// R:\Art\models/monsters\gkrokon // This file generated by qdata - Do NOT Modify #define FRAME_birth1 0 #define FRAME_birth2 1 #define FRAME_birth3 2 #define FRAME_birth4 3 #define FRAME_birth5 4 #define FRAME_birth6 5 #define FRAME_birth7 6 #define FRAME_birth8 7 #define FRAME_birth9 8 #define FRAME_birth10 9 #define FRAME_birth11 10 #define FRAME_birth12 11 #define FRAME_bwait1 12 #define FRAME_bwait2 13 #define FRAME_bwait3 14 #define FRAME_bwait4 15 #define FRAME_bwait5 16 #define FRAME_bwait6 17 #define FRAME_bwait7 18 #define FRAME_bwait8 19 #define FRAME_bwait9 20 #define FRAME_bwait10 21 #define FRAME_bwait11 22 #define FRAME_bwait12 23 #define FRAME_bwait13 24 #define FRAME_bwait14 25 #define FRAME_EATTRANS1 26 #define FRAME_EATTRANS2 27 #define FRAME_EATTRANS3 28 #define FRAME_EATTRANS4 29 #define FRAME_eat1 30 #define FRAME_eat2 31 #define FRAME_eat3 32 #define FRAME_eat4 33 #define FRAME_eat5 34 #define FRAME_eat6 35 #define FRAME_eat7 36 #define FRAME_eat8 37 #define FRAME_eat9 38 #define FRAME_gallop1 39 #define FRAME_gallop2 40 #define FRAME_gallop3 41 #define FRAME_gallop4 42 #define FRAME_gallop5 43 #define FRAME_gallop6 44 #define FRAME_jump1 45 #define FRAME_jump2 46 #define FRAME_jump3 47 #define FRAME_jump4 48 #define FRAME_jump5 49 #define FRAME_jump6 50 #define FRAME_jump7 51 #define FRAME_jump8 52 #define FRAME_jump9 53 #define FRAME_jump10 54 #define FRAME_jump11 55 #define FRAME_jump12 56 #define FRAME_jump13 57 #define FRAME_jump14 58 #define FRAME_jump15 59 #define FRAME_jump16 60 #define FRAME_jump17 61 #define FRAME_jump18 62 #define FRAME_jump19 63 #define FRAME_jump20 64 #define FRAME_jump21 65 #define FRAME_jump22 66 #define FRAME_jump23 67 #define FRAME_pain1 68 #define FRAME_pain2 69 #define FRAME_pain3 70 #define FRAME_pain4 71 #define FRAME_pain5 72 #define FRAME_pain6 73 #define FRAME_pain7 74 #define FRAME_pain8 75 #define FRAME_skittr1 76 #define FRAME_skittr2 77 #define FRAME_skittr3 78 #define FRAME_skittr4 79 #define FRAME_spoo1 80 #define FRAME_spoo2 81 #define FRAME_spoo3 82 #define FRAME_spoo4 83 #define FRAME_spoo5 84 #define FRAME_wait1 85 #define FRAME_wait2 86 #define FRAME_wait3 87 #define FRAME_wait4 88 #define FRAME_wait5 89 #define FRAME_wait6 90 #define FRAME_wait7 91 #define FRAME_wait8 92 #define FRAME_walkB1 93 #define FRAME_walkB2 94 #define FRAME_walkB3 95 #define FRAME_walkB4 96 #define FRAME_walkB5 97 #define FRAME_walkB6 98 #define FRAME_walkB7 99 #define FRAME_walkB8 100 #define FRAME_latack1 101 #define FRAME_latack2 102 #define FRAME_latack3 103 #define FRAME_latack4 104 #define FRAME_latack5 105 #define FRAME_latack6 106 #define FRAME_latack7 107 #define FRAME_latack8 108 #define FRAME_ratack1 109 #define FRAME_ratack2 110 #define FRAME_ratack3 111 #define FRAME_ratack4 112 #define FRAME_ratack5 113 #define FRAME_ratack6 114 #define FRAME_ratack7 115 #define FRAME_ratack8 116 #define FRAME_death1 117 #define FRAME_death2 118 #define FRAME_death3 119 #define FRAME_death4 120 #define FRAME_death5 121 #define FRAME_death6 122 #define FRAME_death7 123 #define FRAME_death8 124 #define FRAME_death9 125 #define FRAME_death10 126 #define FRAME_death11 127 #define FRAME_death12 128 #define FRAME_death13 129 #define FRAME_death14 130 #define FRAME_death15 131 #define FRAME_death16 132 #define FRAME_death17 133 #define FRAME_death18 134 #define FRAME_death19 135 #define FRAME_death20 136 #define FRAME_death21 137 #define FRAME_death22 138 #define FRAME_death23 139 #define FRAME_death24 140 #define FRAME_death25 141 #define FRAME_death26 142 #define MODEL_SCALE 1.000000 #define NUM_MESH_NODES 14 #define MESH_WAIT1 0 #define MESH__SHELLA_P1 1 #define MESH__SPIKE_P1 2 #define MESH__HEAD_P1 3 #define MESH__RPINCHERA_P1 4 #define MESH__RPINCHERB_P1 5 #define MESH__LPINCHERA_P1 6 #define MESH__LPINCHERB_P1 7 #define MESH__LARM_P1 8 #define MESH__RARM_P1 9 #define MESH__ABDOMEN_P1 10 #define MESH__LTHIGH_P1 11 #define MESH__RTHIGH_P1 12 #define MESH__SHELLB_P1 13