/***************************************************************************** * name: be_aas_sample.c * * desc: AAS environment sampling * * $Archive: /MissionPack/code/botlib/be_aas_sample.c $ * $Author: Ttimo $ * $Revision: 13 $ * $Modtime: 4/13/01 4:45p $ * $Date: 4/13/01 4:45p $ * *****************************************************************************/ #include "../game/q_shared.h" #include "l_memory.h" #include "l_script.h" #include "l_precomp.h" #include "l_struct.h" #ifndef BSPC #include "l_libvar.h" #endif #include "aasfile.h" #include "../game/botlib.h" #include "../game/be_aas.h" #include "be_interface.h" #include "be_aas_funcs.h" #include "be_aas_def.h" extern botlib_import_t botimport; //#define AAS_SAMPLE_DEBUG #define BBOX_NORMAL_EPSILON 0.001 #define ON_EPSILON 0 //0.0005 #define TRACEPLANE_EPSILON 0.125 typedef struct aas_tracestack_s { vec3_t start; //start point of the piece of line to trace vec3_t end; //end point of the piece of line to trace int planenum; //last plane used as splitter int nodenum; //node found after splitting with planenum } aas_tracestack_t; int numaaslinks; //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_PresenceTypeBoundingBox(int presencetype, vec3_t mins, vec3_t maxs) { int index; //bounding box size for each presence type vec3_t boxmins[3] = {{0, 0, 0}, {-15, -15, -24}, {-15, -15, -24}}; vec3_t boxmaxs[3] = {{0, 0, 0}, { 15, 15, 32}, { 15, 15, 8}}; if (presencetype == PRESENCE_NORMAL) index = 1; else if (presencetype == PRESENCE_CROUCH) index = 2; else { botimport.Print(PRT_FATAL, "AAS_PresenceTypeBoundingBox: unknown presence type\n"); index = 2; } //end if VectorCopy(boxmins[index], mins); VectorCopy(boxmaxs[index], maxs); } //end of the function AAS_PresenceTypeBoundingBox //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_InitAASLinkHeap(void) { int i, max_aaslinks; max_aaslinks = aasworld.linkheapsize; //if there's no link heap present if (!aasworld.linkheap) { #ifdef BSPC max_aaslinks = 6144; #else max_aaslinks = (int) LibVarValue("max_aaslinks", "6144"); #endif if (max_aaslinks < 0) max_aaslinks = 0; aasworld.linkheapsize = max_aaslinks; aasworld.linkheap = (aas_link_t *) GetHunkMemory(max_aaslinks * sizeof(aas_link_t)); } //end if //link the links on the heap aasworld.linkheap[0].prev_ent = NULL; aasworld.linkheap[0].next_ent = &aasworld.linkheap[1]; for (i = 1; i < max_aaslinks-1; i++) { aasworld.linkheap[i].prev_ent = &aasworld.linkheap[i - 1]; aasworld.linkheap[i].next_ent = &aasworld.linkheap[i + 1]; } //end for aasworld.linkheap[max_aaslinks-1].prev_ent = &aasworld.linkheap[max_aaslinks-2]; aasworld.linkheap[max_aaslinks-1].next_ent = NULL; //pointer to the first free link aasworld.freelinks = &aasworld.linkheap[0]; // numaaslinks = max_aaslinks; } //end of the function AAS_InitAASLinkHeap //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_FreeAASLinkHeap(void) { if (aasworld.linkheap) FreeMemory(aasworld.linkheap); aasworld.linkheap = NULL; aasworld.linkheapsize = 0; } //end of the function AAS_FreeAASLinkHeap //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== aas_link_t *AAS_AllocAASLink(void) { aas_link_t *link; link = aasworld.freelinks; if (!link) { #ifndef BSPC if (bot_developer) #endif { botimport.Print(PRT_FATAL, "empty aas link heap\n"); } //end if return NULL; } //end if if (aasworld.freelinks) aasworld.freelinks = aasworld.freelinks->next_ent; if (aasworld.freelinks) aasworld.freelinks->prev_ent = NULL; numaaslinks--; return link; } //end of the function AAS_AllocAASLink //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_DeAllocAASLink(aas_link_t *link) { if (aasworld.freelinks) aasworld.freelinks->prev_ent = link; link->prev_ent = NULL; link->next_ent = aasworld.freelinks; link->prev_area = NULL; link->next_area = NULL; aasworld.freelinks = link; numaaslinks++; } //end of the function AAS_DeAllocAASLink //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_InitAASLinkedEntities(void) { if (!aasworld.loaded) return; if (aasworld.arealinkedentities) FreeMemory(aasworld.arealinkedentities); aasworld.arealinkedentities = (aas_link_t **) GetClearedHunkMemory( aasworld.numareas * sizeof(aas_link_t *)); } //end of the function AAS_InitAASLinkedEntities //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_FreeAASLinkedEntities(void) { if (aasworld.arealinkedentities) FreeMemory(aasworld.arealinkedentities); aasworld.arealinkedentities = NULL; } //end of the function AAS_InitAASLinkedEntities //=========================================================================== // returns the AAS area the point is in // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_PointAreaNum(vec3_t point) { int nodenum; vec_t dist; aas_node_t *node; aas_plane_t *plane; if (!aasworld.loaded) { botimport.Print(PRT_ERROR, "AAS_PointAreaNum: aas not loaded\n"); return 0; } //end if //start with node 1 because node zero is a dummy used for solid leafs nodenum = 1; while (nodenum > 0) { // botimport.Print(PRT_MESSAGE, "[%d]", nodenum); #ifdef AAS_SAMPLE_DEBUG if (nodenum >= aasworld.numnodes) { botimport.Print(PRT_ERROR, "nodenum = %d >= aasworld.numnodes = %d\n", nodenum, aasworld.numnodes); return 0; } //end if #endif //AAS_SAMPLE_DEBUG node = &aasworld.nodes[nodenum]; #ifdef AAS_SAMPLE_DEBUG if (node->planenum < 0 || node->planenum >= aasworld.numplanes) { botimport.Print(PRT_ERROR, "node->planenum = %d >= aasworld.numplanes = %d\n", node->planenum, aasworld.numplanes); return 0; } //end if #endif //AAS_SAMPLE_DEBUG plane = &aasworld.planes[node->planenum]; dist = DotProduct(point, plane->normal) - plane->dist; if (dist > 0) nodenum = node->children[0]; else nodenum = node->children[1]; } //end while if (!nodenum) { #ifdef AAS_SAMPLE_DEBUG botimport.Print(PRT_MESSAGE, "in solid\n"); #endif //AAS_SAMPLE_DEBUG return 0; } //end if return -nodenum; } //end of the function AAS_PointAreaNum //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_PointReachabilityAreaIndex( vec3_t origin ) { int areanum, cluster, i, index; if (!aasworld.initialized) return 0; if ( !origin ) { index = 0; for (i = 0; i < aasworld.numclusters; i++) { index += aasworld.clusters[i].numreachabilityareas; } //end for return index; } //end if areanum = AAS_PointAreaNum( origin ); if ( !areanum || !AAS_AreaReachability(areanum) ) return 0; cluster = aasworld.areasettings[areanum].cluster; areanum = aasworld.areasettings[areanum].clusterareanum; if (cluster < 0) { cluster = aasworld.portals[-cluster].frontcluster; areanum = aasworld.portals[-cluster].clusterareanum[0]; } //end if index = 0; for (i = 0; i < cluster; i++) { index += aasworld.clusters[i].numreachabilityareas; } //end for index += areanum; return index; } //end of the function AAS_PointReachabilityAreaIndex //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_AreaCluster(int areanum) { if (areanum <= 0 || areanum >= aasworld.numareas) { botimport.Print(PRT_ERROR, "AAS_AreaCluster: invalid area number\n"); return 0; } //end if return aasworld.areasettings[areanum].cluster; } //end of the function AAS_AreaCluster //=========================================================================== // returns the presence types of the given area // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_AreaPresenceType(int areanum) { if (!aasworld.loaded) return 0; if (areanum <= 0 || areanum >= aasworld.numareas) { botimport.Print(PRT_ERROR, "AAS_AreaPresenceType: invalid area number\n"); return 0; } //end if return aasworld.areasettings[areanum].presencetype; } //end of the function AAS_AreaPresenceType //=========================================================================== // returns the presence type at the given point // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_PointPresenceType(vec3_t point) { int areanum; if (!aasworld.loaded) return 0; areanum = AAS_PointAreaNum(point); if (!areanum) return PRESENCE_NONE; return aasworld.areasettings[areanum].presencetype; } //end of the function AAS_PointPresenceType //=========================================================================== // calculates the minimum distance between the origin of the box and the // given plane when both will collide on the given side of the plane // // normal = normal vector of plane to calculate distance from // mins = minimums of box relative to origin // maxs = maximums of box relative to origin // side = side of the plane we want to calculate the distance from // 0 normal vector side // 1 not normal vector side // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== vec_t AAS_BoxOriginDistanceFromPlane(vec3_t normal, vec3_t mins, vec3_t maxs, int side) { vec3_t v1, v2; int i; //swap maxs and mins when on the other side of the plane if (side) { //get a point of the box that would be one of the first //to collide with the plane for (i = 0; i < 3; i++) { if (normal[i] > BBOX_NORMAL_EPSILON) v1[i] = maxs[i]; else if (normal[i] < -BBOX_NORMAL_EPSILON) v1[i] = mins[i]; else v1[i] = 0; } //end for } //end if else { //get a point of the box that would be one of the first //to collide with the plane for (i = 0; i < 3; i++) { if (normal[i] > BBOX_NORMAL_EPSILON) v1[i] = mins[i]; else if (normal[i] < -BBOX_NORMAL_EPSILON) v1[i] = maxs[i]; else v1[i] = 0; } //end for } //end else // VectorCopy(normal, v2); VectorInverse(v2); // VectorNegate(normal, v2); return DotProduct(v1, v2); } //end of the function AAS_BoxOriginDistanceFromPlane //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean AAS_AreaEntityCollision(int areanum, vec3_t start, vec3_t end, int presencetype, int passent, aas_trace_t *trace) { int collision; vec3_t boxmins, boxmaxs; aas_link_t *link; bsp_trace_t bsptrace; AAS_PresenceTypeBoundingBox(presencetype, boxmins, boxmaxs); Com_Memset(&bsptrace, 0, sizeof(bsp_trace_t)); //make compiler happy //assume no collision bsptrace.fraction = 1; collision = qfalse; for (link = aasworld.arealinkedentities[areanum]; link; link = link->next_ent) { //ignore the pass entity if (link->entnum == passent) continue; // if (AAS_EntityCollision(link->entnum, start, boxmins, boxmaxs, end, CONTENTS_SOLID|CONTENTS_PLAYERCLIP, &bsptrace)) { collision = qtrue; } //end if } //end for if (collision) { trace->startsolid = bsptrace.startsolid; trace->ent = bsptrace.ent; VectorCopy(bsptrace.endpos, trace->endpos); trace->area = 0; trace->planenum = 0; return qtrue; } //end if return qfalse; } //end of the function AAS_AreaEntityCollision //=========================================================================== // recursive subdivision of the line by the BSP tree. // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== aas_trace_t AAS_TraceClientBBox(vec3_t start, vec3_t end, int presencetype, int passent) { int side, nodenum, tmpplanenum; float front, back, frac; vec3_t cur_start, cur_end, cur_mid, v1, v2; aas_tracestack_t tracestack[127]; aas_tracestack_t *tstack_p; aas_node_t *aasnode; aas_plane_t *plane; aas_trace_t trace; //clear the trace structure Com_Memset(&trace, 0, sizeof(aas_trace_t)); if (!aasworld.loaded) return trace; tstack_p = tracestack; //we start with the whole line on the stack VectorCopy(start, tstack_p->start); VectorCopy(end, tstack_p->end); tstack_p->planenum = 0; //start with node 1 because node zero is a dummy for a solid leaf tstack_p->nodenum = 1; //starting at the root of the tree tstack_p++; while (1) { //pop up the stack tstack_p--; //if the trace stack is empty (ended up with a piece of the //line to be traced in an area) if (tstack_p < tracestack) { tstack_p++; //nothing was hit trace.startsolid = qfalse; trace.fraction = 1.0; //endpos is the end of the line VectorCopy(end, trace.endpos); //nothing hit trace.ent = 0; trace.area = 0; trace.planenum = 0; return trace; } //end if //number of the current node to test the line against nodenum = tstack_p->nodenum; //if it is an area if (nodenum < 0) { #ifdef AAS_SAMPLE_DEBUG if (-nodenum > aasworld.numareasettings) { botimport.Print(PRT_ERROR, "AAS_TraceBoundingBox: -nodenum out of range\n"); return trace; } //end if #endif //AAS_SAMPLE_DEBUG //botimport.Print(PRT_MESSAGE, "areanum = %d, must be %d\n", -nodenum, AAS_PointAreaNum(start)); //if can't enter the area because it hasn't got the right presence type if (!(aasworld.areasettings[-nodenum].presencetype & presencetype)) { //if the start point is still the initial start point //NOTE: no need for epsilons because the points will be //exactly the same when they're both the start point if (tstack_p->start[0] == start[0] && tstack_p->start[1] == start[1] && tstack_p->start[2] == start[2]) { trace.startsolid = qtrue; trace.fraction = 0.0; VectorClear(v1); } //end if else { trace.startsolid = qfalse; VectorSubtract(end, start, v1); VectorSubtract(tstack_p->start, start, v2); trace.fraction = VectorLength(v2) / VectorNormalize(v1); VectorMA(tstack_p->start, -0.125, v1, tstack_p->start); } //end else VectorCopy(tstack_p->start, trace.endpos); trace.ent = 0; trace.area = -nodenum; // VectorSubtract(end, start, v1); trace.planenum = tstack_p->planenum; //always take the plane with normal facing towards the trace start plane = &aasworld.planes[trace.planenum]; if (DotProduct(v1, plane->normal) > 0) trace.planenum ^= 1; return trace; } //end if else { if (passent >= 0) { if (AAS_AreaEntityCollision(-nodenum, tstack_p->start, tstack_p->end, presencetype, passent, &trace)) { if (!trace.startsolid) { VectorSubtract(end, start, v1); VectorSubtract(trace.endpos, start, v2); trace.fraction = VectorLength(v2) / VectorLength(v1); } //end if return trace; } //end if } //end if } //end else trace.lastarea = -nodenum; continue; } //end if //if it is a solid leaf if (!nodenum) { //if the start point is still the initial start point //NOTE: no need for epsilons because the points will be //exactly the same when they're both the start point if (tstack_p->start[0] == start[0] && tstack_p->start[1] == start[1] && tstack_p->start[2] == start[2]) { trace.startsolid = qtrue; trace.fraction = 0.0; VectorClear(v1); } //end if else { trace.startsolid = qfalse; VectorSubtract(end, start, v1); VectorSubtract(tstack_p->start, start, v2); trace.fraction = VectorLength(v2) / VectorNormalize(v1); VectorMA(tstack_p->start, -0.125, v1, tstack_p->start); } //end else VectorCopy(tstack_p->start, trace.endpos); trace.ent = 0; trace.area = 0; //hit solid leaf // VectorSubtract(end, start, v1); trace.planenum = tstack_p->planenum; //always take the plane with normal facing towards the trace start plane = &aasworld.planes[trace.planenum]; if (DotProduct(v1, plane->normal) > 0) trace.planenum ^= 1; return trace; } //end if #ifdef AAS_SAMPLE_DEBUG if (nodenum > aasworld.numnodes) { botimport.Print(PRT_ERROR, "AAS_TraceBoundingBox: nodenum out of range\n"); return trace; } //end if #endif //AAS_SAMPLE_DEBUG //the node to test against aasnode = &aasworld.nodes[nodenum]; //start point of current line to test against node VectorCopy(tstack_p->start, cur_start); //end point of the current line to test against node VectorCopy(tstack_p->end, cur_end); //the current node plane plane = &aasworld.planes[aasnode->planenum]; // switch(plane->type) {/*FIXME: wtf doesn't this work? obviously the axial node planes aren't always facing positive!!! //check for axial planes case PLANE_X: { front = cur_start[0] - plane->dist; back = cur_end[0] - plane->dist; break; } //end case case PLANE_Y: { front = cur_start[1] - plane->dist; back = cur_end[1] - plane->dist; break; } //end case case PLANE_Z: { front = cur_start[2] - plane->dist; back = cur_end[2] - plane->dist; break; } //end case*/ // default: //gee it's not an axial plane { front = DotProduct(cur_start, plane->normal) - plane->dist; back = DotProduct(cur_end, plane->normal) - plane->dist; // break; } //end default } //end switch // bk010221 - old location of FPE hack and divide by zero expression //if the whole to be traced line is totally at the front of this node //only go down the tree with the front child if ((front >= -ON_EPSILON && back >= -ON_EPSILON)) { //keep the current start and end point on the stack //and go down the tree with the front child tstack_p->nodenum = aasnode->children[0]; tstack_p++; if (tstack_p >= &tracestack[127]) { botimport.Print(PRT_ERROR, "AAS_TraceBoundingBox: stack overflow\n"); return trace; } //end if } //end if //if the whole to be traced line is totally at the back of this node //only go down the tree with the back child else if ((front < ON_EPSILON && back < ON_EPSILON)) { //keep the current start and end point on the stack //and go down the tree with the back child tstack_p->nodenum = aasnode->children[1]; tstack_p++; if (tstack_p >= &tracestack[127]) { botimport.Print(PRT_ERROR, "AAS_TraceBoundingBox: stack overflow\n"); return trace; } //end if } //end if //go down the tree both at the front and back of the node else { tmpplanenum = tstack_p->planenum; // bk010221 - new location of divide by zero (see above) if ( front == back ) front -= 0.001f; // bk0101022 - hack/FPE //calculate the hitpoint with the node (split point of the line) //put the crosspoint TRACEPLANE_EPSILON pixels on the near side if (front < 0) frac = (front + TRACEPLANE_EPSILON)/(front-back); else frac = (front - TRACEPLANE_EPSILON)/(front-back); // bk010221 // if (frac < 0) frac = 0.001f; //0 else if (frac > 1) frac = 0.999f; //1 //frac = front / (front-back); // cur_mid[0] = cur_start[0] + (cur_end[0] - cur_start[0]) * frac; cur_mid[1] = cur_start[1] + (cur_end[1] - cur_start[1]) * frac; cur_mid[2] = cur_start[2] + (cur_end[2] - cur_start[2]) * frac; // AAS_DrawPlaneCross(cur_mid, plane->normal, plane->dist, plane->type, LINECOLOR_RED); //side the front part of the line is on side = front < 0; //first put the end part of the line on the stack (back side) VectorCopy(cur_mid, tstack_p->start); //not necesary to store because still on stack //VectorCopy(cur_end, tstack_p->end); tstack_p->planenum = aasnode->planenum; tstack_p->nodenum = aasnode->children[!side]; tstack_p++; if (tstack_p >= &tracestack[127]) { botimport.Print(PRT_ERROR, "AAS_TraceBoundingBox: stack overflow\n"); return trace; } //end if //now put the part near the start of the line on the stack so we will //continue with thats part first. This way we'll find the first //hit of the bbox VectorCopy(cur_start, tstack_p->start); VectorCopy(cur_mid, tstack_p->end); tstack_p->planenum = tmpplanenum; tstack_p->nodenum = aasnode->children[side]; tstack_p++; if (tstack_p >= &tracestack[127]) { botimport.Print(PRT_ERROR, "AAS_TraceBoundingBox: stack overflow\n"); return trace; } //end if } //end else } //end while // return trace; } //end of the function AAS_TraceClientBBox //=========================================================================== // recursive subdivision of the line by the BSP tree. // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_TraceAreas(vec3_t start, vec3_t end, int *areas, vec3_t *points, int maxareas) { int side, nodenum, tmpplanenum; int numareas; float front, back, frac; vec3_t cur_start, cur_end, cur_mid; aas_tracestack_t tracestack[127]; aas_tracestack_t *tstack_p; aas_node_t *aasnode; aas_plane_t *plane; numareas = 0; areas[0] = 0; if (!aasworld.loaded) return numareas; tstack_p = tracestack; //we start with the whole line on the stack VectorCopy(start, tstack_p->start); VectorCopy(end, tstack_p->end); tstack_p->planenum = 0; //start with node 1 because node zero is a dummy for a solid leaf tstack_p->nodenum = 1; //starting at the root of the tree tstack_p++; while (1) { //pop up the stack tstack_p--; //if the trace stack is empty (ended up with a piece of the //line to be traced in an area) if (tstack_p < tracestack) { return numareas; } //end if //number of the current node to test the line against nodenum = tstack_p->nodenum; //if it is an area if (nodenum < 0) { #ifdef AAS_SAMPLE_DEBUG if (-nodenum > aasworld.numareasettings) { botimport.Print(PRT_ERROR, "AAS_TraceAreas: -nodenum = %d out of range\n", -nodenum); return numareas; } //end if #endif //AAS_SAMPLE_DEBUG //botimport.Print(PRT_MESSAGE, "areanum = %d, must be %d\n", -nodenum, AAS_PointAreaNum(start)); areas[numareas] = -nodenum; if (points) VectorCopy(tstack_p->start, points[numareas]); numareas++; if (numareas >= maxareas) return numareas; continue; } //end if //if it is a solid leaf if (!nodenum) { continue; } //end if #ifdef AAS_SAMPLE_DEBUG if (nodenum > aasworld.numnodes) { botimport.Print(PRT_ERROR, "AAS_TraceAreas: nodenum out of range\n"); return numareas; } //end if #endif //AAS_SAMPLE_DEBUG //the node to test against aasnode = &aasworld.nodes[nodenum]; //start point of current line to test against node VectorCopy(tstack_p->start, cur_start); //end point of the current line to test against node VectorCopy(tstack_p->end, cur_end); //the current node plane plane = &aasworld.planes[aasnode->planenum]; // switch(plane->type) {/*FIXME: wtf doesn't this work? obviously the node planes aren't always facing positive!!! //check for axial planes case PLANE_X: { front = cur_start[0] - plane->dist; back = cur_end[0] - plane->dist; break; } //end case case PLANE_Y: { front = cur_start[1] - plane->dist; back = cur_end[1] - plane->dist; break; } //end case case PLANE_Z: { front = cur_start[2] - plane->dist; back = cur_end[2] - plane->dist; break; } //end case*/ // default: //gee it's not an axial plane { front = DotProduct(cur_start, plane->normal) - plane->dist; back = DotProduct(cur_end, plane->normal) - plane->dist; // break; } //end default } //end switch //if the whole to be traced line is totally at the front of this node //only go down the tree with the front child if (front > 0 && back > 0) { //keep the current start and end point on the stack //and go down the tree with the front child tstack_p->nodenum = aasnode->children[0]; tstack_p++; if (tstack_p >= &tracestack[127]) { botimport.Print(PRT_ERROR, "AAS_TraceAreas: stack overflow\n"); return numareas; } //end if } //end if //if the whole to be traced line is totally at the back of this node //only go down the tree with the back child else if (front <= 0 && back <= 0) { //keep the current start and end point on the stack //and go down the tree with the back child tstack_p->nodenum = aasnode->children[1]; tstack_p++; if (tstack_p >= &tracestack[127]) { botimport.Print(PRT_ERROR, "AAS_TraceAreas: stack overflow\n"); return numareas; } //end if } //end if //go down the tree both at the front and back of the node else { tmpplanenum = tstack_p->planenum; //calculate the hitpoint with the node (split point of the line) //put the crosspoint TRACEPLANE_EPSILON pixels on the near side if (front < 0) frac = (front)/(front-back); else frac = (front)/(front-back); if (frac < 0) frac = 0; else if (frac > 1) frac = 1; //frac = front / (front-back); // cur_mid[0] = cur_start[0] + (cur_end[0] - cur_start[0]) * frac; cur_mid[1] = cur_start[1] + (cur_end[1] - cur_start[1]) * frac; cur_mid[2] = cur_start[2] + (cur_end[2] - cur_start[2]) * frac; // AAS_DrawPlaneCross(cur_mid, plane->normal, plane->dist, plane->type, LINECOLOR_RED); //side the front part of the line is on side = front < 0; //first put the end part of the line on the stack (back side) VectorCopy(cur_mid, tstack_p->start); //not necesary to store because still on stack //VectorCopy(cur_end, tstack_p->end); tstack_p->planenum = aasnode->planenum; tstack_p->nodenum = aasnode->children[!side]; tstack_p++; if (tstack_p >= &tracestack[127]) { botimport.Print(PRT_ERROR, "AAS_TraceAreas: stack overflow\n"); return numareas; } //end if //now put the part near the start of the line on the stack so we will //continue with thats part first. This way we'll find the first //hit of the bbox VectorCopy(cur_start, tstack_p->start); VectorCopy(cur_mid, tstack_p->end); tstack_p->planenum = tmpplanenum; tstack_p->nodenum = aasnode->children[side]; tstack_p++; if (tstack_p >= &tracestack[127]) { botimport.Print(PRT_ERROR, "AAS_TraceAreas: stack overflow\n"); return numareas; } //end if } //end else } //end while // return numareas; } //end of the function AAS_TraceAreas //=========================================================================== // a simple cross product // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== // void AAS_OrthogonalToVectors(vec3_t v1, vec3_t v2, vec3_t res) #define AAS_OrthogonalToVectors(v1, v2, res) \ (res)[0] = ((v1)[1] * (v2)[2]) - ((v1)[2] * (v2)[1]);\ (res)[1] = ((v1)[2] * (v2)[0]) - ((v1)[0] * (v2)[2]);\ (res)[2] = ((v1)[0] * (v2)[1]) - ((v1)[1] * (v2)[0]); //=========================================================================== // tests if the given point is within the face boundaries // // Parameter: face : face to test if the point is in it // pnormal : normal of the plane to use for the face // point : point to test if inside face boundaries // Returns: qtrue if the point is within the face boundaries // Changes Globals: - //=========================================================================== qboolean AAS_InsideFace(aas_face_t *face, vec3_t pnormal, vec3_t point, float epsilon) { int i, firstvertex, edgenum; vec3_t v0; vec3_t edgevec, pointvec, sepnormal; aas_edge_t *edge; #ifdef AAS_SAMPLE_DEBUG int lastvertex = 0; #endif //AAS_SAMPLE_DEBUG if (!aasworld.loaded) return qfalse; for (i = 0; i < face->numedges; i++) { edgenum = aasworld.edgeindex[face->firstedge + i]; edge = &aasworld.edges[abs(edgenum)]; //get the first vertex of the edge firstvertex = edgenum < 0; VectorCopy(aasworld.vertexes[edge->v[firstvertex]], v0); //edge vector VectorSubtract(aasworld.vertexes[edge->v[!firstvertex]], v0, edgevec); // #ifdef AAS_SAMPLE_DEBUG if (lastvertex && lastvertex != edge->v[firstvertex]) { botimport.Print(PRT_MESSAGE, "winding not counter clockwise\n"); } //end if lastvertex = edge->v[!firstvertex]; #endif //AAS_SAMPLE_DEBUG //vector from first edge point to point possible in face VectorSubtract(point, v0, pointvec); //get a vector pointing inside the face orthogonal to both the //edge vector and the normal vector of the plane the face is in //this vector defines a plane through the origin (first vertex of //edge) and through both the edge vector and the normal vector //of the plane AAS_OrthogonalToVectors(edgevec, pnormal, sepnormal); //check on wich side of the above plane the point is //this is done by checking the sign of the dot product of the //vector orthogonal vector from above and the vector from the //origin (first vertex of edge) to the point //if the dotproduct is smaller than zero the point is outside the face if (DotProduct(pointvec, sepnormal) < -epsilon) return qfalse; } //end for return qtrue; } //end of the function AAS_InsideFace //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== qboolean AAS_PointInsideFace(int facenum, vec3_t point, float epsilon) { int i, firstvertex, edgenum; vec_t *v1, *v2; vec3_t edgevec, pointvec, sepnormal; aas_edge_t *edge; aas_plane_t *plane; aas_face_t *face; if (!aasworld.loaded) return qfalse; face = &aasworld.faces[facenum]; plane = &aasworld.planes[face->planenum]; // for (i = 0; i < face->numedges; i++) { edgenum = aasworld.edgeindex[face->firstedge + i]; edge = &aasworld.edges[abs(edgenum)]; //get the first vertex of the edge firstvertex = edgenum < 0; v1 = aasworld.vertexes[edge->v[firstvertex]]; v2 = aasworld.vertexes[edge->v[!firstvertex]]; //edge vector VectorSubtract(v2, v1, edgevec); //vector from first edge point to point possible in face VectorSubtract(point, v1, pointvec); // CrossProduct(edgevec, plane->normal, sepnormal); // if (DotProduct(pointvec, sepnormal) < -epsilon) return qfalse; } //end for return qtrue; } //end of the function AAS_PointInsideFace //=========================================================================== // returns the ground face the given point is above in the given area // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== aas_face_t *AAS_AreaGroundFace(int areanum, vec3_t point) { int i, facenum; vec3_t up = {0, 0, 1}; vec3_t normal; aas_area_t *area; aas_face_t *face; if (!aasworld.loaded) return NULL; area = &aasworld.areas[areanum]; for (i = 0; i < area->numfaces; i++) { facenum = aasworld.faceindex[area->firstface + i]; face = &aasworld.faces[abs(facenum)]; //if this is a ground face if (face->faceflags & FACE_GROUND) { //get the up or down normal if (aasworld.planes[face->planenum].normal[2] < 0) VectorNegate(up, normal); else VectorCopy(up, normal); //check if the point is in the face if (AAS_InsideFace(face, normal, point, 0.01f)) return face; } //end if } //end for return NULL; } //end of the function AAS_AreaGroundFace //=========================================================================== // returns the face the trace end position is situated in // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_FacePlane(int facenum, vec3_t normal, float *dist) { aas_plane_t *plane; plane = &aasworld.planes[aasworld.faces[facenum].planenum]; VectorCopy(plane->normal, normal); *dist = plane->dist; } //end of the function AAS_FacePlane //=========================================================================== // returns the face the trace end position is situated in // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== aas_face_t *AAS_TraceEndFace(aas_trace_t *trace) { int i, facenum; aas_area_t *area; aas_face_t *face, *firstface = NULL; if (!aasworld.loaded) return NULL; //if started in solid no face was hit if (trace->startsolid) return NULL; //trace->lastarea is the last area the trace was in area = &aasworld.areas[trace->lastarea]; //check which face the trace.endpos was in for (i = 0; i < area->numfaces; i++) { facenum = aasworld.faceindex[area->firstface + i]; face = &aasworld.faces[abs(facenum)]; //if the face is in the same plane as the trace end point if ((face->planenum & ~1) == (trace->planenum & ~1)) { //firstface is used for optimization, if theres only one //face in the plane then it has to be the good one //if there are more faces in the same plane then always //check the one with the fewest edges first /* if (firstface) { if (firstface->numedges < face->numedges) { if (AAS_InsideFace(firstface, aasworld.planes[face->planenum].normal, trace->endpos)) { return firstface; } //end if firstface = face; } //end if else { if (AAS_InsideFace(face, aasworld.planes[face->planenum].normal, trace->endpos)) { return face; } //end if } //end else } //end if else { firstface = face; } //end else*/ if (AAS_InsideFace(face, aasworld.planes[face->planenum].normal, trace->endpos, 0.01f)) return face; } //end if } //end for return firstface; } //end of the function AAS_TraceEndFace //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_BoxOnPlaneSide2(vec3_t absmins, vec3_t absmaxs, aas_plane_t *p) { int i, sides; float dist1, dist2; vec3_t corners[2]; for (i = 0; i < 3; i++) { if (p->normal[i] < 0) { corners[0][i] = absmins[i]; corners[1][i] = absmaxs[i]; } //end if else { corners[1][i] = absmins[i]; corners[0][i] = absmaxs[i]; } //end else } //end for dist1 = DotProduct(p->normal, corners[0]) - p->dist; dist2 = DotProduct(p->normal, corners[1]) - p->dist; sides = 0; if (dist1 >= 0) sides = 1; if (dist2 < 0) sides |= 2; return sides; } //end of the function AAS_BoxOnPlaneSide2 //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== //int AAS_BoxOnPlaneSide(vec3_t absmins, vec3_t absmaxs, aas_plane_t *p) #define AAS_BoxOnPlaneSide(absmins, absmaxs, p) (\ ( (p)->type < 3) ?\ (\ ( (p)->dist <= (absmins)[(p)->type]) ?\ (\ 1\ )\ :\ (\ ( (p)->dist >= (absmaxs)[(p)->type]) ?\ (\ 2\ )\ :\ (\ 3\ )\ )\ )\ :\ (\ AAS_BoxOnPlaneSide2((absmins), (absmaxs), (p))\ )\ ) //end of the function AAS_BoxOnPlaneSide //=========================================================================== // remove the links to this entity from all areas // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== void AAS_UnlinkFromAreas(aas_link_t *areas) { aas_link_t *link, *nextlink; for (link = areas; link; link = nextlink) { //next area the entity is linked in nextlink = link->next_area; //remove the entity from the linked list of this area if (link->prev_ent) link->prev_ent->next_ent = link->next_ent; else aasworld.arealinkedentities[link->areanum] = link->next_ent; if (link->next_ent) link->next_ent->prev_ent = link->prev_ent; //deallocate the link structure AAS_DeAllocAASLink(link); } //end for } //end of the function AAS_UnlinkFromAreas //=========================================================================== // link the entity to the areas the bounding box is totally or partly // situated in. This is done with recursion down the tree using the // bounding box to test for plane sides // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== typedef struct { int nodenum; //node found after splitting } aas_linkstack_t; aas_link_t *AAS_AASLinkEntity(vec3_t absmins, vec3_t absmaxs, int entnum) { int side, nodenum; aas_linkstack_t linkstack[128]; aas_linkstack_t *lstack_p; aas_node_t *aasnode; aas_plane_t *plane; aas_link_t *link, *areas; if (!aasworld.loaded) { botimport.Print(PRT_ERROR, "AAS_LinkEntity: aas not loaded\n"); return NULL; } //end if areas = NULL; // lstack_p = linkstack; //we start with the whole line on the stack //start with node 1 because node zero is a dummy used for solid leafs lstack_p->nodenum = 1; //starting at the root of the tree lstack_p++; while (1) { //pop up the stack lstack_p--; //if the trace stack is empty (ended up with a piece of the //line to be traced in an area) if (lstack_p < linkstack) break; //number of the current node to test the line against nodenum = lstack_p->nodenum; //if it is an area if (nodenum < 0) { //NOTE: the entity might have already been linked into this area // because several node children can point to the same area for (link = aasworld.arealinkedentities[-nodenum]; link; link = link->next_ent) { if (link->entnum == entnum) break; } //end for if (link) continue; // link = AAS_AllocAASLink(); if (!link) return areas; link->entnum = entnum; link->areanum = -nodenum; //put the link into the double linked area list of the entity link->prev_area = NULL; link->next_area = areas; if (areas) areas->prev_area = link; areas = link; //put the link into the double linked entity list of the area link->prev_ent = NULL; link->next_ent = aasworld.arealinkedentities[-nodenum]; if (aasworld.arealinkedentities[-nodenum]) aasworld.arealinkedentities[-nodenum]->prev_ent = link; aasworld.arealinkedentities[-nodenum] = link; // continue; } //end if //if solid leaf if (!nodenum) continue; //the node to test against aasnode = &aasworld.nodes[nodenum]; //the current node plane plane = &aasworld.planes[aasnode->planenum]; //get the side(s) the box is situated relative to the plane side = AAS_BoxOnPlaneSide2(absmins, absmaxs, plane); //if on the front side of the node if (side & 1) { lstack_p->nodenum = aasnode->children[0]; lstack_p++; } //end if if (lstack_p >= &linkstack[127]) { botimport.Print(PRT_ERROR, "AAS_LinkEntity: stack overflow\n"); break; } //end if //if on the back side of the node if (side & 2) { lstack_p->nodenum = aasnode->children[1]; lstack_p++; } //end if if (lstack_p >= &linkstack[127]) { botimport.Print(PRT_ERROR, "AAS_LinkEntity: stack overflow\n"); break; } //end if } //end while return areas; } //end of the function AAS_AASLinkEntity //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== aas_link_t *AAS_LinkEntityClientBBox(vec3_t absmins, vec3_t absmaxs, int entnum, int presencetype) { vec3_t mins, maxs; vec3_t newabsmins, newabsmaxs; AAS_PresenceTypeBoundingBox(presencetype, mins, maxs); VectorSubtract(absmins, maxs, newabsmins); VectorSubtract(absmaxs, mins, newabsmaxs); //relink the entity return AAS_AASLinkEntity(newabsmins, newabsmaxs, entnum); } //end of the function AAS_LinkEntityClientBBox //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_BBoxAreas(vec3_t absmins, vec3_t absmaxs, int *areas, int maxareas) { aas_link_t *linkedareas, *link; int num; linkedareas = AAS_AASLinkEntity(absmins, absmaxs, -1); num = 0; for (link = linkedareas; link; link = link->next_area) { areas[num] = link->areanum; num++; if (num >= maxareas) break; } //end for AAS_UnlinkFromAreas(linkedareas); return num; } //end of the function AAS_BBoxAreas //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== int AAS_AreaInfo( int areanum, aas_areainfo_t *info ) { aas_areasettings_t *settings; if (!info) return 0; if (areanum <= 0 || areanum >= aasworld.numareas) { botimport.Print(PRT_ERROR, "AAS_AreaInfo: areanum %d out of range\n", areanum); return 0; } //end if settings = &aasworld.areasettings[areanum]; info->cluster = settings->cluster; info->contents = settings->contents; info->flags = settings->areaflags; info->presencetype = settings->presencetype; VectorCopy(aasworld.areas[areanum].mins, info->mins); VectorCopy(aasworld.areas[areanum].maxs, info->maxs); VectorCopy(aasworld.areas[areanum].center, info->center); return sizeof(aas_areainfo_t); } //end of the function AAS_AreaInfo //=========================================================================== // // Parameter: - // Returns: - // Changes Globals: - //=========================================================================== aas_plane_t *AAS_PlaneFromNum(int planenum) { if (!aasworld.loaded) return 0; return &aasworld.planes[planenum]; } //end of the function AAS_PlaneFromNum