heretic2-sdk/Toolkit/Programming/GameCode/game/c_tome_anim.h
1998-11-24 00:00:00 +00:00

42 lines
1.3 KiB
C

// R:\Art\models/spells\book
// This file generated by qdata - Do NOT Modify
#define FRAME_poly000 0
#define FRAME_poly001 1
#define FRAME_poly002 2
#define FRAME_poly003 3
#define FRAME_poly004 4
#define FRAME_poly005 5
#define FRAME_poly006 6
#define FRAME_poly007 7
#define FRAME_poly008 8
#define FRAME_poly009 9
#define FRAME_poly010 10
#define FRAME_poly011 11
#define FRAME_poly012 12
#define FRAME_poly013 13
#define FRAME_poly014 14
#define FRAME_poly015 15
#define FRAME_poly016 16
#define FRAME_poly017 17
#define FRAME_poly018 18
#define FRAME_poly019 19
#define FRAME_poly020 20
#define FRAME_poly021 21
#define FRAME_poly022 22
#define FRAME_poly023 23
#define FRAME_poly024 24
#define FRAME_poly025 25
#define FRAME_poly026 26
#define FRAME_poly027 27
#define FRAME_poly028 28
#define FRAME_poly029 29
#define FRAME_poly030 30
#define FRAME_test 31
#define MODEL_SCALE 1.000000
#define NUM_MESH_NODES 1
#define MESH_DEFAULT 0