heretic2-sdk/Toolkit/Designer/dsexamples/andoria/rubble.ds
1998-11-24 00:00:00 +00:00

27 lines
509 B
Text

//rubble falling
#include "../common/header.ds"
output "R:base/ds/andoria"
//define variables
local entity rubble
local entity dust
local int sig
rubble = find entity with targetname "r1"
dust = find entity with targetname "r2"
//rubble falls
use entity dust
wait 0.5 seconds
move entity rubble by [0, 0, -308] at 800 speed signaling sig
play sound "doors/objectdrop.wav" for entity rubble
rotate entity rubble to [0, 0, 18] at 400 speed
wait for all clearing sig