heretic2-sdk/Toolkit/Programming/GameCode/game/m_seraph_anim.h
1998-11-24 00:00:00 +00:00

359 lines
12 KiB
C

// R:\Art\models/monsters\overlord
// This file generated by qdata - Do NOT Modify
#define FRAME_partfly 0
#define FRAME_idle_htr1 1
#define FRAME_idle_htr2 2
#define FRAME_idle_htr3 3
#define FRAME_idle_htr4 4
#define FRAME_idle_htr5 5
#define FRAME_idle_htr6 6
#define FRAME_idle_htr7 7
#define FRAME_idle_htr8 8
#define FRAME_idle_htr9 9
#define FRAME_idle_htr10 10
#define FRAME_idle_htr11 11
#define FRAME_idle_htr12 12
#define FRAME_idle_htr13 13
#define FRAME_idle_htr14 14
#define FRAME_idle_htr15 15
#define FRAME_idle_htr16 16
#define FRAME_idle_htr17 17
#define FRAME_idle_htr18 18
#define FRAME_idle_htr19 19
#define FRAME_idle_hrt1 20
#define FRAME_idle_hrt2 21
#define FRAME_idle_hrt3 22
#define FRAME_idle_hrt4 23
#define FRAME_idle_hrt5 24
#define FRAME_idle_hrt6 25
#define FRAME_idle_hrt7 26
#define FRAME_idle_hrt8 27
#define FRAME_idle_hrt9 28
#define FRAME_idle_hrt10 29
#define FRAME_idle_hrt11 30
#define FRAME_idle_hrt12 31
#define FRAME_idle_hrt13 32
#define FRAME_idle_hrt14 33
#define FRAME_idle_hrt15 34
#define FRAME_idle_hrt16 35
#define FRAME_idle_hrt17 36
#define FRAME_idle_hrt18 37
#define FRAME_idle_hrt19 38
#define FRAME_idle_hrc1 39
#define FRAME_idle_hrc2 40
#define FRAME_idle_hrc3 41
#define FRAME_idle_hrc4 42
#define FRAME_idle_hrc5 43
#define FRAME_idle_hrc6 44
#define FRAME_idle_hrc7 45
#define FRAME_idle_hrc8 46
#define FRAME_idle_hrc9 47
#define FRAME_idle_hrc10 48
#define FRAME_idle_hrc11 49
#define FRAME_idle_hrc12 50
#define FRAME_idle_hrc13 51
#define FRAME_idle_hrc14 52
#define FRAME_idle_hrc15 53
#define FRAME_idle_hrc16 54
#define FRAME_idle_hrc17 55
#define FRAME_idle_hrc18 56
#define FRAME_idle_hrc19 57
#define FRAME_idle_htl1 58
#define FRAME_idle_htl2 59
#define FRAME_idle_htl3 60
#define FRAME_idle_htl4 61
#define FRAME_idle_htl5 62
#define FRAME_idle_htl6 63
#define FRAME_idle_htl7 64
#define FRAME_idle_htl8 65
#define FRAME_idle_htl9 66
#define FRAME_idle_htl10 67
#define FRAME_idle_htl11 68
#define FRAME_idle_htl12 69
#define FRAME_idle_htl13 70
#define FRAME_idle_htl14 71
#define FRAME_idle_htl15 72
#define FRAME_idle_htl16 73
#define FRAME_idle_htl17 74
#define FRAME_idle_htl18 75
#define FRAME_idle_htl19 76
#define FRAME_idle_hl1 77
#define FRAME_idle_hl2 78
#define FRAME_idle_hl3 79
#define FRAME_idle_hl4 80
#define FRAME_idle_hl5 81
#define FRAME_idle_hl6 82
#define FRAME_idle_hl7 83
#define FRAME_idle_hl8 84
#define FRAME_idle_hl9 85
#define FRAME_idle_hl10 86
#define FRAME_idle_hl11 87
#define FRAME_idle_hl12 88
#define FRAME_idle_hl13 89
#define FRAME_idle_hl14 90
#define FRAME_idle_hl15 91
#define FRAME_idle_hl16 92
#define FRAME_idle_hl17 93
#define FRAME_idle_hl18 94
#define FRAME_idle_hl19 95
#define FRAME_idle_hlc1 96
#define FRAME_idle_hlc2 97
#define FRAME_idle_hlc3 98
#define FRAME_idle_hlc4 99
#define FRAME_idle_hlc5 100
#define FRAME_idle_hlc6 101
#define FRAME_idle_hlc7 102
#define FRAME_idle_hlc8 103
#define FRAME_idle_hlc9 104
#define FRAME_idle_hlc10 105
#define FRAME_idle_hlc11 106
#define FRAME_idle_hlc12 107
#define FRAME_idle_hlc13 108
#define FRAME_idle_hlc14 109
#define FRAME_idle_hlc15 110
#define FRAME_idle_hlc16 111
#define FRAME_idle_hlc17 112
#define FRAME_idle_hlc18 113
#define FRAME_idle_hlc19 114
#define FRAME_idle1 115
#define FRAME_idle2 116
#define FRAME_idle3 117
#define FRAME_idle4 118
#define FRAME_idle5 119
#define FRAME_idle6 120
#define FRAME_idle7 121
#define FRAME_idle8 122
#define FRAME_idle9 123
#define FRAME_idle10 124
#define FRAME_idle11 125
#define FRAME_idle12 126
#define FRAME_idle13 127
#define FRAME_idle14 128
#define FRAME_idle15 129
#define FRAME_idle16 130
#define FRAME_idle17 131
#define FRAME_idle18 132
#define FRAME_idle19 133
#define FRAME_idle20 134
#define FRAME_point1 135
#define FRAME_point2 136
#define FRAME_point3 137
#define FRAME_point4 138
#define FRAME_point5 139
#define FRAME_point6 140
#define FRAME_point7 141
#define FRAME_point8 142
#define FRAME_point9 143
#define FRAME_point10 144
#define FRAME_point11 145
#define FRAME_point12 146
#define FRAME_point13 147
#define FRAME_point14 148
#define FRAME_point15 149
#define FRAME_point16 150
#define FRAME_point17 151
#define FRAME_point18 152
#define FRAME_point19 153
#define FRAME_point20 154
#define FRAME_point21 155
#define FRAME_rdy_idle1 156
#define FRAME_rdy_idle2 157
#define FRAME_rdy_idle3 158
#define FRAME_rdy_idle4 159
#define FRAME_rdy_idle5 160
#define FRAME_rdy_idle6 161
#define FRAME_rdy_idle7 162
#define FRAME_rdy_idle8 163
#define FRAME_rdy_idle9 164
#define FRAME_rdy_idle10 165
#define FRAME_rdy_idle11 166
#define FRAME_startle1 167
#define FRAME_startle2 168
#define FRAME_startle3 169
#define FRAME_startle4 170
#define FRAME_startle5 171
#define FRAME_startle6 172
#define FRAME_startle7 173
#define FRAME_startle8 174
#define FRAME_startle9 175
#define FRAME_startle10 176
#define FRAME_startle11 177
#define FRAME_startle12 178
#define FRAME_startle13 179
#define FRAME_startle14 180
#define FRAME_startle15 181
#define FRAME_walk1 182
#define FRAME_walk2 183
#define FRAME_walk3 184
#define FRAME_walk4 185
#define FRAME_walk5 186
#define FRAME_walk6 187
#define FRAME_walk7 188
#define FRAME_walk8 189
#define FRAME_walk9 190
#define FRAME_walk10 191
#define FRAME_walk11 192
#define FRAME_walk12 193
#define FRAME_walk13 194
#define FRAME_walk14 195
#define FRAME_walk15 196
#define FRAME_walk16 197
#define FRAME_whip1 198
#define FRAME_whip2 199
#define FRAME_whip3 200
#define FRAME_whip4 201
#define FRAME_whip5 202
#define FRAME_whip6 203
#define FRAME_whip7 204
#define FRAME_whip8 205
#define FRAME_whip9 206
#define FRAME_whip10 207
#define FRAME_whip11 208
#define FRAME_whip12 209
#define FRAME_whip13 210
#define FRAME_whip14 211
#define FRAME_whip15 212
#define FRAME_whip16 213
#define FRAME_whip17 214
#define FRAME_run1 215
#define FRAME_run2 216
#define FRAME_run3 217
#define FRAME_run4 218
#define FRAME_run5 219
#define FRAME_run6 220
#define FRAME_run7 221
#define FRAME_run8 222
#define FRAME_run_whip1 223
#define FRAME_run_whip2 224
#define FRAME_run_whip3 225
#define FRAME_run_whip4 226
#define FRAME_run_whip5 227
#define FRAME_run_whip6 228
#define FRAME_run_whip7 229
#define FRAME_run_whip8 230
#define FRAME_pain1 231
#define FRAME_pain2 232
#define FRAME_pain3 233
#define FRAME_pain4 234
#define FRAME_pain5 235
#define FRAME_swipe1 236
#define FRAME_swipe2 237
#define FRAME_swipe3 238
#define FRAME_swipe4 239
#define FRAME_swipe5 240
#define FRAME_swipe6 241
#define FRAME_swipe7 242
#define FRAME_get_work1 243
#define FRAME_get_work2 244
#define FRAME_get_work3 245
#define FRAME_get_work4 246
#define FRAME_get_work5 247
#define FRAME_get_work6 248
#define FRAME_get_work7 249
#define FRAME_get_work8 250
#define FRAME_get_work9 251
#define FRAME_get_work10 252
#define FRAME_get_work11 253
#define FRAME_get_work12 254
#define FRAME_get_work13 255
#define FRAME_get_work14 256
#define FRAME_get_work15 257
#define FRAME_get_work16 258
#define FRAME_get_work17 259
#define FRAME_get_work18 260
#define FRAME_get_work19 261
#define FRAME_get_work20 262
#define FRAME_get_work21 263
#define FRAME_get_work22 264
#define FRAME_get_work23 265
#define FRAME_get_work24 266
#define FRAME_get_work25 267
#define FRAME_get_work26 268
#define FRAME_backup1 269
#define FRAME_backup2 270
#define FRAME_backup3 271
#define FRAME_backup4 272
#define FRAME_backup5 273
#define FRAME_backup6 274
#define FRAME_backup7 275
#define FRAME_backup8 276
#define FRAME_backup9 277
#define FRAME_backup10 278
#define FRAME_backup11 279
#define FRAME_backup12 280
#define FRAME_backup13 281
#define FRAME_backup14 282
#define FRAME_backup15 283
#define FRAME_backup16 284
#define FRAME_odeath1 285
#define FRAME_odeath2 286
#define FRAME_odeath3 287
#define FRAME_odeath4 288
#define FRAME_odeath5 289
#define FRAME_odeath6 290
#define FRAME_odeath7 291
#define FRAME_odeath8 292
#define FRAME_odeath9 293
#define FRAME_odeath10 294
#define FRAME_odeath11 295
#define FRAME_odeath12 296
#define FRAME_odeath13 297
#define FRAME_odeath14 298
#define FRAME_odeath15 299
#define FRAME_odeath16 300
#define FRAME_odeath17 301
#define FRAME_odeath18 302
#define FRAME_odeath19 303
#define FRAME_odeath20 304
#define FRAME_odeath21 305
#define FRAME_odeath22 306
#define FRAME_odeath23 307
#define FRAME_odeath24 308
#define FRAME_odeath25 309
#define FRAME_odeath26 310
#define FRAME_odeath27 311
#define FRAME_odeath28 312
#define FRAME_odeath29 313
#define FRAME_odeath30 314
#define FRAME_odeath31 315
#define FRAME_odeath32 316
#define FRAME_odeath33 317
#define FRAME_odeath34 318
#define FRAME_deathb1 319
#define FRAME_deathb2 320
#define FRAME_deathb3 321
#define FRAME_deathb4 322
#define FRAME_deathb5 323
#define FRAME_deathb6 324
#define FRAME_deathb7 325
#define FRAME_deathb8 326
#define FRAME_deathb9 327
#define FRAME_deathb10 328
#define FRAME_deathb11 329
#define FRAME_deathb12 330
#define FRAME_deathb13 331
#define FRAME_deathb14 332
#define FRAME_deathb15 333
#define MODEL_SCALE 1.000000
#define NUM_MESH_NODES 16
#define MESH_BASEBIN 0
#define MESH__PITHEAD 1
#define MESH__SHOULDPAD 2
#define MESH__GUARDHEAD 3
#define MESH__LHANDGRD 4
#define MESH__LHANDBOSS 5
#define MESH__RHAND 6
#define MESH__FRTORSO 7
#define MESH__ARMSPIKES 8
#define MESH__LFTUPARM 9
#define MESH__RTLEG 10
#define MESH__RTARM 11
#define MESH__LFTLEG 12
#define MESH__BKTORSO 13
#define MESH__AXE 14
#define MESH__WHIP 15