367 lines
13 KiB
C
367 lines
13 KiB
C
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/*==========================================================================;
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*
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* Copyright (C) 1995,1996 Microsoft Corporation. All Rights Reserved.
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*
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* File: dsound.h
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* Content: DirectSound include file
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*
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***************************************************************************/
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#ifndef __DSOUND_INCLUDED__
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#define __DSOUND_INCLUDED__
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#ifdef _WIN32
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#define COM_NO_WINDOWS_H
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#include <objbase.h>
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#endif
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#define _FACDS 0x878
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#define MAKE_DSHRESULT( code ) MAKE_HRESULT( 1, _FACDS, code )
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#ifdef __cplusplus
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extern "C" {
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#endif
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// Direct Sound Component GUID {47D4D946-62E8-11cf-93BC-444553540000}
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DEFINE_GUID(CLSID_DirectSound,
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0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
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// DirectSound 279afa83-4981-11ce-a521-0020af0be560
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DEFINE_GUID(IID_IDirectSound,0x279AFA83,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
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// DirectSoundBuffer 279afa85-4981-11ce-a521-0020af0be560
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DEFINE_GUID(IID_IDirectSoundBuffer,0x279AFA85,0x4981,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60);
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//==========================================================================;
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//
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// Structures...
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//
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//==========================================================================;
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#ifdef __cplusplus
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/* 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined */
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struct IDirectSound;
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struct IDirectSoundBuffer;
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#endif
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typedef struct IDirectSound *LPDIRECTSOUND;
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typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
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typedef struct IDirectSoundBuffer **LPLPDIRECTSOUNDBUFFER;
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typedef struct _DSCAPS
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{
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DWORD dwSize;
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DWORD dwFlags;
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DWORD dwMinSecondarySampleRate;
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DWORD dwMaxSecondarySampleRate;
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DWORD dwPrimaryBuffers;
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DWORD dwMaxHwMixingAllBuffers;
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DWORD dwMaxHwMixingStaticBuffers;
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DWORD dwMaxHwMixingStreamingBuffers;
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DWORD dwFreeHwMixingAllBuffers;
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DWORD dwFreeHwMixingStaticBuffers;
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DWORD dwFreeHwMixingStreamingBuffers;
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DWORD dwMaxHw3DAllBuffers;
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DWORD dwMaxHw3DStaticBuffers;
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DWORD dwMaxHw3DStreamingBuffers;
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DWORD dwFreeHw3DAllBuffers;
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DWORD dwFreeHw3DStaticBuffers;
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DWORD dwFreeHw3DStreamingBuffers;
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DWORD dwTotalHwMemBytes;
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DWORD dwFreeHwMemBytes;
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DWORD dwMaxContigFreeHwMemBytes;
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DWORD dwUnlockTransferRateHwBuffers;
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DWORD dwPlayCpuOverheadSwBuffers;
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DWORD dwReserved1;
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DWORD dwReserved2;
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} DSCAPS, *LPDSCAPS;
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typedef struct _DSBCAPS
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{
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DWORD dwSize;
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DWORD dwFlags;
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DWORD dwBufferBytes;
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DWORD dwUnlockTransferRate;
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DWORD dwPlayCpuOverhead;
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} DSBCAPS, *LPDSBCAPS;
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typedef struct _DSBUFFERDESC
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{
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DWORD dwSize;
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DWORD dwFlags;
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DWORD dwBufferBytes;
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DWORD dwReserved;
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LPWAVEFORMATEX lpwfxFormat;
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} DSBUFFERDESC, *LPDSBUFFERDESC;
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typedef LPVOID* LPLPVOID;
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typedef BOOL (FAR PASCAL * LPDSENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);
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typedef BOOL (FAR PASCAL * LPDSENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);
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extern HRESULT WINAPI DirectSoundCreate(GUID FAR * lpGUID, LPDIRECTSOUND * ppDS, IUnknown FAR *pUnkOuter );
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extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW lpCallback, LPVOID lpContext );
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extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA lpCallback, LPVOID lpContext );
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#ifdef UNICODE
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#define LPDSENUMCALLBACK LPDSENUMCALLBACKW
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#define DirectSoundEnumerate DirectSoundEnumerateW
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#else
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#define LPDSENUMCALLBACK LPDSENUMCALLBACKA
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#define DirectSoundEnumerate DirectSoundEnumerateA
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#endif
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//
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// IDirectSound
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//
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#undef INTERFACE
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#define INTERFACE IDirectSound
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#ifdef _WIN32
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DECLARE_INTERFACE_( IDirectSound, IUnknown )
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{
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/*** IUnknown methods ***/
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STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/*** IDirectSound methods ***/
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STDMETHOD( CreateSoundBuffer)(THIS_ LPDSBUFFERDESC, LPLPDIRECTSOUNDBUFFER, IUnknown FAR *) PURE;
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STDMETHOD( GetCaps)(THIS_ LPDSCAPS ) PURE;
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STDMETHOD( DuplicateSoundBuffer)(THIS_ LPDIRECTSOUNDBUFFER, LPLPDIRECTSOUNDBUFFER ) PURE;
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STDMETHOD( SetCooperativeLevel)(THIS_ HWND, DWORD ) PURE;
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STDMETHOD( Compact)(THIS ) PURE;
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STDMETHOD( GetSpeakerConfig)(THIS_ LPDWORD ) PURE;
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STDMETHOD( SetSpeakerConfig)(THIS_ DWORD ) PURE;
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STDMETHOD( Initialize)(THIS_ GUID FAR * ) PURE;
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};
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define IDirectSound_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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#define IDirectSound_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirectSound_Release(p) (p)->lpVtbl->Release(p)
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#define IDirectSound_CreateSoundBuffer(p,a,b,c) (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
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#define IDirectSound_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
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#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
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#define IDirectSound_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
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#define IDirectSound_Compact(p) (p)->lpVtbl->Compact(p)
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#define IDirectSound_GetSpeakerConfig(p,a) (p)->lpVtbl->GetSpeakerConfig(p,a)
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#define IDirectSound_SetSpeakerConfig(p,b) (p)->lpVtbl->SetSpeakerConfig(p,b)
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#define IDirectSound_Initialize(p,a) (p)->lpVtbl->Initialize(p,a)
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#endif
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#endif
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//
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// IDirectSoundBuffer
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//
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#undef INTERFACE
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#define INTERFACE IDirectSoundBuffer
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#ifdef _WIN32
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DECLARE_INTERFACE_( IDirectSoundBuffer, IUnknown )
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{
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/*** IUnknown methods ***/
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STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE;
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STDMETHOD_(ULONG,AddRef) (THIS) PURE;
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STDMETHOD_(ULONG,Release) (THIS) PURE;
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/*** IDirectSoundBuffer methods ***/
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STDMETHOD( GetCaps)(THIS_ LPDSBCAPS ) PURE;
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STDMETHOD(GetCurrentPosition)(THIS_ LPDWORD,LPDWORD ) PURE;
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STDMETHOD( GetFormat)(THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE;
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STDMETHOD( GetVolume)(THIS_ LPLONG ) PURE;
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STDMETHOD( GetPan)(THIS_ LPLONG ) PURE;
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STDMETHOD( GetFrequency)(THIS_ LPDWORD ) PURE;
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STDMETHOD( GetStatus)(THIS_ LPDWORD ) PURE;
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STDMETHOD( Initialize)(THIS_ LPDIRECTSOUND, LPDSBUFFERDESC ) PURE;
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STDMETHOD( Lock)(THIS_ DWORD,DWORD,LPVOID,LPDWORD,LPVOID,LPDWORD,DWORD ) PURE;
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STDMETHOD( Play)(THIS_ DWORD,DWORD,DWORD ) PURE;
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STDMETHOD(SetCurrentPosition)(THIS_ DWORD ) PURE;
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STDMETHOD( SetFormat)(THIS_ LPWAVEFORMATEX ) PURE;
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STDMETHOD( SetVolume)(THIS_ LONG ) PURE;
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STDMETHOD( SetPan)(THIS_ LONG ) PURE;
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STDMETHOD( SetFrequency)(THIS_ DWORD ) PURE;
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STDMETHOD( Stop)(THIS ) PURE;
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STDMETHOD( Unlock)(THIS_ LPVOID,DWORD,LPVOID,DWORD ) PURE;
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STDMETHOD( Restore)(THIS ) PURE;
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};
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#if !defined(__cplusplus) || defined(CINTERFACE)
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#define IDirectSoundBuffer_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
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#define IDirectSoundBuffer_AddRef(p) (p)->lpVtbl->AddRef(p)
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#define IDirectSoundBuffer_Release(p) (p)->lpVtbl->Release(p)
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#define IDirectSoundBuffer_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a)
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#define IDirectSoundBuffer_GetCurrentPosition(p,a,b) (p)->lpVtbl->GetCurrentPosition(p,a,b)
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#define IDirectSoundBuffer_GetFormat(p,a,b,c) (p)->lpVtbl->GetFormat(p,a,b,c)
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#define IDirectSoundBuffer_GetVolume(p,a) (p)->lpVtbl->GetVolume(p,a)
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#define IDirectSoundBuffer_GetPan(p,a) (p)->lpVtbl->GetPan(p,a)
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#define IDirectSoundBuffer_GetFrequency(p,a) (p)->lpVtbl->GetFrequency(p,a)
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#define IDirectSoundBuffer_GetStatus(p,a) (p)->lpVtbl->GetStatus(p,a)
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#define IDirectSoundBuffer_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
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#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g) (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
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#define IDirectSoundBuffer_Play(p,a,b,c) (p)->lpVtbl->Play(p,a,b,c)
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#define IDirectSoundBuffer_SetCurrentPosition(p,a) (p)->lpVtbl->SetCurrentPosition(p,a)
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#define IDirectSoundBuffer_SetFormat(p,a) (p)->lpVtbl->SetFormat(p,a)
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#define IDirectSoundBuffer_SetVolume(p,a) (p)->lpVtbl->SetVolume(p,a)
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#define IDirectSoundBuffer_SetPan(p,a) (p)->lpVtbl->SetPan(p,a)
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#define IDirectSoundBuffer_SetFrequency(p,a) (p)->lpVtbl->SetFrequency(p,a)
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#define IDirectSoundBuffer_Stop(p) (p)->lpVtbl->Stop(p)
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#define IDirectSoundBuffer_Unlock(p,a,b,c,d) (p)->lpVtbl->Unlock(p,a,b,c,d)
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#define IDirectSoundBuffer_Restore(p) (p)->lpVtbl->Restore(p)
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#endif
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#endif
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/*
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* Return Codes
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*/
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#define DS_OK 0
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/*
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* The call failed because resources (such as a priority level)
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* were already being used by another caller.
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*/
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#define DSERR_ALLOCATED MAKE_DSHRESULT( 10 )
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/*
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* The control (vol,pan,etc.) requested by the caller is not available.
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*/
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#define DSERR_CONTROLUNAVAIL MAKE_DSHRESULT( 30 )
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/*
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* An invalid parameter was passed to the returning function
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*/
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#define DSERR_INVALIDPARAM E_INVALIDARG
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/*
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* This call is not valid for the current state of this object
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*/
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#define DSERR_INVALIDCALL MAKE_DSHRESULT( 50 )
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/*
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* An undetermined error occured inside the DSound subsystem
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*/
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#define DSERR_GENERIC E_FAIL
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/*
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* The caller does not have the priority level required for the function to
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* succeed.
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*/
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#define DSERR_PRIOLEVELNEEDED MAKE_DSHRESULT( 70 )
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/*
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* The DSound subsystem couldn't allocate sufficient memory to complete the
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* caller's request.
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*/
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#define DSERR_OUTOFMEMORY E_OUTOFMEMORY
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/*
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* The specified WAVE format is not supported
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*/
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#define DSERR_BADFORMAT MAKE_DSHRESULT( 100 )
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/*
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* The function called is not supported at this time
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*/
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#define DSERR_UNSUPPORTED E_NOTIMPL
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/*
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* No sound driver is available for use
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*/
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#define DSERR_NODRIVER MAKE_DSHRESULT( 120 )
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/*
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* This object is already initialized
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*/
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#define DSERR_ALREADYINITIALIZED MAKE_DSHRESULT( 130 )
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/*
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* This object does not support aggregation
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*/
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#define DSERR_NOAGGREGATION CLASS_E_NOAGGREGATION
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/*
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* The buffer memory has been lost, and must be Restored.
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*/
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#define DSERR_BUFFERLOST MAKE_DSHRESULT( 150 )
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/*
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* Another app has a higher priority level, preventing this call from
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* succeeding.
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*/
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#define DSERR_OTHERAPPHASPRIO MAKE_DSHRESULT( 160 )
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/*
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* The Initialize() member on the Direct Sound Object has not been
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* called or called successfully before calls to other members.
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*/
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#define DSERR_UNINITIALIZED MAKE_DSHRESULT( 170 )
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//==========================================================================;
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//
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// Flags...
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//
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//==========================================================================;
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#define DSCAPS_PRIMARYMONO 0x00000001
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#define DSCAPS_PRIMARYSTEREO 0x00000002
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#define DSCAPS_PRIMARY8BIT 0x00000004
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#define DSCAPS_PRIMARY16BIT 0x00000008
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#define DSCAPS_CONTINUOUSRATE 0x00000010
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#define DSCAPS_EMULDRIVER 0x00000020
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#define DSCAPS_CERTIFIED 0x00000040
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#define DSCAPS_SECONDARYMONO 0x00000100
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#define DSCAPS_SECONDARYSTEREO 0x00000200
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#define DSCAPS_SECONDARY8BIT 0x00000400
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#define DSCAPS_SECONDARY16BIT 0x00000800
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#define DSBPLAY_LOOPING 0x00000001
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#define DSBSTATUS_PLAYING 0x00000001
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#define DSBSTATUS_BUFFERLOST 0x00000002
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#define DSBSTATUS_LOOPING 0x00000004
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#define DSBLOCK_FROMWRITECURSOR 0x00000001
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#define DSSCL_NORMAL 1
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#define DSSCL_PRIORITY 2
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#define DSSCL_EXCLUSIVE 3
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#define DSSCL_WRITEPRIMARY 4
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#define DSBCAPS_PRIMARYBUFFER 0x00000001
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#define DSBCAPS_STATIC 0x00000002
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#define DSBCAPS_LOCHARDWARE 0x00000004
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#define DSBCAPS_LOCSOFTWARE 0x00000008
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#define DSBCAPS_CTRLFREQUENCY 0x00000020
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#define DSBCAPS_CTRLPAN 0x00000040
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#define DSBCAPS_CTRLVOLUME 0x00000080
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#define DSBCAPS_CTRLDEFAULT 0x000000E0 // Pan + volume + frequency.
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#define DSBCAPS_CTRLALL 0x000000E0 // All control capabilities
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#define DSBCAPS_STICKYFOCUS 0x00004000
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#define DSBCAPS_GETCURRENTPOSITION2 0x00010000 // More accurate play cursor under emulation
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#define DSSPEAKER_HEADPHONE 1
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#define DSSPEAKER_MONO 2
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#define DSSPEAKER_QUAD 3
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#define DSSPEAKER_STEREO 4
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#define DSSPEAKER_SURROUND 5
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#ifdef __cplusplus
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};
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#endif
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#endif /* __DSOUND_INCLUDED__ */
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