heretic2-sdk/Toolkit/Programming/GameCode/game/c_elflord.h
1998-11-24 00:00:00 +00:00

24 lines
524 B
C

//c_elflord.h
typedef enum AnimID_e
{
ANIM_C_ACTION1,
ANIM_C_ACTION2,
ANIM_C_DEATH1,
ANIM_C_DEATH2,
ANIM_C_IDLE1,
ANIM_C_IDLE2,
ANIM_C_GIB1,
NUM_ANIMS
} AnimID_t;
#define MODEL_SCALE 1.000000
extern animmove_t Elflord_move_c_action1;
extern animmove_t Elflord_move_c_action2;
extern animmove_t Elflord_move_c_death1;
extern animmove_t Elflord_move_c_death2;
extern animmove_t Elflord_move_c_idle1;
extern animmove_t Elflord_move_c_idle2;
extern void Elflord_c_boom(edict_t *self);