (*alGenSources)( ALsizei n, ALuint* sources ); /** Delete Source objects. */ ALAPI ALvoid ALAPIENTRY (*alDeleteSources)( ALsizei n, ALuint* sources ); /** Verify a handle is a valid Source. */ ALAPI ALboolean ALAPIENTRY (*alIsSource)( ALuint id ); /** Set an integer parameter for a Source object. */ ALAPI ALvoid ALAPIENTRY (*alSourcei)( ALuint source, ALenum param, ALint value ); ALAPI ALvoid ALAPIENTRY (*alSourcef)( ALuint source, ALenum param, ALfloat value ); ALAPI ALvoid ALAPIENTRY (*alSource3f)( ALuint source, ALenum param, ALfloat v1, ALfloat v2, ALfloat v3 ); ALAPI ALvoid ALAPIENTRY (*alSourcefv)( ALuint source, ALenum param, ALfloat* values ); /** Get an integer parameter for a Source object. */ ALAPI ALvoid ALAPIENTRY (*alGetSourcei)( ALuint source, ALenum param, ALint* value ); ALAPI ALvoid ALAPIENTRY (*alGetSourcef)( ALuint source, ALenum param, ALfloat* value ); ALAPI ALvoid ALAPIENTRY (*alGetSourcefv)( ALuint source, ALenum param, ALfloat* values ); ALAPI ALvoid ALAPIENTRY (*alSourcePlayv)( ALsizei n, ALuint *sources ); ALAPI ALvoid ALAPIENTRY (*alSourceStopv)( ALsizei n, ALuint *sources ); /** Activate a source, start replay. */ ALAPI ALvoid ALAPIENTRY (*alSourcePlay)( ALuint source ); /** * Pause a source, * temporarily remove it from the mixer list. */ ALAPI ALvoid ALAPIENTRY (*alSourcePause)( ALuint source ); /** * Stop a source, * temporarily remove it from the mixer list, * and reset its internal state to pre-Play. * To remove a Source completely, it has to be * deleted following Stop, or before Play. */ ALAPI ALvoid ALAPIENTRY (*alSourceStop)( ALuint source ); /** * BUFFER * Buffer objects are storage space for sample data. * Buffers are referred to by Sources. There can be more than * one Source using the same Buffer data. If Buffers have * to be duplicated on a per-Source basis, the driver has to * take care of allocation, copying, and deallocation as well * as propagating buffer data changes. */ /** Buffer object generation. */ ALAPI ALvoid ALAPIENTRY (*alGenBuffers)( ALsizei n, ALuint* buffers ); ALAPI ALvoid ALAPIENTRY (*alDeleteBuffers)( ALsizei n, ALuint* buffers ); ALAPI ALboolean ALAPIENTRY (*alIsBuffer)( ALuint buffer ); /** * Specify the data to be filled into a buffer. */ ALAPI ALvoid ALAPIENTRY (*alBufferData)( ALuint buffer, ALenum format, ALvoid* data, ALsizei size, ALsizei freq ); ALAPI ALvoid ALAPIENTRY (*alGetBufferi)( ALuint buffer, ALenum param, ALint* value ); ALAPI ALvoid ALAPIENTRY (*alGetBufferf)( ALuint buffer, ALenum param, ALfloat* value ); /** * Queue stuff */ ALAPI ALvoid ALAPIENTRY (*alSourceQueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); ALAPI ALvoid ALAPIENTRY (*alSourceUnqueueBuffers)( ALuint source, ALsizei n, ALuint* buffers ); /** * Knobs and dials */ ALAPI ALvoid ALAPIENTRY (*alDistanceModel)( ALenum value ); ALAPI ALvoid ALAPIENTRY (*alDopplerFactor)( ALfloat value ); ALAPI ALvoid ALAPIENTRY (*alDopplerVelocity)( ALfloat value ); #endif /* AL_NO_PROTOTYPES */ #ifdef TARGET_OS_MAC #if TARGET_OS_MAC #pragma export off #endif #endif #ifndef _XBOX #ifdef __cplusplus } #endif #endif #endif