heretic2-sdk/Toolkit/Programming/GameCode/game/m_plagueSsithra_anim.h
1999-03-18 00:00:00 +00:00

504 lines
17 KiB
C

// R:\Art\models/monsters\ssithra
// This file generated by qdata - Do NOT Modify
#define FRAME_Part_fly1 0
#define FRAME_partrest1 1
#define FRAME_backpedal1 2
#define FRAME_backpedal2 3
#define FRAME_backpedal3 4
#define FRAME_backpedal4 5
#define FRAME_backpedal5 6
#define FRAME_backpedal6 7
#define FRAME_backpedal7 8
#define FRAME_backpedal8 9
#define FRAME_backpedal9 10
#define FRAME_backpedal10 11
#define FRAME_bound09 12
#define FRAME_bound10 13
#define FRAME_bound11 14
#define FRAME_bound12 15
#define FRAME_bound13 16
#define FRAME_bound14 17
#define FRAME_bound15 18
#define FRAME_bound16 19
#define FRAME_death_a1 20
#define FRAME_death_a2 21
#define FRAME_death_a3 22
#define FRAME_death_a4 23
#define FRAME_death_a5 24
#define FRAME_death_a6 25
#define FRAME_death_a7 26
#define FRAME_death_a8 27
#define FRAME_death_a9 28
#define FRAME_death_a10 29
#define FRAME_death_a11 30
#define FRAME_death_a12 31
#define FRAME_death_b1 32
#define FRAME_death_b2 33
#define FRAME_death_b3 34
#define FRAME_death_b4 35
#define FRAME_death_b5 36
#define FRAME_death_b6 37
#define FRAME_death_b7 38
#define FRAME_death_b8 39
#define FRAME_death_b9 40
#define FRAME_death_b10 41
#define FRAME_death_b11 42
#define FRAME_death_b12 43
#define FRAME_death_b13 44
#define FRAME_death_b14 45
#define FRAME_death_b15 46
#define FRAME_death_b16 47
#define FRAME_death_b17 48
#define FRAME_death_b18 49
#define FRAME_death_b19 50
#define FRAME_death_b20 51
#define FRAME_death_b21 52
#define FRAME_death_b22 53
#define FRAME_death_b23 54
#define FRAME_death_b24 55
#define FRAME_death_b25 56
#define FRAME_death_b26 57
#define FRAME_death_b27 58
#define FRAME_death_b28 59
#define FRAME_death_b29 60
#define FRAME_death_b30 61
#define FRAME_death_b31 62
#define FRAME_death_b32 63
#define FRAME_death_b33 64
#define FRAME_death_b34 65
#define FRAME_death_b35 66
#define FRAME_death_b36 67
#define FRAME_dive1 68
#define FRAME_dive2 69
#define FRAME_dive3 70
#define FRAME_dive4 71
#define FRAME_dive5 72
#define FRAME_dive6 73
#define FRAME_dive7 74
#define FRAME_dive8 75
#define FRAME_dive9 76
#define FRAME_dive10 77
#define FRAME_dive11 78
#define FRAME_dive12 79
#define FRAME_dive13 80
#define FRAME_dive14 81
#define FRAME_dive15 82
#define FRAME_dive16 83
#define FRAME_dive17 84
#define FRAME_dive18 85
#define FRAME_dive19 86
#define FRAME_dive20 87
#define FRAME_dive21 88
#define FRAME_dive22 89
#define FRAME_dive23 90
#define FRAME_dive24 91
#define FRAME_dive25 92
#define FRAME_dive26 93
#define FRAME_duckshoot1 94
#define FRAME_duckshoot2 95
#define FRAME_duckshoot3 96
#define FRAME_duckshoot4 97
#define FRAME_duckshoot5 98
#define FRAME_duckshoot6 99
#define FRAME_gallop1 100
#define FRAME_gallop2 101
#define FRAME_gallop3 102
#define FRAME_gallop4 103
#define FRAME_gallop5 104
#define FRAME_gallop6 105
#define FRAME_gallop7 106
#define FRAME_gallop8 107
#define FRAME_idlebasic01 108
#define FRAME_idlebasic02 109
#define FRAME_idlebasic03 110
#define FRAME_idlebasic04 111
#define FRAME_idlebasic05 112
#define FRAME_idlebasic06 113
#define FRAME_idlebasic07 114
#define FRAME_idlebasic08 115
#define FRAME_idlebasic09 116
#define FRAME_idlebasic10 117
#define FRAME_idlebasic11 118
#define FRAME_idlebasic12 119
#define FRAME_idlebasic13 120
#define FRAME_idlebasic14 121
#define FRAME_idlebasic15 122
#define FRAME_idlebasic16 123
#define FRAME_idlebasic17 124
#define FRAME_idlebasic18 125
#define FRAME_idlebasic19 126
#define FRAME_idlebasic20 127
#define FRAME_idlebasic21 128
#define FRAME_idlebasic22 129
#define FRAME_idlebasic23 130
#define FRAME_idlebasic24 131
#define FRAME_idlebasic25 132
#define FRAME_idlebasic26 133
#define FRAME_idlebasic27 134
#define FRAME_idlebasic28 135
#define FRAME_idlebasic29 136
#define FRAME_idlebasic30 137
#define FRAME_idlebasic31 138
#define FRAME_idlebasic32 139
#define FRAME_idlebasic33 140
#define FRAME_idlebasic34 141
#define FRAME_idlebasic35 142
#define FRAME_idlebasic36 143
#define FRAME_idlebasic37 144
#define FRAME_idlebasic38 145
#define FRAME_idlebasic39 146
#define FRAME_idlebasic40 147
#define FRAME_idlebasic41 148
#define FRAME_idlebasic42 149
#define FRAME_idlebasic43 150
#define FRAME_idlebasic44 151
#define FRAME_idlebasic45 152
#define FRAME_idlebasic46 153
#define FRAME_idlebasic47 154
#define FRAME_idlebasic48 155
#define FRAME_idlebasic49 156
#define FRAME_idlebasic50 157
#define FRAME_idlebasic51 158
#define FRAME_idlebasic52 159
#define FRAME_idlebasic53 160
#define FRAME_idlebasic54 161
#define FRAME_idlebasic55 162
#define FRAME_idlebasic56 163
#define FRAME_idlebasic57 164
#define FRAME_idlebasic58 165
#define FRAME_idlebasic59 166
#define FRAME_idlebasic60 167
#define FRAME_idlebasic61 168
#define FRAME_idlebasic62 169
#define FRAME_idlebasic63 170
#define FRAME_idlebasic64 171
#define FRAME_idlebasic65 172
#define FRAME_idlebasic66 173
#define FRAME_idlebasic67 174
#define FRAME_idlebasic68 175
#define FRAME_idlebasic69 176
#define FRAME_idlebasic70 177
#define FRAME_idlebasic71 178
#define FRAME_idlebasic72 179
#define FRAME_idlebasic73 180
#define FRAME_idlebasic74 181
#define FRAME_idlebasic75 182
#define FRAME_idlebasic76 183
#define FRAME_idlebasic77 184
#define FRAME_idlebasic78 185
#define FRAME_idlebasic79 186
#define FRAME_idlebasic80 187
#define FRAME_idleright01 188
#define FRAME_idleright02 189
#define FRAME_idleright03 190
#define FRAME_idleright04 191
#define FRAME_idleright05 192
#define FRAME_idleright06 193
#define FRAME_idleright07 194
#define FRAME_idleright08 195
#define FRAME_idleright09 196
#define FRAME_idleright10 197
#define FRAME_idleright11 198
#define FRAME_idleright12 199
#define FRAME_idleright13 200
#define FRAME_idleright14 201
#define FRAME_idleright15 202
#define FRAME_idleright16 203
#define FRAME_idleright17 204
#define FRAME_idleright18 205
#define FRAME_idleright19 206
#define FRAME_idleright20 207
#define FRAME_idle01 208
#define FRAME_idle02 209
#define FRAME_idle03 210
#define FRAME_idle04 211
#define FRAME_idle05 212
#define FRAME_idle06 213
#define FRAME_idle07 214
#define FRAME_idle08 215
#define FRAME_idle09 216
#define FRAME_idle10 217
#define FRAME_idle11 218
#define FRAME_idle12 219
#define FRAME_idle13 220
#define FRAME_idle14 221
#define FRAME_idle15 222
#define FRAME_idle16 223
#define FRAME_idle17 224
#define FRAME_idle18 225
#define FRAME_idle19 226
#define FRAME_idle20 227
#define FRAME_idle21 228
#define FRAME_idle22 229
#define FRAME_idle23 230
#define FRAME_idle24 231
#define FRAME_idle25 232
#define FRAME_idle26 233
#define FRAME_idle27 234
#define FRAME_idle28 235
#define FRAME_idle29 236
#define FRAME_idle30 237
#define FRAME_idle31 238
#define FRAME_idle32 239
#define FRAME_idle33 240
#define FRAME_idle34 241
#define FRAME_idle35 242
#define FRAME_idle36 243
#define FRAME_idle37 244
#define FRAME_idle38 245
#define FRAME_idle39 246
#define FRAME_idle40 247
#define FRAME_Melee_stand1 248
#define FRAME_Melee_stand2 249
#define FRAME_Melee_stand3 250
#define FRAME_Melee_stand4 251
#define FRAME_Melee_stand5 252
#define FRAME_Melee_stand6 253
#define FRAME_Melee_stand7 254
#define FRAME_melee1 255
#define FRAME_melee2 256
#define FRAME_melee3 257
#define FRAME_melee4 258
#define FRAME_melee5 259
#define FRAME_melee6 260
#define FRAME_melee7 261
#define FRAME_namor1 262
#define FRAME_namor2 263
#define FRAME_namor3 264
#define FRAME_namor4 265
#define FRAME_namor5 266
#define FRAME_namor6 267
#define FRAME_namor7 268
#define FRAME_namor8 269
#define FRAME_namor9 270
#define FRAME_namor10 271
#define FRAME_namor11 272
#define FRAME_namor12 273
#define FRAME_namor13 274
#define FRAME_namor14 275
#define FRAME_namor15 276
#define FRAME_namor16 277
#define FRAME_namor17 278
#define FRAME_namor18 279
#define FRAME_namor19 280
#define FRAME_namor20 281
#define FRAME_namor21 282
#define FRAME_namor22 283
#define FRAME_namor23 284
#define FRAME_namor24 285
#define FRAME_namor25 286
#define FRAME_pain_a1 287
#define FRAME_pain_a2 288
#define FRAME_run1 289
#define FRAME_run2 290
#define FRAME_run3 291
#define FRAME_run4 292
#define FRAME_run5 293
#define FRAME_run6 294
#define FRAME_run7 295
#define FRAME_run8 296
#define FRAME_shoot1 297
#define FRAME_shoot2 298
#define FRAME_shoot3 299
#define FRAME_shoot4 300
#define FRAME_shoot5 301
#define FRAME_shoot6 302
#define FRAME_shoot7 303
#define FRAME_shoot8 304
#define FRAME_shoot9 305
#define FRAME_shoot10 306
#define FRAME_shoot11 307
#define FRAME_shoot12 308
#define FRAME_shoot13 309
#define FRAME_shoot14 310
#define FRAME_shoot15 311
#define FRAME_shoot16 312
#define FRAME_shoot17 313
#define FRAME_shoot18 314
#define FRAME_shoot19 315
#define FRAME_shoot20 316
#define FRAME_shoot21 317
#define FRAME_startle2 318
#define FRAME_startle3 319
#define FRAME_startle4 320
#define FRAME_startle5 321
#define FRAME_startle6 322
#define FRAME_startle7 323
#define FRAME_startle8 324
#define FRAME_startle9 325
#define FRAME_startle10 326
#define FRAME_startle11 327
#define FRAME_startle12 328
#define FRAME_startle13 329
#define FRAME_startle14 330
#define FRAME_startle15 331
#define FRAME_startle16 332
#define FRAME_startle17 333
#define FRAME_startle18 334
#define FRAME_startle19 335
#define FRAME_startle20 336
#define FRAME_startle21 337
#define FRAME_startle22 338
#define FRAME_startle23 339
#define FRAME_startle24 340
#define FRAME_startle25 341
#define FRAME_startle26 342
#define FRAME_startle27 343
#define FRAME_startle28 344
#define FRAME_startle29 345
#define FRAME_startle30 346
#define FRAME_startle31 347
#define FRAME_startle32 348
#define FRAME_startle33 349
#define FRAME_startle34 350
#define FRAME_startle35 351
#define FRAME_startle36 352
#define FRAME_startle37 353
#define FRAME_startle38 354
#define FRAME_startle39 355
#define FRAME_swimforward01 356
#define FRAME_swimforward02 357
#define FRAME_swimforward03 358
#define FRAME_swimforward04 359
#define FRAME_swimforward05 360
#define FRAME_swimforward06 361
#define FRAME_swimforward07 362
#define FRAME_swimforward08 363
#define FRAME_swimforward09 364
#define FRAME_swimforward10 365
#define FRAME_swimforward11 366
#define FRAME_swimforward12 367
#define FRAME_swimforward13 368
#define FRAME_swimforward14 369
#define FRAME_swimforward15 370
#define FRAME_walk1 371
#define FRAME_walk2 372
#define FRAME_walk3 373
#define FRAME_walk4 374
#define FRAME_walk5 375
#define FRAME_walk6 376
#define FRAME_walk7 377
#define FRAME_walk8 378
#define FRAME_walk9 379
#define FRAME_walk10 380
#define FRAME_walk11 381
#define FRAME_walk12 382
#define FRAME_walk13 383
#define FRAME_walk14 384
#define FRAME_water_death1 385
#define FRAME_water_death2 386
#define FRAME_water_death3 387
#define FRAME_water_death4 388
#define FRAME_water_death5 389
#define FRAME_water_death6 390
#define FRAME_water_death7 391
#define FRAME_water_death8 392
#define FRAME_water_death9 393
#define FRAME_water_death10 394
#define FRAME_water_death11 395
#define FRAME_water_death12 396
#define FRAME_water_death13 397
#define FRAME_water_death14 398
#define FRAME_water_death15 399
#define FRAME_water_death16 400
#define FRAME_water_death17 401
#define FRAME_water_death18 402
#define FRAME_water_death19 403
#define FRAME_water_death20 404
#define FRAME_water_death21 405
#define FRAME_water_death22 406
#define FRAME_water_death23 407
#define FRAME_water_death24 408
#define FRAME_water_death25 409
#define FRAME_water_death26 410
#define FRAME_water_death27 411
#define FRAME_water_death28 412
#define FRAME_water_death29 413
#define FRAME_water_death30 414
#define FRAME_water_death31 415
#define FRAME_water_death32 416
#define FRAME_water_death33 417
#define FRAME_water_death34 418
#define FRAME_water_death35 419
#define FRAME_water_death36 420
#define FRAME_water_death37 421
#define FRAME_water_death38 422
#define FRAME_water_death39 423
#define FRAME_water_death40 424
#define FRAME_water_death41 425
#define FRAME_water_death42 426
#define FRAME_water_death43 427
#define FRAME_water_death44 428
#define FRAME_water_death45 429
#define FRAME_water_death46 430
#define FRAME_water_death47 431
#define FRAME_water_death48 432
#define FRAME_water_death49 433
#define FRAME_water_idle1 434
#define FRAME_water_idle2 435
#define FRAME_water_idle3 436
#define FRAME_water_idle4 437
#define FRAME_water_idle5 438
#define FRAME_water_idle6 439
#define FRAME_water_idle7 440
#define FRAME_water_idle8 441
#define FRAME_water_idle9 442
#define FRAME_water_idle10 443
#define FRAME_water_idle11 444
#define FRAME_water_idle12 445
#define FRAME_water_idle13 446
#define FRAME_water_idle14 447
#define FRAME_water_idle15 448
#define FRAME_water_idle16 449
#define FRAME_water_idle17 450
#define FRAME_water_idle18 451
#define FRAME_water_idle19 452
#define FRAME_water_idle20 453
#define FRAME_water_pain_a1 454
#define FRAME_water_pain_a2 455
#define FRAME_water_pain_b1 456
#define FRAME_water_pain_b2 457
#define FRAME_water_shoot01 458
#define FRAME_water_shoot2 459
#define FRAME_water_shoot3 460
#define FRAME_water_shoot4 461
#define FRAME_water_shoot5 462
#define FRAME_water_shoot6 463
#define FRAME_water_shoot7 464
#define FRAME_water_shoot8 465
#define FRAME_water_shoot9 466
#define FRAME_water_shoot10 467
#define FRAME_water_shoot11 468
#define FRAME_water_shoot12 469
#define FRAME_water_shoot13 470
#define FRAME_water_shoot14 471
#define FRAME_water_shoot15 472
#define FRAME_water_shoot16 473
#define FRAME_water_shoot17 474
#define FRAME_Water_trans1 475
#define FRAME_Water_trans2 476
#define FRAME_Water_trans3 477
#define FRAME_Water_trans4 478
#define MODEL_SCALE 1.000000
#define NUM_MESH_NODES 16
#define MESH_POLY 0
#define MESH__LOWERTORSO 1
#define MESH__CAPLOWERTORSO 2
#define MESH__LEFTLEG 3
#define MESH__RIGHTLEG 4
#define MESH__UPPERTORSO 5
#define MESH__CAPTOPUPPERTORSO 6
#define MESH__CAPBOTTOMUPPERTORSO 7
#define MESH__LEFTARM 8
#define MESH__RIGHTARM 9
#define MESH__HEAD 10
#define MESH__CENTERSPIKE 11
#define MESH__LEFT1SPIKE 12
#define MESH__RIGHT1SPIKE 13
#define MESH__RIGHT2SPIKE 14
#define MESH__CAPHEAD 15