/***************************************************************************** * name: be_aas_debug.h * * desc: AAS * * $Archive: /source/code/botlib/be_aas_debug.h $ * $Author: Mrelusive $ * $Revision: 2 $ * $Modtime: 10/05/99 3:32p $ * $Date: 10/05/99 3:42p $ * *****************************************************************************/ //clear the shown debug lines void AAS_ClearShownDebugLines(void); // void AAS_ClearShownPolygons(void); //show a debug line void AAS_DebugLine(vec3_t start, vec3_t end, int color); //show a permenent line void AAS_PermanentLine(vec3_t start, vec3_t end, int color); //show a permanent cross void AAS_DrawPermanentCross(vec3_t origin, float size, int color); //draw a cross in the plane void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color); //show a bounding box void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs); //show a face void AAS_ShowFace(int facenum); //show an area void AAS_ShowArea(int areanum, int groundfacesonly); // void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly); //draw a cros void AAS_DrawCross(vec3_t origin, float size, int color); //print the travel type void AAS_PrintTravelType(int traveltype); //draw an arrow void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor); //visualize the given reachability void AAS_ShowReachability(struct aas_reachability_s *reach); //show the reachable areas from the given area void AAS_ShowReachableAreas(int areanum);