188 lines
6.2 KiB
C
188 lines
6.2 KiB
C
// R:\Art\models/monsters\guard
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// This file generated by qdata - Do NOT Modify
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#define FRAME_partfly 0
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#define FRAME_newshot1 1
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#define FRAME_newshot2 2
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#define FRAME_newshot3 3
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#define FRAME_newshot4 4
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#define FRAME_newshot5 5
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#define FRAME_newshot6 6
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#define FRAME_newshot7 7
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#define FRAME_newshot8 8
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#define FRAME_newshot9 9
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#define FRAME_newshot10 10
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#define FRAME_newshot11 11
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#define FRAME_backup1 12
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#define FRAME_backup2 13
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#define FRAME_backup3 14
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#define FRAME_backup4 15
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#define FRAME_backup5 16
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#define FRAME_backup6 17
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#define FRAME_backup7 18
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#define FRAME_backup8 19
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#define FRAME_backup9 20
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#define FRAME_backup10 21
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#define FRAME_backup11 22
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#define FRAME_backup12 23
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#define FRAME_backup13 24
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#define FRAME_backup14 25
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#define FRAME_backup15 26
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#define FRAME_backup16 27
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#define FRAME_axea1 28
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#define FRAME_axea2 29
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#define FRAME_axea3 30
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#define FRAME_axea4 31
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#define FRAME_axea5 32
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#define FRAME_axea6 33
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#define FRAME_axea7 34
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#define FRAME_axea8 35
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#define FRAME_axea9 36
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#define FRAME_axea10 37
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#define FRAME_axea11 38
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#define FRAME_axea12 39
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#define FRAME_axea13 40
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#define FRAME_axeb1 41
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#define FRAME_axeb2 42
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#define FRAME_axeb3 43
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#define FRAME_axeb4 44
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#define FRAME_axeb5 45
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#define FRAME_axeb6 46
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#define FRAME_axec1 47
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#define FRAME_axec2 48
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#define FRAME_axec3 49
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#define FRAME_axec4 50
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#define FRAME_axec5 51
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#define FRAME_axec6 52
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#define FRAME_axec7 53
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#define FRAME_axec8 54
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#define FRAME_axec9 55
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#define FRAME_axec10 56
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#define FRAME_deatha1 57
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#define FRAME_deatha2 58
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#define FRAME_deatha3 59
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#define FRAME_deatha4 60
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#define FRAME_deatha5 61
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#define FRAME_deatha6 62
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#define FRAME_deatha7 63
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#define FRAME_deatha8 64
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#define FRAME_deatha9 65
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#define FRAME_deatha10 66
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#define FRAME_deatha11 67
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#define FRAME_deatha12 68
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#define FRAME_deatha13 69
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#define FRAME_deatha14 70
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#define FRAME_deatha15 71
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#define FRAME_deatha16 72
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#define FRAME_deatha17 73
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#define FRAME_deatha18 74
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#define FRAME_deatha19 75
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#define FRAME_deatha20 76
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#define FRAME_deatha21 77
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#define FRAME_deatha22 78
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#define FRAME_deatha23 79
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#define FRAME_deatha24 80
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#define FRAME_deathb1 81
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#define FRAME_deathb2 82
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#define FRAME_deathb3 83
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#define FRAME_deathb4 84
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#define FRAME_deathb5 85
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#define FRAME_deathb6 86
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#define FRAME_deathb7 87
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#define FRAME_deathb8 88
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#define FRAME_deathb9 89
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#define FRAME_deathb10 90
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#define FRAME_deathb11 91
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#define FRAME_deathb12 92
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#define FRAME_deathb13 93
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#define FRAME_deathb14 94
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#define FRAME_deathb15 95
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#define FRAME_idle 96
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#define FRAME_idle1 97
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#define FRAME_idle2 98
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#define FRAME_idle3 99
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#define FRAME_idle4 100
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#define FRAME_idle5 101
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#define FRAME_idle6 102
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#define FRAME_idle7 103
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#define FRAME_idle8 104
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#define FRAME_idle9 105
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#define FRAME_idle10 106
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#define FRAME_idle11 107
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#define FRAME_idle12 108
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#define FRAME_idle13 109
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#define FRAME_idle14 110
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#define FRAME_idle15 111
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#define FRAME_idle16 112
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#define FRAME_idle17 113
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#define FRAME_idle18 114
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#define FRAME_idle19 115
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#define FRAME_idle20 116
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#define FRAME_idle21 117
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#define FRAME_idle22 118
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#define FRAME_idle23 119
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#define FRAME_idle24 120
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#define FRAME_idle25 121
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#define FRAME_idle26 122
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#define FRAME_idle27 123
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#define FRAME_idle28 124
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#define FRAME_idle29 125
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#define FRAME_pain1 126
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#define FRAME_pain2 127
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#define FRAME_pain3 128
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#define FRAME_pain4 129
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#define FRAME_pain5 130
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#define FRAME_runaxe1 131
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#define FRAME_runaxe2 132
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#define FRAME_runaxe3 133
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#define FRAME_runaxe4 134
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#define FRAME_runaxe5 135
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#define FRAME_runaxe6 136
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#define FRAME_runaxe7 137
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#define FRAME_runaxe8 138
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#define FRAME_run1 139
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#define FRAME_run2 140
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#define FRAME_run3 141
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#define FRAME_run4 142
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#define FRAME_run5 143
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#define FRAME_run6 144
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#define FRAME_run7 145
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#define FRAME_run8 146
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#define FRAME_walk1 147
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#define FRAME_walk2 148
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#define FRAME_walk3 149
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#define FRAME_walk4 150
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#define FRAME_walk5 151
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#define FRAME_walk6 152
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#define FRAME_walk7 153
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#define FRAME_walk8 154
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#define FRAME_walk9 155
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#define FRAME_walk10 156
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#define FRAME_walk11 157
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#define FRAME_walk12 158
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#define FRAME_walk13 159
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#define FRAME_walk14 160
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#define FRAME_walk15 161
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#define FRAME_walk16 162
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#define MODEL_SCALE 1.000000
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#define NUM_MESH_NODES 16
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#define MESH_BASEBIN 0
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#define MESH__PITHEAD 1
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#define MESH__SHOULDPAD 2
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#define MESH__GUARDHEAD 3
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#define MESH__LHANDGRD 4
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#define MESH__LHANDBOSS 5
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#define MESH__RHAND 6
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#define MESH__FRTORSO 7
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#define MESH__ARMSPIKES 8
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#define MESH__LFTUPARM 9
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#define MESH__RTLEG 10
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#define MESH__RTARM 11
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#define MESH__LFTLEG 12
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#define MESH__BKTORSO 13
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#define MESH__AXE 14
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#define MESH__WHIP 15
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