54 lines
1.4 KiB
Text
54 lines
1.4 KiB
Text
// template file for scripts
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#include "../common/header.ds"
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output "r:/base/ds/common"
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local int sig
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parameter entity bug
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bug.yaw_speed = 5
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// Idle 1
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animate entity bug performing action IDLE1_ANIMATION by turning [180, 0, 0] signaling sig
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wait for any clearing sig
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// Pain 1
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animate entity bug performing action PAIN1_ANIMATION repeating for 2 times signaling sig
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wait for any clearing sig
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// Walking
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animate entity bug performing action WALK1_ANIMATION by moving [200, 0, 0] by turning [180, 0, 0] signaling sig
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wait for any clearing sig
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// Backpedal
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animate entity bug performing action BACKPEDAL1_ANIMATION by moving [-200, 0, 0] by turning [0, 0,0] signaling sig
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wait for any clearing sig
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// Idling
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animate entity bug performing action IDLE1_ANIMATION by turning [-200, 0, 0] signaling sig
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wait for any clearing sig
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animate entity bug performing action ATTACK1_ANIMATION signaling sig
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wait for any clearing sig
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animate entity bug performing action PAIN2_ANIMATION signaling sig
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wait for any clearing sig
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animate entity bug performing action ATTACK2_ANIMATION signaling sig
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wait for any clearing sig
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animate entity bug performing action RUN1_ANIMATION by moving [200, 0, 0] signaling sig
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wait for any clearing sig
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// Death
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animate entity bug performing action DEATH1_ANIMATION by turning [300, 0, 0] signaling sig
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