heretic2-sdk/Toolkit/Programming/GameCode/game/c_morcalavin.h
1998-11-24 00:00:00 +00:00

22 lines
532 B
C

typedef enum AnimID_e
{
ANIM_C_ACTION1,
ANIM_C_ACTION2,
ANIM_C_ACTION3,
ANIM_C_IDLE1,
ANIM_C_IDLE2,
ANIM_C_IDLE3,
ANIM_C_IDLE4,
NUM_ANIMS
} AnimID_t;
void MG_InitMoods(edict_t *self);
extern animmove_t morcalavin_move_c_action1;
extern animmove_t morcalavin_move_c_action2;
extern animmove_t morcalavin_move_c_action3;
extern animmove_t morcalavin_move_c_idle1;
extern animmove_t morcalavin_move_c_idle2;
extern animmove_t morcalavin_move_c_idle3;
extern animmove_t morcalavin_move_c_idle4;