//rww - shared trap call system #include "cg_local.h" #include "../namespace_begin.h" qboolean strap_G2API_GetBoltMatrix(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *matrix, const vec3_t angles, const vec3_t position, const int frameNum, qhandle_t *modelList, vec3_t scale) { return trap_G2API_GetBoltMatrix(ghoul2, modelIndex, boltIndex, matrix, angles, position, frameNum, modelList, scale); } qboolean strap_G2API_GetBoltMatrix_NoReconstruct(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *matrix, const vec3_t angles, const vec3_t position, const int frameNum, qhandle_t *modelList, vec3_t scale) { return trap_G2API_GetBoltMatrix_NoReconstruct(ghoul2, modelIndex, boltIndex, matrix, angles, position, frameNum, modelList, scale); } qboolean strap_G2API_GetBoltMatrix_NoRecNoRot(void *ghoul2, const int modelIndex, const int boltIndex, mdxaBone_t *matrix, const vec3_t angles, const vec3_t position, const int frameNum, qhandle_t *modelList, vec3_t scale) { return trap_G2API_GetBoltMatrix_NoRecNoRot(ghoul2, modelIndex, boltIndex, matrix, angles, position, frameNum, modelList, scale); } qboolean strap_G2API_SetBoneAngles(void *ghoul2, int modelIndex, const char *boneName, const vec3_t angles, const int flags, const int up, const int right, const int forward, qhandle_t *modelList, int blendTime , int currentTime ) { return trap_G2API_SetBoneAngles(ghoul2, modelIndex, boneName, angles, flags, up, right, forward, modelList, blendTime, currentTime); } qboolean strap_G2API_SetBoneAnim(void *ghoul2, const int modelIndex, const char *boneName, const int startFrame, const int endFrame, const int flags, const float animSpeed, const int currentTime, const float setFrame , const int blendTime ) { return trap_G2API_SetBoneAnim(ghoul2, modelIndex, boneName, startFrame, endFrame, flags, animSpeed, currentTime, setFrame, blendTime); } qboolean strap_G2API_GetBoneAnim(void *ghoul2, const char *boneName, const int currentTime, float *currentFrame, int *startFrame, int *endFrame, int *flags, float *animSpeed, int *modelList, const int modelIndex) { return trap_G2API_GetBoneAnim(ghoul2, boneName, currentTime, currentFrame, startFrame, endFrame, flags, animSpeed, modelList, modelIndex); } void strap_G2API_SetRagDoll(void *ghoul2, sharedRagDollParams_t *params) { trap_G2API_SetRagDoll(ghoul2, params); } void strap_G2API_AnimateG2Models(void *ghoul2, int time, sharedRagDollUpdateParams_t *params) { trap_G2API_AnimateG2Models(ghoul2, time, params); } qboolean strap_G2API_SetBoneIKState(void *ghoul2, int time, const char *boneName, int ikState, sharedSetBoneIKStateParams_t *params) { return trap_G2API_SetBoneIKState(ghoul2, time, boneName, ikState, params); } qboolean strap_G2API_IKMove(void *ghoul2, int time, sharedIKMoveParams_t *params) { return trap_G2API_IKMove(ghoul2, time, params); } void strap_TrueMalloc(void **ptr, int size) { trap_TrueMalloc(ptr, size); } void strap_TrueFree(void **ptr) { trap_TrueFree(ptr); } #include "../namespace_end.h"