heretic2-sdk/Toolkit/Programming/GameCode/game/m_plagueElf_anim.h
1998-11-24 00:00:00 +00:00

451 lines
16 KiB
C

// R:\Art\models/monsters\plaguelf
// This file generated by qdata - Do NOT Modify
#define FRAME_partfly 0
#define FRAME_torsooff 1
#define FRAME_attckA1 2
#define FRAME_attckA2 3
#define FRAME_attckA3 4
#define FRAME_attckA4 5
#define FRAME_attckA5 6
#define FRAME_attckA6 7
#define FRAME_attckA7 8
#define FRAME_attckB1 9
#define FRAME_attckB2 10
#define FRAME_attckB3 11
#define FRAME_attckB4 12
#define FRAME_attckB5 13
#define FRAME_attckB6 14
#define FRAME_attckB7 15
#define FRAME_attckB8 16
#define FRAME_attckB9 17
#define FRAME_crazyA1 18
#define FRAME_crazyA2 19
#define FRAME_crazyA3 20
#define FRAME_crazyA4 21
#define FRAME_crazyA5 22
#define FRAME_crazyA6 23
#define FRAME_crazyA7 24
#define FRAME_crazyA8 25
#define FRAME_crazyA9 26
#define FRAME_crazyA10 27
#define FRAME_crazyA11 28
#define FRAME_crazyA12 29
#define FRAME_crazyB1 30
#define FRAME_crazyB2 31
#define FRAME_crazyB3 32
#define FRAME_crazyB4 33
#define FRAME_crazyB5 34
#define FRAME_crazyB6 35
#define FRAME_crazyB7 36
#define FRAME_crazyB8 37
#define FRAME_crazyB9 38
#define FRAME_crazyB10 39
#define FRAME_crazyB11 40
#define FRAME_crazyB12 41
#define FRAME_cursing1 42
#define FRAME_cursing2 43
#define FRAME_cursing3 44
#define FRAME_cursing4 45
#define FRAME_cursing5 46
#define FRAME_cursing6 47
#define FRAME_cursing7 48
#define FRAME_cursing8 49
#define FRAME_cursing9 50
#define FRAME_cursing10 51
#define FRAME_cursing11 52
#define FRAME_cursing12 53
#define FRAME_cursing13 54
#define FRAME_cursing14 55
#define FRAME_cursing15 56
#define FRAME_cursing16 57
#define FRAME_cursing17 58
#define FRAME_cursing18 59
#define FRAME_cursing19 60
#define FRAME_cursing20 61
#define FRAME_cursing21 62
#define FRAME_cursing22 63
#define FRAME_cursing23 64
#define FRAME_cursing24 65
#define FRAME_cursing25 66
#define FRAME_cursing26 67
#define FRAME_cursing27 68
#define FRAME_cursing28 69
#define FRAME_cursing29 70
#define FRAME_cursing30 71
#define FRAME_cursing31 72
#define FRAME_cursing32 73
#define FRAME_cursing33 74
#define FRAME_cursing34 75
#define FRAME_cursing35 76
#define FRAME_cursing36 77
#define FRAME_cursing37 78
#define FRAME_cursing38 79
#define FRAME_cursing39 80
#define FRAME_cursing40 81
#define FRAME_cursing41 82
#define FRAME_cursing42 83
#define FRAME_cursing43 84
#define FRAME_cursing44 85
#define FRAME_cursing45 86
#define FRAME_cursing46 87
#define FRAME_cursing47 88
#define FRAME_cursing48 89
#define FRAME_cursing49 90
#define FRAME_cursing50 91
#define FRAME_cursing51 92
#define FRAME_cursing52 93
#define FRAME_cursing53 94
#define FRAME_cursing54 95
#define FRAME_cursing55 96
#define FRAME_cursing56 97
#define FRAME_cursing57 98
#define FRAME_cursing58 99
#define FRAME_cursing59 100
#define FRAME_cursing60 101
#define FRAME_cursing61 102
#define FRAME_cursing62 103
#define FRAME_cursing63 104
#define FRAME_cursing64 105
#define FRAME_deathb1 106
#define FRAME_deathb10 107
#define FRAME_deathb11 108
#define FRAME_deathb12 109
#define FRAME_deathb13 110
#define FRAME_deathb2 111
#define FRAME_deathb3 112
#define FRAME_deathb4 113
#define FRAME_deathb5 114
#define FRAME_deathb6 115
#define FRAME_deathb7 116
#define FRAME_deathb8 117
#define FRAME_deathb9 118
#define FRAME_deathc1 119
#define FRAME_deathc10 120
#define FRAME_deathc11 121
#define FRAME_deathc12 122
#define FRAME_deathc13 123
#define FRAME_deathc2 124
#define FRAME_deathc3 125
#define FRAME_deathc4 126
#define FRAME_deathc5 127
#define FRAME_deathc6 128
#define FRAME_deathc7 129
#define FRAME_deathc8 130
#define FRAME_deathc9 131
#define FRAME_deathd1 132
#define FRAME_deathd10 133
#define FRAME_deathd11 134
#define FRAME_deathd12 135
#define FRAME_deathd13 136
#define FRAME_deathd2 137
#define FRAME_deathd3 138
#define FRAME_deathd4 139
#define FRAME_deathd5 140
#define FRAME_deathd6 141
#define FRAME_deathd7 142
#define FRAME_deathd8 143
#define FRAME_deathd9 144
#define FRAME_death1 145
#define FRAME_death2 146
#define FRAME_death3 147
#define FRAME_death4 148
#define FRAME_death5 149
#define FRAME_death6 150
#define FRAME_death7 151
#define FRAME_death8 152
#define FRAME_death9 153
#define FRAME_death10 154
#define FRAME_death11 155
#define FRAME_death12 156
#define FRAME_death13 157
#define FRAME_death14 158
#define FRAME_fist1 159
#define FRAME_fist2 160
#define FRAME_fist3 161
#define FRAME_fist4 162
#define FRAME_fist5 163
#define FRAME_fist6 164
#define FRAME_fist7 165
#define FRAME_handslid1 166
#define FRAME_handslid2 167
#define FRAME_handslid3 168
#define FRAME_handslid4 169
#define FRAME_handslid5 170
#define FRAME_handslid6 171
#define FRAME_handslid7 172
#define FRAME_handslid8 173
#define FRAME_lean1 174
#define FRAME_lean2 175
#define FRAME_lean3 176
#define FRAME_lean4 177
#define FRAME_lean5 178
#define FRAME_lean6 179
#define FRAME_lean7 180
#define FRAME_lean8 181
#define FRAME_lean9 182
#define FRAME_lean10 183
#define FRAME_lean11 184
#define FRAME_lean12 185
#define FRAME_lean13 186
#define FRAME_lean14 187
#define FRAME_lean15 188
#define FRAME_lean16 189
#define FRAME_lean17 190
#define FRAME_lean18 191
#define FRAME_lean19 192
#define FRAME_lean20 193
#define FRAME_lean21 194
#define FRAME_lean22 195
#define FRAME_lean23 196
#define FRAME_lean24 197
#define FRAME_lean25 198
#define FRAME_lean26 199
#define FRAME_lean27 200
#define FRAME_lean28 201
#define FRAME_lean29 202
#define FRAME_lean30 203
#define FRAME_lean31 204
#define FRAME_lean32 205
#define FRAME_lean33 206
#define FRAME_lean34 207
#define FRAME_painA1 208
#define FRAME_painA2 209
#define FRAME_painA3 210
#define FRAME_painA4 211
#define FRAME_painA5 212
#define FRAME_painA6 213
#define FRAME_painA7 214
#define FRAME_point1 215
#define FRAME_point2 216
#define FRAME_point3 217
#define FRAME_point4 218
#define FRAME_point5 219
#define FRAME_point6 220
#define FRAME_point7 221
#define FRAME_point8 222
#define FRAME_point9 223
#define FRAME_point10 224
#define FRAME_point11 225
#define FRAME_point12 226
#define FRAME_point13 227
#define FRAME_point14 228
#define FRAME_point15 229
#define FRAME_point16 230
#define FRAME_point17 231
#define FRAME_point18 232
#define FRAME_point19 233
#define FRAME_point20 234
#define FRAME_point21 235
#define FRAME_point22 236
#define FRAME_point23 237
#define FRAME_point24 238
#define FRAME_point25 239
#define FRAME_point26 240
#define FRAME_point27 241
#define FRAME_point28 242
#define FRAME_point29 243
#define FRAME_point30 244
#define FRAME_runatk1 245
#define FRAME_runatk2 246
#define FRAME_runatk3 247
#define FRAME_runatk4 248
#define FRAME_runatk5 249
#define FRAME_runatk6 250
#define FRAME_runatk7 251
#define FRAME_runatk8 252
#define FRAME_runA1 253
#define FRAME_runA2 254
#define FRAME_runA3 255
#define FRAME_runA4 256
#define FRAME_runA5 257
#define FRAME_runA6 258
#define FRAME_runA7 259
#define FRAME_runA8 260
#define FRAME_scared1 261
#define FRAME_scared2 262
#define FRAME_scared3 263
#define FRAME_scared4 264
#define FRAME_scared5 265
#define FRAME_scared6 266
#define FRAME_scared7 267
#define FRAME_scared8 268
#define FRAME_scared9 269
#define FRAME_scared10 270
#define FRAME_scared11 271
#define FRAME_scared12 272
#define FRAME_scared13 273
#define FRAME_scared14 274
#define FRAME_scared15 275
#define FRAME_scared16 276
#define FRAME_scared17 277
#define FRAME_scared18 278
#define FRAME_scared19 279
#define FRAME_scared20 280
#define FRAME_scared21 281
#define FRAME_scared22 282
#define FRAME_scared23 283
#define FRAME_scared24 284
#define FRAME_scared25 285
#define FRAME_scared26 286
#define FRAME_scared27 287
#define FRAME_scared28 288
#define FRAME_scared29 289
#define FRAME_scared30 290
#define FRAME_scared31 291
#define FRAME_scared32 292
#define FRAME_scared33 293
#define FRAME_scared34 294
#define FRAME_scared35 295
#define FRAME_scared36 296
#define FRAME_scared37 297
#define FRAME_scared38 298
#define FRAME_scared39 299
#define FRAME_shake1 300
#define FRAME_shake2 301
#define FRAME_shake3 302
#define FRAME_shake4 303
#define FRAME_shake5 304
#define FRAME_shake6 305
#define FRAME_shake7 306
#define FRAME_shake8 307
#define FRAME_shake9 308
#define FRAME_shake10 309
#define FRAME_shake11 310
#define FRAME_shake12 311
#define FRAME_shake13 312
#define FRAME_shake14 313
#define FRAME_shake15 314
#define FRAME_shake16 315
#define FRAME_shake17 316
#define FRAME_shake18 317
#define FRAME_shake19 318
#define FRAME_shake20 319
#define FRAME_shake21 320
#define FRAME_shake22 321
#define FRAME_shake23 322
#define FRAME_shake24 323
#define FRAME_shake25 324
#define FRAME_walkA1 325
#define FRAME_walkA2 326
#define FRAME_walkA3 327
#define FRAME_walkA4 328
#define FRAME_walkA5 329
#define FRAME_walkA6 330
#define FRAME_walkA7 331
#define FRAME_walkA8 332
#define FRAME_walkA9 333
#define FRAME_walkA10 334
#define FRAME_walkA11 335
#define FRAME_walkA12 336
#define FRAME_death13end 337
#define FRAME_deathb13end 338
#define FRAME_deathc13end 339
#define FRAME_deathd13end 340
#define FRAME_skewered 341
#define FRAME_jump1 342
#define FRAME_jump2 343
#define FRAME_jump3 344
#define FRAME_jump4 345
#define FRAME_jump5 346
#define FRAME_jump6 347
#define FRAME_jump7 348
#define FRAME_jump8 349
#define FRAME_jump9 350
#define FRAME_jump10 351
#define FRAME_jump11 352
#define FRAME_jump12 353
#define FRAME_jump13 354
#define FRAME_jump14 355
#define FRAME_jump15 356
#define FRAME_jump16 357
#define FRAME_jump17 358
#define FRAME_jump18 359
#define FRAME_jump19 360
#define FRAME_jump20 361
#define FRAME_recover1 362
#define FRAME_recover2 363
#define FRAME_recover3 364
#define FRAME_recover4 365
#define FRAME_recover5 366
#define FRAME_fetal1 367
#define FRAME_fetal2 368
#define FRAME_fetal3 369
#define FRAME_fetal4 370
#define FRAME_fetal5 371
#define FRAME_fetal6 372
#define FRAME_fetal7 373
#define FRAME_fetal8 374
#define FRAME_fetal9 375
#define FRAME_fetal10 376
#define FRAME_fetal11 377
#define FRAME_fetal12 378
#define FRAME_fetal13 379
#define FRAME_fetal14 380
#define FRAME_fetal15 381
#define FRAME_fetal16 382
#define FRAME_fetal17 383
#define FRAME_fetal18 384
#define FRAME_fetal19 385
#define FRAME_fetal20 386
#define FRAME_fetal21 387
#define FRAME_fetal22 388
#define FRAME_fetal23 389
#define FRAME_fetal24 390
#define FRAME_fetal25 391
#define FRAME_fetal26 392
#define FRAME_reach1 393
#define FRAME_reach2 394
#define FRAME_reach3 395
#define FRAME_reach4 396
#define FRAME_reach5 397
#define FRAME_reach6 398
#define FRAME_reach7 399
#define FRAME_reach8 400
#define FRAME_reach9 401
#define FRAME_reach10 402
#define FRAME_reach11 403
#define FRAME_reach12 404
#define FRAME_reach13 405
#define FRAME_reach14 406
#define FRAME_reach15 407
#define FRAME_reach16 408
#define FRAME_reach17 409
#define FRAME_reach18 410
#define FRAME_reach19 411
#define FRAME_reach20 412
#define FRAME_reach21 413
#define FRAME_reach22 414
#define FRAME_reach23 415
#define FRAME_reach24 416
#define FRAME_reach25 417
#define FRAME_reach26 418
#define FRAME_reach27 419
#define FRAME_reach28 420
#define FRAME_reach29 421
#define FRAME_reach30 422
#define FRAME_reach31 423
#define FRAME_reach32 424
#define FRAME_reach33 425
#define FRAME_reach34 426
#define FRAME_reach35 427
#define FRAME_reach36 428
#define FRAME_reach37 429
#define FRAME_reach38 430
#define MODEL_SCALE 1.000000
#define NUM_MESH_NODES 11
#define MESH_BASEPOLY 0
#define MESH__HANDLE 1
#define MESH__HOE 2
#define MESH__GAFF 3
#define MESH__HAMMER 4
#define MESH__BODY 5
#define MESH__L_LEG 6
#define MESH__R_LEG 7
#define MESH__R_ARM 8
#define MESH__L_ARM 9
#define MESH__HEAD 10