// d_clear: clears a specified rectangle to the specified color #include "quakedef.h" /* ================ D_FillRect ================ */ void D_FillRect (vrect_t *rect, int color) { int rx, ry, rwidth, rheight; unsigned char *dest; unsigned *ldest; rx = rect->x; ry = rect->y; rwidth = rect->width; rheight = rect->height; if (rx < 0) { rwidth += rx; rx = 0; } if (ry < 0) { rheight += ry; ry = 0; } if (rx+rwidth > vid.width) rwidth = vid.width - rx; if (ry+rheight > vid.height) rheight = vid.height - rx; if (rwidth < 1 || rheight < 1) return; dest = ((byte *)vid.buffer + ry*vid.rowbytes + rx); if (((rwidth & 0x03) == 0) && (((long)dest & 0x03) == 0)) { // faster aligned dword clear ldest = (unsigned *)dest; color += color << 16; rwidth >>= 2; color += color << 8; for (ry=0 ; ry