jediacademy/code/cgame/cg_lights.h

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2013-04-04 22:35:38 +00:00
#pragma once
#if !defined(CG_LIGHTS_H_INC)
#define CG_LIGHTS_H_INC
typedef struct
{
int length;
color4ub_t value;
color4ub_t map[MAX_QPATH];
} clightstyle_t;
void CG_ClearLightStyles (void);
void CG_RunLightStyles (void);
void CG_SetLightstyle (int i);
#endif // CG_LIGHTS_H_INC