#if !defined(AFX_NODETREECTRL_H__358B2D85_C279_11D1_82DF_0080C82BD965__INCLUDED_) #define AFX_NODETREECTRL_H__358B2D85_C279_11D1_82DF_0080C82BD965__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // NodeTreeCtrl.h : header file // ///////////////////////////////////////////////////////////////////////////// // CNodeTreeCtrl window class CNodeTreeCtrl : public CTreeCtrl { // Construction public: CNodeTreeCtrl(); void SetModel(CModel* model); void DeleteContents(); CModel* GetModel(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CNodeTreeCtrl) protected: virtual void PreSubclassWindow(); //}}AFX_VIRTUAL // Implementation public: virtual ~CNodeTreeCtrl(); // Generated message map functions protected: afx_msg void OnContextMenu(CWnd*, CPoint point); //{{AFX_MSG(CNodeTreeCtrl) afx_msg void OnSelchanged(NMHDR* pNMHDR, LRESULT* pResult); afx_msg void OnNodeToggleVis(); afx_msg void OnRclick(NMHDR* pNMHDR, LRESULT* pResult); //}}AFX_MSG DECLARE_MESSAGE_MAP() HTREEITEM m_rootNode; CImageList m_image; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_NODETREECTRL_H__358B2D85_C279_11D1_82DF_0080C82BD965__INCLUDED_)