heretic2-sdk/Toolkit/Programming/GameCode/game/m_priestess_anim.h
1998-11-24 00:00:00 +00:00

296 lines
10 KiB
C

// R:\Art\models/monsters\highpriestess\work
// This file generated by qdata - Do NOT Modify
#define FRAME_attackA1 0
#define FRAME_attackA2 1
#define FRAME_attackA3 2
#define FRAME_attackA4 3
#define FRAME_attackA5 4
#define FRAME_attackA6 5
#define FRAME_attackA7 6
#define FRAME_attackA8 7
#define FRAME_attackA9 8
#define FRAME_attackA10 9
#define FRAME_attackA11 10
#define FRAME_attackA12 11
#define FRAME_attackA13 12
#define FRAME_attackA14 13
#define FRAME_attackA15 14
#define FRAME_attackA16 15
#define FRAME_attackB1 16
#define FRAME_attackB2 17
#define FRAME_attackB3 18
#define FRAME_attackB4 19
#define FRAME_attackB5 20
#define FRAME_attackB6 21
#define FRAME_attackB7 22
#define FRAME_attackB8 23
#define FRAME_attackB9 24
#define FRAME_attackB10 25
#define FRAME_attackB11 26
#define FRAME_attackB12 27
#define FRAME_attackB13 28
#define FRAME_attackB14 29
#define FRAME_attackB15 30
#define FRAME_attackB16 31
#define FRAME_attackB17 32
#define FRAME_attackB18 33
#define FRAME_attackB19 34
#define FRAME_backup1 35
#define FRAME_backup2 36
#define FRAME_backup3 37
#define FRAME_backup4 38
#define FRAME_backup5 39
#define FRAME_backup6 40
#define FRAME_backup7 41
#define FRAME_backup8 42
#define FRAME_backup9 43
#define FRAME_backup10 44
#define FRAME_backup11 45
#define FRAME_backup12 46
#define FRAME_backup13 47
#define FRAME_backup14 48
#define FRAME_death1 49
#define FRAME_death2 50
#define FRAME_death3 51
#define FRAME_death4 52
#define FRAME_death5 53
#define FRAME_death6 54
#define FRAME_death7 55
#define FRAME_death8 56
#define FRAME_death9 57
#define FRAME_death10 58
#define FRAME_death11 59
#define FRAME_death12 60
#define FRAME_death13 61
#define FRAME_death14 62
#define FRAME_death15 63
#define FRAME_death16 64
#define FRAME_death17 65
#define FRAME_death18 66
#define FRAME_death19 67
#define FRAME_death20 68
#define FRAME_death21 69
#define FRAME_death22 70
#define FRAME_death23 71
#define FRAME_death24 72
#define FRAME_death25 73
#define FRAME_death26 74
#define FRAME_death27 75
#define FRAME_death28 76
#define FRAME_death29 77
#define FRAME_death30 78
#define FRAME_death31 79
#define FRAME_death32 80
#define FRAME_death33 81
#define FRAME_death34 82
#define FRAME_death35 83
#define FRAME_death36 84
#define FRAME_death37 85
#define FRAME_death38 86
#define FRAME_death39 87
#define FRAME_death40 88
#define FRAME_death41 89
#define FRAME_death42 90
#define FRAME_death43 91
#define FRAME_death44 92
#define FRAME_death45 93
#define FRAME_death46 94
#define FRAME_death47 95
#define FRAME_death48 96
#define FRAME_death49 97
#define FRAME_death50 98
#define FRAME_death51 99
#define FRAME_death52 100
#define FRAME_death53 101
#define FRAME_death54 102
#define FRAME_death55 103
#define FRAME_death56 104
#define FRAME_death57 105
#define FRAME_death58 106
#define FRAME_death59 107
#define FRAME_death60 108
#define FRAME_death61 109
#define FRAME_death62 110
#define FRAME_death63 111
#define FRAME_death64 112
#define FRAME_death65 113
#define FRAME_death66 114
#define FRAME_death67 115
#define FRAME_death68 116
#define FRAME_death69 117
#define FRAME_death70 118
#define FRAME_idle1 119
#define FRAME_idle2 120
#define FRAME_idle3 121
#define FRAME_idle4 122
#define FRAME_idle5 123
#define FRAME_idle6 124
#define FRAME_idle7 125
#define FRAME_idle8 126
#define FRAME_idle9 127
#define FRAME_idle10 128
#define FRAME_idle11 129
#define FRAME_idle12 130
#define FRAME_idle13 131
#define FRAME_idle14 132
#define FRAME_idle15 133
#define FRAME_idle16 134
#define FRAME_idle17 135
#define FRAME_idle18 136
#define FRAME_jump1 137
#define FRAME_jump2 138
#define FRAME_jump3 139
#define FRAME_jump4 140
#define FRAME_jump5 141
#define FRAME_jump6 142
#define FRAME_jump7 143
#define FRAME_jump8 144
#define FRAME_jump9 145
#define FRAME_jump10 146
#define FRAME_jump11 147
#define FRAME_jump12 148
#define FRAME_jump13 149
#define FRAME_jump14 150
#define FRAME_pain1 151
#define FRAME_pain2 152
#define FRAME_pain3 153
#define FRAME_pain4 154
#define FRAME_pain5 155
#define FRAME_pain6 156
#define FRAME_poseidle1 157
#define FRAME_poseidle10 158
#define FRAME_poseidle11 159
#define FRAME_poseidle12 160
#define FRAME_poseidle13 161
#define FRAME_poseidle14 162
#define FRAME_poseidle15 163
#define FRAME_poseidle16 164
#define FRAME_poseidle17 165
#define FRAME_poseidle18 166
#define FRAME_poseidle2 167
#define FRAME_poseidle3 168
#define FRAME_poseidle4 169
#define FRAME_poseidle5 170
#define FRAME_poseidle6 171
#define FRAME_poseidle7 172
#define FRAME_poseidle8 173
#define FRAME_poseidle9 174
#define FRAME_pose2ready1 175
#define FRAME_pose2ready2 176
#define FRAME_pose2ready3 177
#define FRAME_pose2ready4 178
#define FRAME_pose2ready5 179
#define FRAME_pose2ready6 180
#define FRAME_ready 181
#define FRAME_shield1 182
#define FRAME_shield2 183
#define FRAME_shield3 184
#define FRAME_shield4 185
#define FRAME_shield5 186
#define FRAME_shield6 187
#define FRAME_shield7 188
#define FRAME_shield8 189
#define FRAME_sidestplft1 190
#define FRAME_sidestplft2 191
#define FRAME_sidestplft3 192
#define FRAME_sidestplft4 193
#define FRAME_sidestplft5 194
#define FRAME_sidestplft6 195
#define FRAME_sidestplft7 196
#define FRAME_sidestplft8 197
#define FRAME_sidestplft9 198
#define FRAME_sidestplft10 199
#define FRAME_sidestplft11 200
#define FRAME_sidestprt1 201
#define FRAME_sidestprt2 202
#define FRAME_sidestprt3 203
#define FRAME_sidestprt4 204
#define FRAME_sidestprt5 205
#define FRAME_sidestprt6 206
#define FRAME_sidestprt7 207
#define FRAME_sidestprt8 208
#define FRAME_sidestprt9 209
#define FRAME_sidestprt10 210
#define FRAME_sidestprt11 211
#define FRAME_walk1 212
#define FRAME_walk2 213
#define FRAME_walk3 214
#define FRAME_walk4 215
#define FRAME_walk5 216
#define FRAME_walk6 217
#define FRAME_walk7 218
#define FRAME_walk8 219
#define FRAME_walk9 220
#define FRAME_walk10 221
#define FRAME_walk11 222
#define FRAME_walk12 223
#define FRAME_walk13 224
#define FRAME_walk14 225
#define FRAME_walk15 226
#define FRAME_walk16 227
#define FRAME_walk2pose1 228
#define FRAME_walk2pose2 229
#define FRAME_walk2pose3 230
#define FRAME_walk2pose4 231
#define FRAME_walk2pose5 232
#define FRAME_walk2pose6 233
#define FRAME_walk2pose7 234
#define FRAME_walk2pose8 235
#define FRAME_walk2pose9 236
#define FRAME_walk2pose10 237
#define FRAME_walk2pose11 238
#define FRAME_walk2pose12 239
#define FRAME_walk2pose13 240
#define FRAME_walk2pose14 241
#define FRAME_walk2pose15 242
#define FRAME_walk2pose16 243
#define FRAME_walk2pose17 244
#define FRAME_walk2pose18 245
#define FRAME_walk2pose19 246
#define FRAME_walk2pose20 247
#define FRAME_walk2pose21 248
#define FRAME_walk2pose22 249
#define FRAME_walk2pose23 250
#define FRAME_walk2pose24 251
#define FRAME_atttrans1 252
#define FRAME_atttrans2 253
#define FRAME_jumpatt1 254
#define FRAME_jumpatt2 255
#define FRAME_jumpatt3 256
#define FRAME_jumpatt4 257
#define FRAME_jumpatt5 258
#define FRAME_jumpatt6 259
#define FRAME_jumpatt7 260
#define FRAME_jumpatt8 261
#define FRAME_jumpatt9 262
#define FRAME_jumpatt10 263
#define FRAME_jumpatt11 264
#define FRAME_jumpatt12 265
#define FRAME_jumpatt13 266
#define FRAME_jumpatt14 267
#define FRAME_attackc1 268
#define FRAME_attackc2 269
#define FRAME_attackc3 270
#define FRAME_attackc4 271
#define FRAME_attackc5 272
#define FRAME_attackc6 273
#define FRAME_attackc7 274
#define FRAME_attackc8 275
#define FRAME_attackc9 276
#define FRAME_attackc10 277
#define FRAME_attackc11 278
#define FRAME_attackc12 279
#define FRAME_attackc13 280
#define FRAME_attackc14 281
#define FRAME_attackc15 282
#define FRAME_attackc16 283
#define MODEL_SCALE 1.000000
#define NUM_MESH_NODES 3
#define MESH_BASEBIN 0
#define MESH__STAFF 1
#define MESH__QUEENBODY 2