
#include "../client/client.h"


char	cl_cdkey[17] = "123456789";

cvar_t *cl_shownet;

void CL_Shutdown( void ) {
}

void CL_Init( void ) {
	cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_TEMP );
}

void CL_MouseEvent( int dx, int dy, int time ) {
}

void Key_WriteBindings( fileHandle_t f ) {
}

void CL_Frame ( int msec ) {
}

void CL_PacketEvent( netadr_t from, msg_t *msg ) {
}

void CL_CharEvent( int key ) {
}

void CL_Disconnect( qboolean showMainMenu ) {
}

void CL_MapLoading( void ) {
}

qboolean CL_GameCommand( void ) {
	return qfalse;
}

void CL_KeyEvent (int key, qboolean down, unsigned time) {
}

qboolean UI_GameCommand( void ) {
	return qfalse;
}

void CL_ForwardCommandToServer( const char *string ) {
}

void CL_ConsolePrint( const char *txt, qboolean silent ) {
}

void CL_JoystickEvent( int axis, int value, int time ) {
}

void CL_InitKeyCommands( void ) {
}

void CL_CDDialog( const char *msg ) {
}

void CL_FlushMemory( void ) {
}

void CL_StartHunkUsers( void ) {
}

