#ifndef _M_SPREADERMIST_H_ #define _M_SPREADERMIST_H_ #include "q_typedef.h" #include "q_shared.h" #include "g_local.h" #include "g_volume_effect.h" void spreader_grenade_die(edict_t *self); static void spreader_grenade_explode (edict_t *self); static void spreader_grenade_think(edict_t *self); static void spreader_grenade_touch (edict_t *ent, edict_t *other, cplane_t *plane, csurface_t *surf); void spreader_mist_fast(edict_t *self, float x, float y, float z); void spreader_mist(edict_t *self, float x, float y, float z); void spreader_toss_grenade(edict_t *self); void mist_damage_think(edict_t *victim, volume_effect_t *vol); #endif