heretic2-sdk/Toolkit/Programming/GameCode/game/m_rat_anim.h
1998-11-24 00:00:00 +00:00

198 lines
6.6 KiB
C

// r:\base\models/monsters\rat\final
// This file generated by qdata - Do NOT Modify
#define FRAME_attack1 0
#define FRAME_attack2 1
#define FRAME_attack3 2
#define FRAME_attack4 3
#define FRAME_attack5 4
#define FRAME_attack6 5
#define FRAME_attack7 6
#define FRAME_attack8 7
#define FRAME_attack9 8
#define FRAME_attack10 9
#define FRAME_attack11 10
#define FRAME_attack12 11
#define FRAME_backup1 12
#define FRAME_backup2 13
#define FRAME_backup3 14
#define FRAME_backup4 15
#define FRAME_backup5 16
#define FRAME_backup6 17
#define FRAME_deathA1 18
#define FRAME_deathA2 19
#define FRAME_deathA3 20
#define FRAME_deathA4 21
#define FRAME_deathA5 22
#define FRAME_deathA6 23
#define FRAME_deathA7 24
#define FRAME_deathA8 25
#define FRAME_deathA9 26
#define FRAME_deathA10 27
#define FRAME_deathA11 28
#define FRAME_deathA12 29
#define FRAME_deathA13 30
#define FRAME_deathA14 31
#define FRAME_DeathB1 32
#define FRAME_DeathB2 33
#define FRAME_DeathB3 34
#define FRAME_DeathB4 35
#define FRAME_DeathB5 36
#define FRAME_DeathB6 37
#define FRAME_DeathB7 38
#define FRAME_DeathB8 39
#define FRAME_DeathB9 40
#define FRAME_eat1 41
#define FRAME_eat2 42
#define FRAME_eat3 43
#define FRAME_eat4 44
#define FRAME_eat5 45
#define FRAME_eat6 46
#define FRAME_eat7 47
#define FRAME_eat8 48
#define FRAME_eat9 49
#define FRAME_eat10 50
#define FRAME_eat11 51
#define FRAME_eat12 52
#define FRAME_eat13 53
#define FRAME_eat14 54
#define FRAME_eat15 55
#define FRAME_eat16 56
#define FRAME_eat17 57
#define FRAME_eat18 58
#define FRAME_eat19 59
#define FRAME_eat20 60
#define FRAME_eat21 61
#define FRAME_eat22 62
#define FRAME_eat23 63
#define FRAME_eat24 64
#define FRAME_haunch1 65
#define FRAME_haunch2 66
#define FRAME_haunch3 67
#define FRAME_haunch4 68
#define FRAME_haunch5 69
#define FRAME_haunch6 70
#define FRAME_haunch7 71
#define FRAME_haunch8 72
#define FRAME_haunch9 73
#define FRAME_haunch10 74
#define FRAME_haunch11 75
#define FRAME_haunch12 76
#define FRAME_haunch13 77
#define FRAME_haunch14 78
#define FRAME_haunch15 79
#define FRAME_haunch16 80
#define FRAME_haunch17 81
#define FRAME_haunch18 82
#define FRAME_haunch19 83
#define FRAME_haunch20 84
#define FRAME_haunch21 85
#define FRAME_haunch22 86
#define FRAME_haunch23 87
#define FRAME_haunch24 88
#define FRAME_haunch25 89
#define FRAME_haunch26 90
#define FRAME_haunch27 91
#define FRAME_haunch28 92
#define FRAME_haunch29 93
#define FRAME_haunch30 94
#define FRAME_haunch31 95
#define FRAME_haunch32 96
#define FRAME_haunch33 97
#define FRAME_haunch34 98
#define FRAME_haunch35 99
#define FRAME_haunch36 100
#define FRAME_haunch37 101
#define FRAME_haunch38 102
#define FRAME_haunch39 103
#define FRAME_haunch40 104
#define FRAME_haunch41 105
#define FRAME_haunch42 106
#define FRAME_haunch43 107
#define FRAME_haunch44 108
#define FRAME_haunch45 109
#define FRAME_haunch46 110
#define FRAME_haunch47 111
#define FRAME_haunch48 112
#define FRAME_haunch49 113
#define FRAME_hiss1 114
#define FRAME_hiss2 115
#define FRAME_hiss3 116
#define FRAME_hiss4 117
#define FRAME_hiss5 118
#define FRAME_hiss6 119
#define FRAME_hiss7 120
#define FRAME_hiss8 121
#define FRAME_hiss9 122
#define FRAME_hiss10 123
#define FRAME_hiss11 124
#define FRAME_hiss12 125
#define FRAME_hiss13 126
#define FRAME_hiss14 127
#define FRAME_hiss15 128
#define FRAME_hiss16 129
#define FRAME_hiss17 130
#define FRAME_hiss18 131
#define FRAME_hiss19 132
#define FRAME_hiss20 133
#define FRAME_hiss21 134
#define FRAME_hiss22 135
#define FRAME_hiss23 136
#define FRAME_hiss24 137
#define FRAME_hiss25 138
#define FRAME_hiss26 139
#define FRAME_hiss27 140
#define FRAME_hiss28 141
#define FRAME_hiss29 142
#define FRAME_idle1 143
#define FRAME_idle2 144
#define FRAME_idle3 145
#define FRAME_idle4 146
#define FRAME_idle5 147
#define FRAME_idle6 148
#define FRAME_idle7 149
#define FRAME_idle8 150
#define FRAME_idle9 151
#define FRAME_idle10 152
#define FRAME_runstop1 153
#define FRAME_runstop2 154
#define FRAME_runstop3 155
#define FRAME_runstop4 156
#define FRAME_runstop5 157
#define FRAME_runstop6 158
#define FRAME_run_att1 159
#define FRAME_run_att2 160
#define FRAME_run_att3 161
#define FRAME_run_att4 162
#define FRAME_run_att5 163
#define FRAME_run_lft1 164
#define FRAME_run_lft2 165
#define FRAME_run_lft3 166
#define FRAME_run_lft4 167
#define FRAME_run_lft5 168
#define FRAME_run_rt1 169
#define FRAME_run_rt2 170
#define FRAME_run_rt3 171
#define FRAME_run_rt4 172
#define FRAME_run_rt5 173
#define FRAME_run1 174
#define FRAME_run2 175
#define FRAME_run3 176
#define FRAME_run4 177
#define FRAME_run5 178
#define FRAME_walk1 179
#define FRAME_walk2 180
#define FRAME_walk3 181
#define FRAME_walk4 182
#define FRAME_walk5 183
#define FRAME_walk6 184
#define MODEL_SCALE 1.000000
#define NUM_MESH_NODES 3
#define MESH_BASE 0
#define MESH__BODY 1
#define MESH__TAIL 2