7 lines
419 B
C
7 lines
419 B
C
//
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// l3dslib.h: header file for loading triangles from a 3DS triangle file
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//
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void DefaultNodesList(mesh_node_t **nodesList, int *num_mesh_nodes, int *numtriangles);
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void Load3DSTriangleList (char *filename, triangle_t **pptri, int *numtriangles, mesh_node_t **ppmnodes, int *num_mesh_nodes);
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void LoadASC(char *fileName, triangle_t **triList, int *triangleCount, mesh_node_t **ppmnodes, int *num_mesh_nodes);
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